
Mission XAM is a 2d Action game based on the war which broke out between the US Military forces and XAM Terrorists.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Mission XAM is a template flip from Anamik Majumdar, who keeps reskinning the same lame GameMaker Studio game template and re-releasing it on Steam with a few minor changes. The GameMaker Studio template he keeps re-releasing is just a basic retro pixel (couldn't he rip off a template with proper graphics??) 2D top down (or a platformer) stealth/action game. Here's some other results of his copy+paste school of "game development": [list] [*] Haunted Jail: Alcatas [*] Ghost in the Barn House [*] Gaze at Maze [*] Smash Halloween Pumpkins: The Challenge [*] The Chills [*] Gregor Hills Haunted Hospital [*] Jaxon The Thief [*] House Number 666 [*] My Haunted Doll [*] Axizon Labs: Zombies [*] The Haunted Exmone Theatre [*] Rescue Rina [*] The Haunted Tunnel [*] Heltons Haunted Hotel [*] Gaze At Maze [/list] These are all basically the exact same GameMaker Studio game template with a different skin and a couple of things changed. No professional effort was made in terms of game development, using a game construction kit requires no game development talent, and unsurprisingly produces products that have little to no value as games, especially when compared to the work of professional developers who create genuine products for gamers. No matter how many times this guy copy+pastes the same game, it's not suddenly going to become anything but garbage. Rehashing the same game over and over again is just a cheap nasty cash grab.
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Bei "Mission Xam" handelt es sich um eine weitere Software Gurke des "Strawberry Man" Entwicklers. Warum dieser Mensch so viel Schrott zu produzieren scheint ist mir ein Rätsel. Auch dieser Quatsch ist es nicht Wert gespielt zu werden. Es handelt sich um ein ganz simples Deathmatch Spiel im Gewand eines 2D Plattformers. Schlechte Grafik, schlechter Sound und eine noch viel schlechtere Steuerung. Lasst bloß die Finger von diesem Blödsinn. Das Ding ist noch nicht einmal die 79 Cent Wert. Die kann ich lieber für Kaugummis ausgeben.
Simple retro platformer game. Gets repetitive fast as the levels are basically the same over and over again. I'm sure the developer had a lot of fun designing the game assets (as stated in the description) and they do look good for a retro-styled game. If you're looking for something to pass the time with and gain some Steam Achievements, then give this game a try. However, if you're looking for a platformer with more depth, look elsewhere. Note: I was able to reach level 5, but the game bugged out on me as my character would not pick up the ammo spawn when moving over it. The ammo is crucial to passing the levels. At this point I'm stuck at level 5 and cannot progress forward. The game just released, so hopefully the developer will fix this issue.
https://youtu.be/sYGrI_YXD3Y Lacking in depth for level, combat, and weapon design this side scrolling shooter shows everything it has to offer in the first few minutes and provides no variety after that point.
This is the second chance I gave this game. There is a small progression (switching weapons finally works) but I still can not recommend this game even for determined achievement hunters (because the achievements do not work).
El juego está interesante, pero el hecho de que se crashea mucho, y que no te den munición ya es como que un fastidio estar esperando que vuelva a spawnear la caja de munición, aparte de que tampoco te restablece muchas balas. Calificación: 4/10 Mission XAM
These games are essentially the same GameMaker Studio template, just re-skinned with a few minor tweaks. There’s no real effort in terms of game development—using a game construction kit doesn’t require any real talent, and it shows. The end result is a series of games with little to no value when compared to the work of professional developers. No matter how many times this developer copies and pastes the same game, it’s still going to be the same mediocre experience. Repeating the same thing over and over feels like a cheap, nasty cash grab, and it’s hard to recommend anything about this.
Czy to metroid od ludzi, którzy po prostu wzięli pióro z tabletu graficznego w dłoni i pierwszą rzeczą, którą wpisali na klawiaturze, był kod dla tej gry?
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