
Help Chubby, the fearless little snowman, with saving important artifacts from video game history! Mission in Snowdriftland is a pixel-art homage to classic 2D platformers like Super Mario.
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About

Chaos at the headquarters of the video game organization, UPIXO: the villain, El Pix, has stolen some important and historically valuable artifacts of video game history from the archive.
Help Chubby retrieve all the artifacts from El Pix's icy realm of Snowdriftland!

Mission in Snowdriftland is unique in its concept: Play it like a traditional Advent calendar, and select a level every day and let Chubby guide you through the cold winter days. Or play it like a classic platformer - any time you want.

Mission in Snowdriftland offers the right gaming experience for all players: younger and less experienced gamers can get off to a quick and easy start and jump right in to start searching for the artifacts, while core gamers will face a cool challenge as they collect all snowflakes per level.

Prepare to confront some wacky enemies like penguins in squirrel costumes, polar bear joggers listening to music, flaming fire bumblebees and many more.

Compete against four Minibosses, the subordinates of El Pix, who are standing in your way after every world. Defeat them to prove that you can face the big boss himself!

Explore Secret Areas containing strange Glitch Pixels in every level. Collect them all to solve the secret behind the odd Pixel Mass found in the newly discovered Hole!

Various, entertaining levels in 4 different Worlds
Giant (truly giant!) unlockable Bonus Level
Bizarre unlockable Glitch Level
Challenging final boss fight against the villainous "El Pix"
Mini boss battles in each world
Secret areas
Pixel art
Retro music
Full controller support
Speedrun timer
Achievements
Coming soon:
Challenges, Highscore lists and more!
Chubby is on another mission...will you join him?
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[url=https://store.steampowered.com/curator/38888018-United-Critics/] Please follow [b]United Critics[/b] for quality reviews[/url] [h2]Mission in Snowdriftland Review[/h2] [h3] About This Game [/h3] [h2] Storyline [/h2] [hr] UPIXO, an organization dedicated to preserving video game artifacts, faces a crisis when the villainous El Pix steals valuable gaming treasures. With no other option, UPIXO calls upon Chubby, a small but courageous snowman, to retrieve the stolen items from the icy realm of Snowdriftland. As Chubby ventures through the perilous landscape, he must overcome enemies, environmental hazards, and challenging platforming sections to save the gaming world from El Pix. [h2] Gameplay Mechanics [/h2] [hr] Mission in Snowdriftland is a classic 2D collectible platformer, offering a structured challenge across 24 levels. The game is designed like an advent calendar, which is a cool design for a winter themed game. Each level is packed with collectibles (hidden items, hidden pixels, and snowflakes) which encourage exploration and replayability. One level in each world also contains an extra heart, adding an additional layer of depth for completionists. [h3] Pros [/h3] [hr] • Well-designed platforming with great collectibles. • Engaging boss fights. • Great humor and references for classic platformer fans. • Charming pixel art and smooth animations. [h3] Cons [/h3] [hr] • First world is overly punishing compared to later levels. • Some unavoidable damage and deaths require trial-and-error learning. [h3] To Be Improved [/h3] [hr] • The difficulty curve should be adjusted, especially in the first world, to prevent early frustration. • Certain enemy placements and platforming sections could be tweaked to reduce unavoidable damage and deaths. [h3] Conclusion [/h3] [hr] Mission in Snowdriftland is a delightful platformer that successfully blends nostalgia, challenge, and festive charm. The advent calendar format is an enjoyable concept, and the level design encourages both exploration and skillful play. While the difficulty balance could use some refinement, especially in the early game, it remains a rewarding experience for platformer enthusiasts. If you're a fan of classic 2D platformers with a collectible-driven focus, this game is well worth your time! Rating: 8.5/10 For full review head over to our [url=https://www.united-critics.com/post/mission-in-snowdriftland]website[/url]
The reason why it took me so long to get around to the game despite it being fairly short in terms of length was due to my desire to play the game the way it was originally intended. For both it's original Flash release in 2006 and it's Indie Game reboot in 2010 a new level would be unlocked at the start of every day with the game being structured just like an advent calendar. The remake gives you the choice to play the levels whenever you want, but i decided to wait until the right year to play through one level a day during the build up to christmas. In my opinion, waiting this long to do it under these parameters was 100% worth it. There was a point that Nick Robinson made in his video about the original MiS a few mintes in where he mentioned why the game felt so special to him. To quote his video directly, he said: "There was just something nice about having a new platforming challenge to look forward to playing after school every day". Even though i haven't been in school for many years now (and only graduated from College this year). this was the quote from the video that resonated with me the most, as due to all of the ambitious projects i had in the works, it was becoming super hard to track. It was so much to the point where i've had to give myself an extended break just before Christmas so i don't overly stress myself out. And yet, because i got to play one of these levels at the end of each day, there was always something to look forward to. Not just that, but every completed level gets you that one step closer to not just the end of the