
Miscreated is a multiplayer online hardcore survival game set in a post-apocalyptic future. You will need to survive against mutants, players, and even mother nature herself.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 818 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
скам
что то на непонятном,не знаю зачем оно нужно
i tried it again after almost a decade, its empty and buggy just as before, i wish someone capable could take over this game and finish it :/
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 821 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game has deff had its ups and downs but its an amazing game. In recent there have been some struggles but the dev that is active actually tries. believe that speaks a lot. the gun play is fun and the map isnt to big. dosnt take 5 days to find loot like some of the more popular games.
La tormenta es god
geiler survival spaß. manchmal kommen so typen mit 8k spielstunden um die ecke. ist dann weniger cool für ein neuling. aber egal, manchmal hilft etwas bellen im sprachchat um zu überleben.
un jeu définitivement de merde mais bon difficile de pas rester accros
You know a game is bad when you have zero recollection of having played it after wasting almost 14 hours of your life playing it. Ooof.
Dead!
not bad and not terrible
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 8.8K | 56% | $14.99 | |
| $530.6K | 1K | 83% | $19.99 | |
| $356.1K | 940 | 37% | $14.99 | |
| $280.9K | 899 | 21% | $19.99 | |
| $36K | 225 | 66% | $4.99 | |
| $30.3K | 527 | 57% | $1.79 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28.1M | 46.9K | 96% | $19.99 | |
| $28M | 38.7K | 96% | $24.99 | |
| $28M | 51.5K | 85% | $29.99 | |
| $28.3M | 38.1K | 93% | $19.99 | |
| $28.3M | 31.8K | 79% | $39.99 | |
| $28.3M | 22.6K | 89% | $39.89 |