Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Welcome to the ultimate open-world crime and action simulator! Step into a sprawling, living open world inspired by classic 90s action games. Rise from a small-time street hustler to the leader of your own empire across a massive map featuring neon-lit cities, dusty desert towns, and rugged mountains. How you play is entirely up to you: conquer the streets, complete high-stakes missions, or simply create total chaos across the city. KEY FEATURES: - Massive Open-World Map: Explore a huge, seamlessly connected world filled with distinct neighborhoods, side quests, secrets, and dynamic weather. - High-Octane Driving & Racing: Drive over 50 unique vehicles—from sports cars, muscle cars, and lowriders to motorcycles, helicopters, and jet planes. Customize your ride with custom paint jobs, rims, and engine upgrades. - Arm Yourself to the Teeth: Equip an extensive arsenal including pistols, shotguns, assault rifles, rocket launchers, and heavy melee weapons. - Gang Warfare & Territory Control: Build your crew, take over rival turf, defend your turf from enemy gangs, and expand your criminal network. - Deep Character Customization: Dress your character with hundreds of clothing items, accessories, tattoos, and hairstyles to build your unique look. - Action-Packed Campaign: Experience a thrilling storyline packed with high-stakes heist missions, intense drive-by shootouts, and corrupt law enforcement. - Dynamic Wanted System: Test your skills against responsive police AI. Escape high-speed police chases, SWAT blockades, and military intervention as your wanted level grows.
Mola Sola Gangstar has grossed an estimated approximately $565.1K on Google Play.
About approximately $565.1K gross, estimated range approximately $141.3K to approximately $2.3M — roughly approximately $415.3K net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Estimated range $141.3K – $2.3M. Not checked against reported figures. How we estimate →
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $565.7K | 14.2K | 85% | Free | |
| approximately $564.4K | 1.7K | 92% | $7.99 | |
| approximately $566K | 28.6K | 93% | Free | |
| approximately $566K | 1.4K | 87% | Free | |
| approximately $563.8K | 1.7K | 88% | Free | |
| approximately $566.5K | 2K | 93% | Free |