
In a city where information is heavily monitored, couriers called Runners transport sensitive data. In this seemingly utopian paradise, a crime has been committed, & you are being hunted. You are a Runner called Faith and this innovative first-person action-adventure is your story.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About


Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 922 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good game
Dying Light without the zombies
Todavía me acuerdo cuando lo compré en la 360 y estuve toda la noche descargándolo.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.7M | 15.9K | 83% | $39.99 | |
| $20.7M | 21.4K | 89% | $29.99 | |
| $20.7M | 18.8K | 86% | $44.99 | |
| $20.6M | 34.2K | 97% | $8.99 | |
| $20.9M | 13.6K | 91% | $59.99 | |
| $20.6M | 80.6K | 97% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 72 | 81% | Free | |
| — | 0 | — | — | |
| $5.9M | 16.6K | 80% | $19.99 | |
| $13.5M | 17.1K | 83% | $29.99 | |
| $66.7K | 165 | 93% | $14.99 | |
| $2K | 9 | 78% | $7.99 |
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Czech, Russian*, Polish, Hungarian, Portuguese - Portugal*languages with full audio support
| $6.99−65% |
| 933ratings |
| 86% |
| #78 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 923 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Yeah that's cool and all that I can do parkour but I can't play Surgeon Simulator in this game.
L'ambiance est assez spéciale, tout est épuré et un peu futuriste, il y a du combat et du parkour sur les toits, sous terre on se sent traqué et seul contre tous, j'ai été quand même un peu déçu on est pas libre, les combats sont pas très poussés et selon moi pour un jeu centré sur le parkour, je trouve que ce n'est pas très poussé non plus j'aurais aimé un personnage plus agile et rapide. En jeu on reste parfois bloqué a se demander ce qu'il faut faire ca fait partie du jeu il faut réfléchir parfois et réussir à accéder à certains endroits qui sont difficilement accessibles. Selon moi le jeu a un peu mal vieilli contrairement à ce que certains peuvent dire, et j'ai décroché avant la fin je compte tout de même y retourner à un moment
goat
Obra prima atemporal muito a frente do seu tempo
I didn't follow story, but play this for the gameplay. So smooth. The combat has def aged. But the parkour and art style are still amazing. Lots of fun! And super cheap as well.
Fun, good visuals and pretty fluid gameplay.
I may have only played for a few hours, but that's probably enough to tell you to BUY THIS GAME ON SALE FOR LIKE UNDER 10 BUCKS. it's a great game, but no longer worth the 30$ CAD for reasons below. The good(so far): The parkour and mechanics are INCREDIBLE and smooth. The story is decent. The bad: NO OPTIMIZATION FOR ANY NEW PC'S AND 1080p IS THE BEST YOU'LL LIKELY GET. Whilst the mechanics may be smooth, and you *can* get great frames, that all disappears once you get to any action scene or anything that has glass shattering. Why? because of old Nvidia physx. This game, was not future proofed. i have a very good pc (as you can see) so that logically isn't the problem. here are the settings I use for the best experience (for my preference more or less): Res: 1920x1080 (stretched to my 1440p dell g2724d, but normal 1440 is quite laggy+more pixelated for me) Vsync: Off (i use AMD enhanced sync for this instead) Texture qual. high Graphics qual. high AA: 2x (this also impacts perfomance alot) Physx support: off (this is not just an issue for AMD cards like mine, newer Nvidia cards can have the same issues) At the end of the day I may be nit-picking and obsessing over a problem that's easy to fix and not a huge issue, and I also acknowledge that I haven't played this game that much altogether, but just heed my warning, although it may not produce the same issues for you.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.