
The last crew member in an abandoned spaceship. You have to unravel this mistery by yourself. MIRO is a narrative driven exploration game set in a procedural universe. Explore, survive and discover its secrets in this thrilling adventure where you set your own path.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Explore uncountable planets while you seek the truth about your own existence in this narrative driven procedural journey.
Awaken in an abandoned building in an unknown location, find your way back to the scientific spacecraft MIRO.
Follow an intriguing story about human nature and greed, and discover how you got here.
Guided by a fractured AI, it's up to you to solve the mysteries of the spacecraft and its missing crew. Perhaps even find a way to preserve humanity.
Explore procedural worlds, filled with life and secrets to be discovered.
Each planet is unique, with procedural fauna and flora, making the unknown really unknown.
Each planet brings more clues on how to survive on this vast universe.
Find ways to improve your gear. Collect materials on the surface and use them to develop technology advancements to help you survive the dangers that lurk in each planet.
Your suit, weapons and traversal methods can be upgraded as you see fit.

Procedural planets with tiered progression
Collect resources in order to upgrade your gear
A wide array of equipment to obtain and upgrade
Exploration based progression
Day and Night cycle
Dynamic fauna that interacts with each other and the player
Free exploration, overcome challenges your own way
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
One of the truly hidden gems in steam, the game's loop and playstyle might be simple but that's good enough for what it accomplishes despite the worlds being procedurally generated they never feel dull the colours and views in some of them are just amazing. The story managed to keep me engaged during the whole playthrough, it's fun to get newer tools and upgrades. And the final message is quite heartwarming. Brazilian games never disappoint, hope to see more in the future from the same team and that hopefully the game will become a little less hidden in the upcoming months.
The game is incredible — contemplative and addictive. Each biome is crafted with care, and the story is deeply intriguing. An indie gem truly deserving of recognition and respect.
I really enjoyed this game, it brought to me a sense of wonder/exploration with undercurrents of existential contemplation. As you travel the universe picking up the piecing together what has led up to this point. This game has a unique vibe, it helped me relax after some really stressful days at work and just contemplate what it means to exist as a human being. Unraveling the mystery was also fun, great pacing (I never got bored) and mechanics kept me engaged right up until the very end.
👍
Jogo calmo e cheio de paisagens maravilhosas para descobrir e explorar, tudo gerado proceduralmente. A trilha sonora é excelente e se encaixa perfeitamente no clima do jogo. O estilo artístico possui uma estética retrô, tudo pixeado. Joguem MIRO, vale a pena!
Beautiful and atmospheric planet exploration game with one of the few good uses of procgen I've seen, making gorgeous planets with varied geometry and weather and etc. so that every place feels fresh. It's a game about going places nobody has ever seen before and the sense of wonder and discovery never really wears off across its (admittedly a bit short) runtime. Which is probably my biggest gripe - the game is almost too nice in streamlining the progression path and you can craft most everything in the game pretty dang quickly which, uhh, gets you some really good schmoovement that makes exploration a breeze, like, it feels good but it all happens so fast, haha. And the planets tend to feel too big as a result - rarely do you ever have a reason to travel too far from the center, given where locations tend to end up and how the closest location to spawn is always the progress location. Really, that's a minor gripe though - if i ever replay this game in the future, I know I'll get a completely different yet equally compelling experience, and even just the act of exploring around these alien planets is enjoyable regardless of whether or not I have a goal in mind. Just a very chill, cozy game, in a good way.
