
“Shadows of Kurgansk” is an adventure game, where you need to survive in an area full of danger and mystery. Your goal is to stay alive and find the way out, fighting monsters and completing story driven missions. Fight zombies, build asylums, find your way back home!
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian, Traditional Chinese, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I bought this game for a couple bucks during a Steam sale and it didn't make a lot of sense to me until I later learned it's a PC port of a mobile game. When you view it in that light it makes a whole lot more sense. I'm giving this game a thumbs up because at this price point Steam is flooded by zero effort asset flips or student projects made by 1 Eastern European dude in their bedroom, and this game is at least an original, functional, and reasonably polished and professional small studio product FOR A MOBILE GAME. So, it's basically a FPS survival game influenced by S.T.A.L.K.E.R. developed for mobile platforms. When viewed in that light, it's of decent quality. The port to PC in terms of U.I. and mouse function integration is decent and better than some other mobile ports. It has most basic PC options including invert mouse, key rebinding, vsync, resolution, etc. No support for ultrawide resolutions or FOV slider, though. The game has all the basics of the FPS survival genre, including harvesting/gathering, item crafting, and basic structure building, although somewhat simplified for the mobile format. I like the semi-cartoony Borderlands/Telltale Games art-style as it allows for decent graphics at low performance cost. The game has 6 maps in total, about ten or so different enemy types, several different anomaly types, 3 ranged weapons (bow, pistol, shotgun), and an assortment of melee weapons. I would say the total game world is about the size of 1 or 2 S.T.A.L.K.E.R. maps glued together. There's decent variety in the types of tactics you need to defeat enemies; besides the basic zombies, you have rock throwing zombies, teleporting ghost-zombies, cloaked zombies, Weeping Angel style statues, hellhounds that only come out at night, and "nightbreed" ghosts that grab you in the dark and can only be harmed or repelled by fire. The mobile development format does result in some annoyances. There's basically zero finesse to the melee combat; you just left click and trade damage with the enemy until one of you dies; success is based entirely around equipment and stats rather than skill. Ranged combat is also basic but functional; there's no aim down sight, although the bow does have small auto-aim when fully drawn. You also cannot craft multiple items at once, and cannot multitask while crafting instead having to just wait on the craft screen while a progress bar fills. For me this was the most annoying aspect of the game. Unfortunately, the game is unfinished and abandoned. The first story scenario, Deserted Shore, is complete, but the second more open-world scenario, A Way Home, ends abruptly after 2 maps with an outdated "will continue after Early Access" message. There's also an "Adventure" mode that seems designed to be a quickplay in-and-out 5 to 10 minute single random quest, but for which only 1 quest is available. Overall, it's decent for its price point and as a mobile game port, but is relatively simple compared to other games in the genre which were actually developed for PC. It's also clearly unfinished and abandoned by the devs, but this only becomes apparent if you play the second story scenario. If you're looking for an indie survival game I'd probably recommend something like The Forest instead. For a S.T.A.L.K.E.R.-influenced indie survival game you could try Desolate. That said, Shadows of Kurgansk is OK, it's a legit game and not an asset flip or student project, it'll last about a weekend and costs about what a McDonalds meal would.
После признания студии GSC Game World нежелательной организацией в России, играем только в это
В данный момент игра в раннем доступе и очень сыра. Сыра в качестве баланса,в том что касается крафта, живучести игрока... Сама задумка и история, протёкшая крыша ГГ мне понравились, но реализация в общем пока хромает. Хотя разница между ночью и днём уже явно ощутима. Рекомендую данную игру как ознакомительную с выживалками. Именно для ознакомления. Постоянная смерть ГГ в данной игре утомляет, а пробежки из точки респаунта через всю карту быстро надоедают. Надеюсь авторы данную фигню исправят.
Abandoned game
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не понравилась
Я начинал с пиратки, тестил железо. Она чем-то зацепила. Игра стоит 99р! Не жалею что купил, игра сырая, мобы бьют тебя даже не касаясь, каменные статуи вообще выносят мозг... Но при многих минусах, мне понравился сюжет, понравилась подача, более-менее нормальный фарм и крафт. Хотя бы нормальный перевод текста на русский. Пару вечеров отдохнуть, можно и в такой игре. Если её забросили разрабы, очень плохо. Потому что у игры огромный потенциал. Вечно так, как хорошая игра, так либо никто не берет, либо дешевая цена не окупает расходы. А как всякое дерьмо ААА класса, так жрем не глядя ни на что. А потом пытаемся вернуть деньги. Если игра вас зацепила, не пожалейте 99р. Вам будет что вспомнить, на удивление.
Чернобыльский намаз молиться онлайн
Пойдет под Пивас, Типа Сталкера, Но не Квас !
ABANDONED DO NOT BUY! It was never finished and now, there's another one? I'll never buy anything from this person again.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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