
Mistfall Hunter is a dark fantasy extraction ARPG. Combine skills, talents, and gear for each class in thrilling combat! Whether you team up or go solo, one thing remains certain—only by fighting your way through can you return with a full haul. Good luck, Gyldhunter.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
The gods have fallen, and the Gyldenmist is consuming the world. Revived by a mysterious girl named Dew, you are thrust into a bleak world to harvest Gyldenblood and mend the shattered Web of Fate.
Scavenge, fight, and extract in a brutal cycle of survival to bring a flicker of hope to this forbidden land.
Mistfall Hunter is a third-person PvPvE extraction ARPG blending bleak dark fantasy aesthetics with intense, visceral action. Step into a forbidden realm consumed by the mist. Caught in a ruthless loop of high-stakes looting, deadly combat, and desperate extractions, you must fight for your life in the shadows to experience the ultimate dark fantasy survival test.
This intricate dark fantasy world hides precious Gyldenblood and forgotten relics. It also serves as a brutal battleground for melee skirmishes against both horrific, corroded creatures and cunning rival Gyldhunters.
Every battle is a deadly gamble where death strips you of all your spoils. To return to the safety of your camp, you must carve a bloody path to a Returner Woodling. Will you secure your hard-earned loot, or risk everything for greater glory? The Web of Fate does not judge. It remembers.
Engage in fluid, third-person action where every strike matters. As a Gyldhunter, string together devastating combos to seize the upper hand in high-stakes PvPvE encounters.
A precision free-aim system adds profound depth to the battlefield—target your enemies' weak points and immerse yourself in the brutal clash of heavy steel and arcane arts.
Deploy a diverse arsenal of tactical items to outsmart your prey, letting split-second reflexes and cunning strategy dictate who survives.
Six distinct classes define your path through the mist, each mastering two unique weapon stances. Adapt to the chaos of the mist by seamlessly swapping fighting styles mid-battle to dominate any encounter.
Dive into deep customization with expansive talent trees, tailoring your loadout using dozens of rare gem affixes and a vast array of active skills.
Break free from rigid class restraints—whether you favor relentless assault, elusive maneuvering, heavy crowd control, or unyielding defense, you define the rules of your hunt.
Stalk the mist as a lone wolf, or band together in a three-player squad. In this hazardous realm, fighting back-to-back with your companions is the surest way to crush towering monstrosities, outmaneuver rival hunting parties, and guarantee a safe extraction.
The rules of survival shift in every season. The battlefield beneath the Gyldenmist constantly mutates, unleashing new classes, forbidden arcana, uncharted zones, and ancient relics to keep the hunt fresh and fiercely competitive.
With zero pay-to-win mechanics and no paid stat boosts, victory is earned in blood—decided solely by your mastery of the hunt.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 17.6Kreviews | 53% | — | $16.3M |
| $24.99 | 4Kratings | 44% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3233 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Mistfall hunter macht echt viel spaß hoffe noch das game kriegt noch sehr sehr viele neue sachen , und wenn man alleine zockt bockt es auch sehr
nmlgb的延迟高成啥比样了,服务器烂的一比,来两队人帧数只有40帧,疯狂吃操作,傻逼野怪近战直接是闪现的,远程野怪全是追踪导弹,傻逼游戏傻逼字节跳动,买的nm什么垃圾
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best CA #63, worst BR #95 · 8 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Spanish - Spain, Russian, Japanese, Traditional Chinese, Korean, French, German, Portuguese - Brazil*languages with full audio support
| $24.99 |
| 3.2Kratings |
| 68% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
schöne grafik , tolles kampfsystem. macht super viel spaß
Вполне достойная игрушка, выходят обновления правки. Кто то пишет что в Рф какие то проблемы вылеты и тд , играл с друзьями никаких вылетов вообще не было. Так что смело играйте
this game will fail if they don't fix the two main problems. - extremely unbalanced classes and abilities. a lot of abilites will never be used because they suck so bad. - UE5 Native netcode. lag makes abilities not work and in general makes it unplayable if more than 6 players are on the screen it's a fun game. but they need to add custom netcode and nerf mage class.