[h1] 漫游星球,是寂寞?还是……单调无聊?[/h1] [h1] 游戏推荐指数:★★★★★★★☆☆☆[/h1] [quote=] 买肯定是要买的,玩肯定是不玩的 快来关注 [url=https://store.steampowered.com/curator/38222893/] G胖受害者鉴赏家 [/url] 让选择游戏变得更加简单 [/quote] 我用钩爪爬上我一开始只能仰望的那个建筑物(或许是水塔?)顶端,但是顶端空空如也。 我不禁骂作者怎么在这上面一点奖励设置都没有!爬上来白费功夫了。 https://steamcommunity.com/sharedfiles/filedetails/?id=3489760881 也罢,站到高处多少也能欣赏一下风景,看到这水塔的平台,像一个跳板。莫名想到那天和舍友说这款游戏的背景设定: [h2] “主角一个人在一个陌生的星球醒来,身边只有一个话痨ai说话,你需要独自收集这个星球中废弃建筑物里的物品来修你的飞船……” “一个人的话我会直接往头上来一枪的……”[/h2] 或许他看到这个跳板,会有仪式感地来一个信仰之跃结束吧。不过我不会,我大概率会在那里体验在高处尿尿的感觉。 说真的,如果没有那个ai偶尔弹出来聊聊天,我前期可能真的玩不下去。(尽管有时候我觉得它有点话唠)我前期还吐槽背包容量怎么才十个,后面才发现可以合成增加背包容量,甚至是跳跃数,冲刺数等,错怪制作者了。 在收集物品合成新道具后,感觉游戏才开始有点意思,我第一次骑上摩托车的时候,感叹我终于不是步行模拟而是摩托车模拟了T_T后面我惊喜的是,摩托车不只是看着是一款悬浮摩托车,它是真的可以在水面上悬浮!这让我在探索“海洋星球”(姑且先这么称呼这种星球吧)如履平地。(另外一个小问题是,钩爪不知道为什么也能钩到水面) https://steamcommunity.com/sharedfiles/filedetails/?id=3489761236 一开始的探索体验着实新奇,恐龙!虽然看到它们我第一反应是离它们远点别被撞死。废弃建筑物!我像个强盗一样搜刮屋子里所有看见能拿走的。 但玩这款游戏带给我的更多是单调感,而不是独行星球的心灵体验。一开始对星球未知产生的探索欲会很快被重复生成的建筑物消磨掉,所以我必须先提醒各位这款游戏玩法以步行模拟,跑图捡东西为主,被第一人称射击或星球探索所吸引的玩家最好不要抱太多期待。 此外我在游玩过程中遇到一些问题: 1. 游戏每过几秒画面就卡顿一次 2. 太阳好像“坏”了 https://steamcommunity.com/sharedfiles/filedetails/?id=3489761479 3. 长颈恐龙被打时会“抽搐”,有时候还会出现身体在房子里,头在外面的情况 [quote=] [h2]鉴赏员测评配置:[/h2] CPU:Intel Core i7-13620H GPU:NVIDIA GeForce RTX 4060 Laptop 加入[url=https://steamcommunity.com/groups/GgamePlayer] G胖受害者鉴赏组[/url]和鉴赏员一起战斗!爽! [/quote]
Lovely, calm exploration based game. The spiritual sequel to Proteus I didn't know I needed.
Loved it. Very special overall, great atmosphere and story. Reminded me of classic old games.
If you like games similar to No Man's Sky and taking lots of cool screenshots, this might be for you. It has this awesome PS1 style dithering for its art style (though you CAN increase vertical resolution if you dislike that) and the dev seems very kind and open ear. This deserves so much more attention, love it!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| ADVERSE | $10.5K | 100 | 80% | $5.99 |
| Love in the distance | $10.5K | 335 | 66% | $2.49 |
| ANDROMALIUS | $10.5K | 76 | 76% | $4.99 |
| 12 Labours of Hercules VIII: How I Met Megara | $10.5K | 159 | 97% | $2.99 |
| The Pinball Wizard | $10.5K | 54 | 70% | $7.99 |
| Dino Quake | $10.5K | 52 | 100% | $7.99 |
Related
| Euro Truck Simulator 2 | $421.6M | 933.2K | 97% | $19.99 |
| Human Fall Flat | $109.3M | 225.7K | 95% | $19.99 |
| American Truck Simulator | $103.7M | 194.3K | 97% | $19.99 |
| DAVE THE DIVER | $67.1M | 159.2K | 97% | $19.99 |
| House Flipper | $65.8M | 110.9K | 94% | $24.99 |
| The Scroll of Taiwu : Beyond The Dome | $62.3M | 69.8K | 66% | $29.99 |