
Mirror's Edge™ Catalyst raises the action-adventure bar through fluid, first person action and immerses players in Faith's story as she fights for freedom.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 16.6Kreviews | 80% | — | $5.9M |
| $7.99−60% | 13.8Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 922 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] 空灵的音乐 洁白的城市 游走穿梭于高楼大厦之间[/h1] 作为镜之边缘的续作 这款游戏在美术上依旧达到了前作的高度 甚至因为时代进步的原因在前作的高度之上 如果把他当作一件艺术品来看的话 满分十分 给他十分也不为过 充满未来主义的建筑风格 犹如乌托邦一样洁白 干净 有序的城市 但在这层秩序的外壳之下隐藏的却是极致的思想控制 游戏中的 库格保全 密切监视着每一个人的思想 行为 乌托邦的外表之下往往是反乌托邦 而主角便是反抗这一势力的人员之一 本作尽管在画质 美术上做到了顶尖的水平 但还是没法掩盖住玩法的空洞 本作的战斗系统相当的无聊 闪避 出拳 轻击重击 每一次都是这样 跑酷动作虽然很流畅 踩在地面上的音效也都做的恰到好处 但是还是没法弥补同质化的问题 跑酷 战斗 跑酷 战斗 多玩一会就会无聊了 随着游戏停服 线上模式也没法再去游玩了 作为一款游戏来说 他实在不值得这个价格 玩法空洞 线上模式停服 但他也算是代表了一个时代对于未来的幻想吧 我在网络上总能刷到关于复古未来主义的视频 其中一个风格就是fruitiger aero 洁白 亦或是深蓝 或青绿色的建筑 还有充满ps痕迹的草地 都是那个时代对于未来的浪漫 可时间是在向前走的 时代也在发展 属于一代人的浪漫终归会结束 被下一代人的浪漫冲刷掉 只留下淡淡的痕迹 这款游戏也一样吧 他在玩法上或许差强人意 但出色的美术 音效 都在宣告那个时代的浪漫 游戏中的信使一直在奔跑 时间也是 喜欢这种复古未来风格的人可以买 把他当作一个风景模拟器 里面的跑图体验也很好 毕竟是11年前的游戏了 有许多不好的地方放在现在也是可以理解的
I don't think Catalyst captures the same dreamlike vibe as the first game, but I still like it a lot. The running is very fun, the world can be beautiful and the dynamic between Faith and Icarus was enjoyable. The only problem is that EA ended their online support for the game so there's several features unavailable.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Portuguese - Brazil, Russian*, Polish, Traditional Chinese*languages with full audio support
| $19.99 |
| 12.2Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 925 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
有一点意思,但不多,跑酷的机制还是蛮有新意的,游玩的感受跟死亡搁浅有点像,但是音乐没死亡搁浅好,导致我一致沉浸不下来,只能说确实不会太火,还是战斗爽
First Mirror's Edge was better. Why making open world when it's so dull and empty? Why bother making sidequests which are looking the same most of the time? Story was only interesting at the beginning, later it's just boring and badly done. Parkour? The main aspect of this game is worse than first Dying Light (Dying Light parkour was awesome but it wasn't a game about parkour only). Play first Mirror's Edge if u want to experience better parkour simulator with more interesting story.
просто хорошая игра
excellent game. 10/10
Fun games, still holds up in 2026 in terms of visuals, story is mid, but you dont play this game for the story, gameplay is great
checkpointler bazen yüklenmiyo görevleri tamamladığım halde oyun içinde onaylanan başarım steame düşmüyo üstüne üstlük mapte bulunması gereken her şey haritada gösterilmiyo o kadar bulmaya uğraştığım şeylerin başarımı steame düşmeyecekse 17 saatimi geri verin
어느순간 게임 실행도 안되고 멀티플레이 지원도 끊김.. 절대 사지 마셈
definitely recommend this game. it improves everything over the first. surprisingly, this is a reboot, not a sequel. the new story is decent, but sets up for a sequel that we know isn't gonna happen. the gameplay is much improved over the first. running and climbing is smooth, and i only had a few instances where the physics got weird. typically, when this happens, i'm on the wrong path or am exploring the boundaries. my only real critique for the gameplay is that the times a lot of the side missions are very tight. you have to find the optimal path (ignore the recommended path from the in-game wayfinder) and execute well. it's fun if i'm trying to 3-star a dash, but random missions have this high difficulty as well. i wish we got to see this movement system in other games. it's too good to get binned since this series likely will not continue.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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