
In a city where information is heavily monitored, couriers called Runners transport sensitive data. In this seemingly utopian paradise, a crime has been committed, & you are being hunted. You are a Runner called Faith and this innovative first-person action-adventure is your story.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Czech, Russian*, Polish, Hungarian, Portuguese - Portugal*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 616 reviews with recorded playtime.
Reviews
Themes across 615 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Шедевр на все времена
Очень очень необычная игра, подобных которой я никогда не видел. Музыка просто великолепна(ну, не вся, но бОльшая часть саундтрека шикарна). Жаль, что нет достижений, что, кстати, странно.
побегал прикольно, с хоккеистами подрался, закипел как чайник на моменте с кораблем, супер эпично раздробил серваки в конце мне понравилось 10 вылетов из-за альт+таб/10
个人评分:5/5 [hr][/hr] 童年补票,详细评测占位
¡Nunca un juego me había hecho sentir vértigo! Mirror’s Edge lo logró. La adrenalina de hacer parkour, correr, huir y trepar a toda velocidad se siente realmente novedosa dentro del mundo gamer. Ese es su mayor mérito: la sensación física del movimiento. A eso se suma una frustración constante al fallar los saltos y maniobras, que irónicamente termina motivándote a dominar mejor los controles hasta que Faith responda exactamente como quieres, en el lugar y momento correctos. Por suerte, la historia es lo suficientemente sólida como para acompañar bien a la acción. ¿Lo malo? Los policías son un dolor de cabeza: aparecen demasiado seguido y, cuando lo hacen, rompen el ritmo y la fluidez del parkour. Además, esperaba más espacios amplios donde realmente se pudiera sentir la velocidad y la libertad de correr. Aun así, me resultó entretenido. No es un juego que volvería a repetir, pero definitivamente vale la pena probarlo. Eso sí: alguien debería nerfear urgentemente a la “pasma”.
Showing the peace sign to the sky while falling to my death will always be one of my core memories
мені просо не подобаєтя гра
Although its age is noticeable, this is one of those games that has stood the test of time. Its unique artistic direction, great gameplay, and fun mechanics remain surprisingly well even by modern standards.
If the game gets on sale, buy it.
Free-running game with very little freedom in how you run. The correct route is rarely intuitive and there are so many momentum breaks that you feel sluggish most of the time. Many parts of the game require you to make very precise movements with zero room for mistakes. Almost everything in the game is white (blindingly so), blue, or red, with ugly textures and text doesn't scale properly with resolution. Some of the worst gunplay I've ever had to deal with, and it is mandatory in almost every mission. Extremely generic story with tons of "twists" that you can see from a mile away.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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