
Turn-based, but fast-paced, roguelike-game when you do not need to think over each turn and count the HP. If you see the weak - kill him! And if you see a strong man - run away, or think how to defeat him and earn experience and money.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 4%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $34.4M | 70.3K | 65% | $23.99 | |
| approximately $19.5M | 35.7K | 75% | $24.99 | |
| approximately $12.2M | 23.3K | 92% | $19.99 | |
| approximately $10.3M | 17.7K | 84% | $19.99 | |
| approximately $6.3M | 9.2K | 93% | $19.99 | |
| approximately $6.2M | 8.3K | 83% | $24.99 |