game, but Christmas in general. Maybe it's because i've got a lot more planned for Christmas this year, but something about that felt special. It's also worth mentioning all of the additional content that Extra Toxic added to the remake. Not only did they add a bonus level for collecting all of the Snowflakes in the game, but they even added an additional collectible (The Glitch Pixels) which added entirely new secret segments to every level solely for the sake of collecting all of them.The Glitch Pixels end up unlocking a level that i won't spoil due to how wacky it is, and i won't do the same for the level that the Snowflakes unlock. But all i will say is that the timer for the Snowflake bonus level goes up from counting in minutes to counting in hours for a reason. All in all, i would whole heartedly recommend the remake for Mission In Snowdriftland. The flash version may still be pretty fun, and the downloadable unlockables you get from the original are super cool in their own right, but the additional content and better resolution of the remake absolutely steamrolls the original. Plus, you're directly supporting the team that made it, so that's a plus. Hell, i might just make yearly playthroughs of the game a tradition from this point forward. [This is a review that was originally made for my website. If you're wondering why the formating looks slightly different to my other reviews, that's why.]
The youtuber Nick Robinson brought me here (the guy who covered the 10 year hunt for the lost mcdonald's DS game). I like it and it is always nice to see how one person can get many people to come together to revive a lost classic like this one, a mesh between classic 2d Mario and other platformers. In terms of difficulty I believe that the it varies across all the levels, by that I am referring to the level design, some become difficult while others are smooth sailing ahead. I enjoyed the humour as well as the many references you will come across along the way. It remains as a refreshing experience for platform enthusiasts, you will not regret it I highly recommend this.
Wonderful little advent platformer. Super tight controls, cute graphics and catchy tracker soundtrack. I remember watching the original video by babylonian, very cool stuff indeed!
fire
An advent calendar game where you play 1 level per day is such a cool idea
I really liked the concept of a game that's also an Advent Calendar. So in that sense, I had some fun playing a little each day through the month of December. The stage select screen itself is an advent calendar, and that aspect is really quite charming. The graphics are simple, but cute and colorful. But stepping back a little and looking at the game itself, there's not a lot here to be excited for. The controls are halfway decent, although not as tight or as varied as a Mario game. There are no powerups aside from being able to find heart containers and take more hits, and your set of moves is almost non existent. There's no run button, and sliding down hills is about the only special attack you have. Most enemies can be jumped on, but a few can't, and it's not always obvious. All that would be fine, except that the game's difficulty is all over the place. There's no proper curve, you might have one of the hardest stages in the game near the beginning, and one of the easiest at the end, and it varies wildly throughout. Water is an instant death, along with lava, and there are no checkpoints in the stages. Further, getting hit while in the air stops your momentum and there's basically no way to recover if there's anything dangerous underneath of you when it happens. Which is not to say that the game is too hard, but it manages to be grating at times, particularly if you're scouring the level for collectible snowflakes or the hidden glitch pixel only to be taken out by a small pool of water right before the end, and losing all the progress. The stages do have their moments, but really nothing you haven't seen before, and seen better, from dozens of other 2D platformers.
After completing the game in 6 hours, I have to say, it was a fun platforming ride. I found this game through Nick Robinson's internet documentary, the story of revisiting the game and speaking with the developers at the end of the video was really cool. I remember anticipating this game from that video, and thinking a daily level advent calendar game was a great concept. For the actual gameplay, it's probably the best melt of a 2D Mario game and flash game we'll ever get. The way the character moves, the way the world and slopes interact, it has a distinct feel that any player of a 2D platformer will pick up on immediately. That doesn't mean the game isn't hard though. You may be replaying one level 25 times to get every snowflake or glitch pixel. The game forces you to "git gud" no question, if at first you don't succeed, you'll be try, trying again a bit. It's my biggest gripe with the game, but also, what makes it so great. I'll defiantly be returning for December or my next advent month to take each level day by day. My final thought is: wow sometimes those hitboxes are unforgiving as ♥♥♥♥, and the liquid at the bottom is my No. 1 Enemy. All in all, a 10/10 flash classique"
insane difficulty curb as well as sht not being shown well. Scorpian boss is stupidly hard and annoying. Most of the bosses are dumb asf as well. The i-frames last for jack-squat and for what they do last for half of them you cant move. Touching water/lava/poison is an instakill as well which wouldnt be an issue if it wasnt so prominent in the level design.
Perfect platformer that has 3 types of play styles. 1. Casual - just beat the levels. 2. Completion - Find all snowflakes and glitch pixels and complete those bonus levels 3. Time - there is a timer you can enable in settings for speedruns A perfect game for your platforming pleasure. Not too short. Not too long. The porridge is just right.
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