
Play as android MIO in this mesmerizing metroidvania where you explore the Vessel, an enormous technological ark overgrown with machines gone rogue. Uncover its secrets, enhance MIO's abilities, and save the spaceship and its residents from oblivion.
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About

A mesmerizing, intertwined, decaying world awaits.
You are MIO, a nimble robot with extraordinary abilities. You wake up in the Vessel, a space ship drifting aimlessly in space.This enormous technological ark, whose initial purpose remains unknown, lies now as a field of ruins, overgrown with lush vegetation and machines gone rogue.
Nobody knows why the Pearls, The Vessel's AI caretakers, have ceased functioning. Forgotten by all, the Vessel faces imminent shutdown. Dive into its depths to revive its lost memories, as you unravel your true past and destiny.

Delve into this mesmerizing metroidvania, as you guide MIO through the vast expanse of the Vessel. You won’t be alone on your journey. Repair damaged robots and help them to unveil the Ark's past and gain valuable bonuses. Interact with the environment to learn more about its past and memories. Unravel the dark secrets behind its tragic blackout. And let your curiosity guide you as you discover its many secret pathways.

Experience a magnificent world of breathtaking scenery and innumerable details. Inspired by comics, paintings, and anime, its universe is full of wonder and artistic curiosities. Let its unique and dynamic soundtrack, blending lo-fi beats and choral melodies, carry you through this captivating universe.

As a gigantic labyrinth, the Vessel is a true living organism, with its own ecosystems, bestiaries and architectures. Earn game-changer abilities, like grappling hook, air gliding or spider-like wall clinging, to help MIO progress through this twisted and interconnected space. Master precision, rhythm, and timing to find the perfect flow!

Face off a diverse array of over 30 enemy units and 15 formidable guardian bosses. From the relentless Mosquito to the menacing Scarecrow, confront a variety of deadly adversaries each with their own distinct fighting styles and movement patterns. Use your arsenal of powers to adapt to every encounter. Evade foes using your Hook, unleash orbs as powerful projectiles, and even create decoy clones to strike from unexpected angles.

Enhance and customize MIO abilities by scavenging enemy components. Spice up your fighting skills with many Modifiers and transform MIO into a formidable force tailored to your playstyle. Would you make your grappling Hook a deadly lasso or an evade move? Sacrifice your Shield to boost your damage? It’s always your choice!
Will you rise to the challenge and save the Vessel from oblivion? Will you dare to seek and wake its memories?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 99 reviews with recorded playtime.
Reviews
Themes across 99 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
我爱这款游戏,地图设计、音乐美术与剧情表达上面都做得很棒,尤其是地图设计,总让人在探索中有醍醐灌顶之感,战斗难度适中,唯一值得诟病的可能就是跳跳乐。 如果实在手残/没有玩过其他类银,不建议从这款游戏入手(当然可能从这里出发成为类银高手也说不定.....);但如果此前玩过类银,对同品类游戏十分感兴趣,那么MIO一定不会辜负你的期待。 此外还是很可惜工作室被解散了,但他们留下了游戏,似乎和游戏的结局有着某种奇妙的呼应呢。
评价为8/10 很难想象2026年了还有一款游戏出生只有3滴血、死了掉全部的钱且不能回血,开局没有地图,坐所有椅子都要花钱,如果想看敌人血条和自己状态都要占护符槽,总共100的槽位而一个好用一点的攻击型护符就要占20-40不等,收集品没有位置标注,稀少的存档点和和与之相反、史一样多的跳跳乐遍布全地图,简直就是类银河城糟粕的集大成者。 然而我是狗。 早早地与自己和解开了回血的辅助,得以让我在左手跳跳乐、右手乐跳跳+平台跳跃一定要有平台+长得没边还不让你看后面路怎么走的“好评如潮”路段甚至感受到一丝快感——我的意思是它要是没那么史我还不够爽,这也是它在我这里比奥日好玩的原因之一——奥日的难度合理、体验良好,反而没那么印象深刻了。 话又说回来,这个游戏反人类的设计实在是多到罄竹难书的地步了,还好工作室已经倒闭了。
Отличная метроидвания с интересным визуалом и геймплеем, но жаль , что разработчики закрывают свою студию.
音乐画面优秀,机制流畅,引导略差
非常优秀的类银河恶魔城游戏
Первая метроидвания которую я на 100% прошел. Паркур конечно.. это что-то с чем-то ))) Я видел много обзоров, где все плевались на сложность паркура. НО с модификатором восстановления защитного слоя все становиться попроще конечно.. но да.. джойстик знатно я потрепал ). То что в процессе игры уменьшается здоровье, в принципе, мотивирует искать все допы. Да, я конечно пользовался гайдами, просто чтобы не терять время. Но блин...даже с ними ушло его немало. Зато к финальному тру энду у меня было 5 жизней, все модификаторы и, по сути, сетап с которым я около 10 траев всего потратил (а это реально мало для моего скила) на финального босса. Были бесючие боссы конечно типа сола и вина, которые тебя учат таки паркуру в боссфайте. Но всё в пределах нескольких млн нервных клеток я думаю ))). Да, кузница та еще заноза...жопа подгорать будет знатно )) но еще раз повторюсь - залутайте модификатор Gratitude и будет вам счастье ). А на боссфайтах связка Alexander's Fate, Nacre Overload и Kinetic Thrust для опытного геймпад геймера делает их easymoney. )
Un juego buenísimos. La historia es muy interesante y la mezcla muy bien con las mecánicas, si es verdad que la mecánica de la vida puede estropear un poco la partida si exploras por mal lugar y tiene algún jefe que es más suerte que habilidad para vencer, pero si no vas a platinarlo el juego es completamente disfrutable por esos 2 puntos. Buenos boses, bues escalado de niveles, un apartado artístico precioso, cuenta con un modo ayuda por si te frustra mucho algún jefe y tiene personajes entrañables. Muy recomendable
画风,音乐爱死了,好玩 推荐
我大概是为了玩类银才出生的
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Russian*, Simplified Chinese*, Traditional Chinese +3 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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