
In a city where information is heavily monitored, couriers called Runners transport sensitive data. In this seemingly utopian paradise, a crime has been committed, & you are being hunted. You are a Runner called Faith and this innovative first-person action-adventure is your story.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Czech, Russian*, Polish, Hungarian, Portuguese - Portugal*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 616 reviews with recorded playtime.
Reviews
Themes across 615 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
muito bom graficos otimos ,recomendo muito
So. Good. They really don't make games like this anymore. This feels like it has the resources and polish of a triple A game, but with the boldness and attention to detail of a smaller game. The distinct visuals and soundtrack of different areas are a vibe, sure, but the story gives it *substance*.
Lo que más me gusta de este juego es su estilo minimalista, su paleta de colores primarios y lo bien que funciona el parkour en primera persona. A veces disfruto simplemente deteniéndome a contemplar la ciudad. Podría decir que es un juego corto, pero no; su duración es perfecta. Si hubiera durado más, probablemente habría perdido parte de su frescura y del impacto de su propuesta. Faith es un personaje que se siente muy humano. Es un juego bastante único. ¿Recomendado? Sí. Puedes terminarlo en una tarde, pero es muy divertido y dinámico.
One of my all-time favourites despite being a little short and lacking some snappiness
в игре 2009 года есть о****ая графика и классный визуальный стиль, а нас заставляют покупать 5000-ю серию ради fh6 которая от четверки не отличается ничем, кроме собраных всех стереотипов о японии
Possibly one of my favourite games, Mirror's Edge, is a cult classic with so much style and substance that I always find myself coming back to it time and time again just to experiance it's innovative gameplay one more time. It's hard to deny this game's impact on the overall gaming community, as its freerunning mechanics have inspired many developers to try and capture the same magic, with none quite reaching the heights that this game has to offer. The game's minimalist style is stunning, giving you beautiful set pieces and well-designed levels to manoeuvre through. As well as this, the freerunning gameplay is unbelievably fun and innovative, with speed often being incentivised and the eventual flow state that comes with it feeling greatly rewarding. As well as this, the atmospheric soundtrack is not only great but also exemplifies the futuristic world and the overall gameplay. However, the game isn't free of problems, with combat being quite underdeveloped and its story being quite flat, with an ending that is laughable. But truth be told, with everything this game does right, it's easy to overlook these shortcomings. Playing this game after experiencing the dog water that was Motorslice was a much-needed breath of fresh air. This game truly bleeds with style, and I can't wait to play it again in a few months :)).
Jogo perfeito de ponta a ponta, nostalgia muito foda
This game just feels like the golden days of EA the extras help you connect with the games developers and the overall polish and game feel 10/10. Perfect for bringing you back to the golden days of gaming.
Remember when EA was a video game company?
Общая эстетика и музыка красивы, свое очарование и атмосфера у игры есть. Главное достоинство сам игровой процесс, особенно раскрывающийся в последующие перепрохождения, когда уже запоминаешь механики и карту, получается поймать то самое уникальное ощущение потока. Сюжет же максимально условный и не имеет значение. Можно раз за разом игру проходить чисто ради пробежки по уровням.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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