
Pilot the MOLE, a monstrous post-war drilling machine built to descend deep below the Slavic soil. Fix failing systems, follow voices of the dead, and pray you can survive whatever is sharing your coffin. Will the vessel or your mind break first?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Sep 14 → 14.57/day in the week after.
About
MOLE is a psychological horror experience with tactile simulation elements about madness, faith, and the depths we choose to dig. You are the Navigator aboard a deep-bore vessel, a colossal drilling machine. But the crew is gone. The vessel is silent. And the Signal won’t stop calling.
Spiral into your own history as fragments of your memory surface with choices that refuse to stay buried. Interact with the vessel's complex systems, solve diegetic puzzles, and unravel the mystery behind your missing crew.
Keep the vessel alive as you descend into impossible depths at the cost of your sanity eroding.
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.39−20% | 3.8Kreviews | 97% | — | $1.7M |
| $12.99 | 8ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1369 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the default fov is much too low to play unfortunately, I would love to check it out if they add a slider in the settings.
I don't usually play horror games so I decided to give this one a shot and I can say that I wasn't disappointed in the slightest. I was continuously anxious throughout the entire game and left on my toes scared of what was going to happen next. I additionally fell in love with the aesthetic and way that the game integrates its mechanics and story seamlessly through the playthrough. Overall, would highly recommend anyone to play.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 2.6K | 85% | $29.99 | |
| $1.7M | 6.7K | 92% | $9.99 | |
| $1.7M | 5.4K | 91% | $12.99 | |
| $1.7M | 2K | 55% | $12.49 | |
| $1.7M | 3.5K | 66% | $14.99 | |
| $1.7M | 8.3K | 94% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $55K | 149 | 89% | $6.99 | |
| $47.8K | 139 | 52% | $14.99 | |
| $2.5K | 22 | 50% | $2.99 | |
| $2K | 31 | 94% | $4.99 | |
| — | 0 | — | — |
Reviews, worldwide (the counter carries no country): 21.57/day in the week to Aug 2 → 36/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Ukrainian
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The most accurate depiction of having to wear glasses in videogame history.
An excellent horror puzzle game that'll keep you on the edge of your seat until the very end. In MOLE you take on the role of the navigator on board of M13, a huge drilling vehicle with the goal of reaching a mysterious signal almost 9 km under the Earth's surface. But even in the bowels of the planet the protagonist cannot escape his past. How will these two threads tie together? MOLE fits into what I've come to think of as the "routine work horror"-genre: it teaches you certain recurring actions, like figuring out the coordinates to input into the navigation system of the machine. And then it messes with what you've learnt, like suddenly adding new steps, forcing you to do it without really seeing what you're doing or doing it under time pressure. It keeps things fresh, and ties neatly into the excellent puzzle design that completely avoids "moon logic" and stays grounded with the game's setting and themes. Besides the mystery of the vehicle's destination and the protagonist's past, the story is also one of the love of a father for his child, and the lengths a parent will go for the sake of their loved ones. It's a poignant but painful story, that goes to some pretty heavy places. The game has a good soundtrack, excellent sound design, a perfectly suitable art direction for the chunkiness of the setting and it doesn't outstay its welcome. All in all an easy recommend!
A wonderful story driven experience. I've seen it frequently compared to Mouthwashing, which makes sense. It's less of a classic game and more of an interactive story. There's a few puzzles and chase sequences but for the most part you're walking around reliving memory after memory. Graphics are low-poly but it only adds to the whole retro-futuristic style. The story is fantasically told and took an odd twist towards the end. There are enough hints for you to pick up where the story is headed without being heavy-handed with the clues. The religious aspect caught me off guard but after looking back at the story there was subtle clues. It's not a difficult game but doesn't hold your hand telling you what to do. There where a few times I didn't notice a cassette you need to move forward or got confused where I was supposed to go but it kind of improved the experience. Of course a pilot wouldn't immediatly know the navigators or engineers job. I know some people will complain there is no "consequence" of getting caught by the monster but when the story wraps up it creates an "Aha" moment of why that's the case. Overall a fantastic experience (if you can handle the themes) and well worth the price.
Это просто разъeб нахyй, огромных успехов. Это буквально то, что до дрожи. 9\10 единственное поддушил эпизод с беготней на корабле другом. А так это один из лучших психологических хорроров которые я играл, а сыграл в них далеко немало. Просто axyеть. ЖДУ НОВЫХ ИГР ОТ ВАС. УМНИЦЫ
сюжет неймовірно інтересний та дизайн усього . а ще приймно що є українська мова за що дуже вдячний, ну і прізвища доволі цікаві )
Yes biblically accurate angel, i will do anything for you my dear
What the hell has just happened. Absolutely recommend this game
superb
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.