Игра конечно не топ но играть можно, интересно, затягивает, рекомендую. ♥♥♥♥♥ в коментах ноет что игра говно сосите ♥♥♥
เกมโคตรหนุก ทำความเข้าใจไม่ยาก ดีที่ผมไม่เชื่อวพวกรีวิวลบ
Mistfall Hunter is a game with a lot of potential. Its combat, classes, extraction gameplay, and dark-fantasy atmosphere make it one of the more interesting new multiplayer games this year. However, after roughly two and a half weeks since its Steam launch, the game still has several problems that make the PvP experience frustrating. The biggest problem is class balance. Right now, the classes do not feel equally viable in every situation. Some classes and builds are clearly much stronger than others, while certain matchups can feel almost impossible depending on which class you are playing. Community discussions have repeatedly pointed toward classes such as Shadowstrix and Sorcerer as being particularly strong, while other players argue that Blackarrow and other builds also have excessive advantages. This creates a problem for players who want to choose a class because they enjoy its playstyle rather than because it is currently one of the strongest options. For example, Withered Knight can feel extremely uncomfortable against highly mobile or ranged opponents. When fighting a Mage/Sorcerer or an Assassin-style opponent, the Knight can struggle to actually reach the enemy and maintain pressure. If the opponent has strong mobility, ranged damage, crowd control, or abilities that interrupt the Knight's approach, the matchup can feel less like a fight between two equally viable classes and more like a hard counter. That does not necessarily mean every class should have a 50/50 matchup against every other class. Different classes are supposed to have strengths and weaknesses. But the difference should not become so large that a player feels they have almost no meaningful options once the fight begins. The problem becomes even more noticeable in solo PvP. A class that works extremely well in a coordinated trio can have completely different strengths and weaknesses when playing alone. The developers have acknowledged that Solo and Trio need to be considered separately when balancing the game. Another major issue is the server and network performance. Players have reported rubber-banding, sudden latency spikes, rollback during dodges, stuttering, and synchronization problems even when their displayed ping looks relatively low. These problems are especially damaging in a game like Mistfall Hunter, where dodging, positioning, timing abilities, and reacting quickly are fundamental to winning a fight. Imagine successfully dodging an attack, only for the server to suddenly place your character back in the position they were in before the dodge. From the player's perspective, it feels as though the game ignored their input. That makes it difficult to know whether a death happened because of a mistake or because of the network. The problem is even worse for classes that depend heavily on movement and precise positioning. When rubber-banding happens during an ability or combo, the entire class can become much less enjoyable to play. To be fair, the developers are aware that the game needs improvements. Recent updates have included class adjustments, bug fixes, and work on lag and other technical problems. The developers have also said that class balance is an ongoing process and that a class not being changed in one patch does not necessarily mean they consider it perfectly balanced. However, after only two and a half weeks, it is still important to recognize that these problems are affecting the actual experience of players right now. Mistfall Hunter does not need every class to be identical. It needs every class to feel viable, competitive, and capable of outplaying an opponent through skill. The developers should focus on three major areas: Reduce the power of the strongest outlier classes and abilities. Improve weaker classes and difficult matchups without simply making everything stronger. Fix server synchronization, rubber-banding, and hit-registration problems so that PvP depends more on player skill than network performance. The game is still very young, so there is plenty of time to improve it. The developers have already demonstrated that they are listening to community feedback, including plans for additional server infrastructure. Mistfall Hunter has a strong foundation, but right now its balance and server problems are holding the game back. If the developers can fix those issues while keeping the game's unique class identities intact, the PvP experience could become much more competitive and enjoyable. The game has the potential to be great. It just needs the balance and technical problems to be treated as a priorit
Unbalanced hellhole.
А можно в текстуре не застревать при нажатии шифта, что бы еще дабл шифт не засчитывало за одно нажатие, Спасибо
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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