
MISERY is a 1–10 player co-op survival game set in a nuclear disaster zone. Here, every day is a struggle: search radioactive ruins for resources, build your bunker, craft weapons, and explore a weird, procedurally-generated world with your friends. Beware of anomalies, monsters, and armed bandits.
Modeled estimate, not a reported figure. How we estimate →
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About
You play as PMCs guarding a secret research institute in the Republic of Zaslavie.
The Scientific Institute for Research of the Zaslavie Exclusion Zone (SIRZEZ) was built before the war to study anomalies and artifacts. Over time, these artifacts became the cause of conflict between international military blocs. Neither side could allow artifacts to fall into enemy hands, ultimately leading to nuclear war.
A siren sounds — a nuclear bomb is incoming! You have 60 seconds to grab whatever you can and make it to the bunker. Then, the survival begins. Each day, you venture into the Exclusion Zone to scavenge procedurally generated locations: abandoned military bases and research stations, radioactive wastelands, and ruined cities.
The Zone is full of secrets and deadly traps, and radiation is far from the only threat.
You’ll encounter other survivors ready to kill for food and resources, weird mutated creatures with unique behaviors, and various anomalies.

No one knows how exactly anomalies work or their origin. Some phenomena can help you, others will tear you apart. Anomaly areas often hide artifacts — rare, valuable items distorted by anomalies and charged with unique effects.

The bunker is your new home.
Expand it room by room: install generators (gas, solar, or gnome-powered), build crafting stations, grow food, cook meals, and decorate your shelter with whatever you drag back from raids: a table, a dresser, a worn-out sofa, or even a cozy rug. Don’t worry, the previous owners won’t be needing them anymore.
After each raid, you can unwind and chill at the bar in the basement of the institute: have a drink, talk to other survivors, and trade your loot and rare artifacts with the merchant.

Remember, watch your vitals.
In the Zone, people can easily die from hunger, thirst, radiation sickness, or lose their minds and turn on their teammates. Go out looting during the day, and return to bunker before nightfall.
And one last thing: the Zone plays with your mind. Too much stress and you’ll start hearing whispers, seeing things that aren’t there, and feeling someone watching you. Lose your grip, and not even the bunker will save you. Nothing will.
Life in MISERY isn’t easy.
But there’s nothing better than going through it all together.
Exploring bandos with friends, watching each other’s backs, sitting by the fire, drinking whatever’s left, and exhaling smoke into the cold rain — in moments like these, you can feel alive again!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Portuguese - Portugal*, Simplified Chinese* +4 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 224 reviews with recorded playtime.
Reviews
Themes across 224 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
本质搜打撤,可惜人不够多,人多应该会好玩,暂先退款
Игра вполне хорошая за свою цену, даже атмосфера есть. Но есть предостаточно багов, был баг где часть земли была без текстур, части предметы в руках багают, особенно калаш, но в общем, геймплей хороший, на несколько дней, особенно с друзьями, очень даже подойдёт.
Обычный понедельник в Астрахани
Очень пиздатая игра если играть вместе с кентом то пушка, особенно по войсу в игре. Игра топ ставлю разрабу лосяру
я хоть и наиграл 3 часа но могу сказать одно, MISERY как инди проект ОЧЕНЬ хорошая игра учитывая тот факт что человек создавший её продолжает работать над игрой, это не брошеный проект
good but performance must be better and looting system glitched
En líneas generales, el juego está muy bien logrado. Cada aspecto que propone funciona y se disfruta, se nota el trabajo detrás. Sin embargo, hay un punto donde se queda corto: la narrativa. Falta más énfasis en la historia, en el "cómo llegamos hasta acá". Se siente que el contexto y el trasfondo podrían estar mucho más desarrollados. Lo mismo pasa con el contenido a mediano/largo plazo. Sumar más facciones, personajes nuevos o criaturas distintas ayudaría a mantener ese gancho que te haga querer seguir jugando. Porque llega un momento en el que ya tenés todo desbloqueado o ya viste todo lo que el juego ofrece, y ahí empieza a sentirse repetitivo. Mi conclusión: es un buen juego, pero con más contenido narrativo y más variedad (facciones, personajes, enemigos), podría pasar de "bueno" a excelente. Tiene base sólida, le falta ese extra que lo sostenga en el tiempo.
Да
This game is dookie
мой парень подарил мне эту игру на др, собираюсь накормить его каками
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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