
A math-y puzzle game about planning routes to deliver packages in space. All ships must land together while navigating obstacles. Strange customers and hidden lore are there too.
Modeled estimate, not a reported figure. How we estimate →
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About
Deliver packages across the galaxy in this cute math-y puzzle game about timing, routes, and strange animal customers.
Minuto - Galactic Delivery is a puzzle game about syncing landings across planets.
You draw paths, split your ship, and plan everything so your deliveries arrive all at once.
There's obstacles, tricky turns, and carrots to get.
It’s all wrapped in a colorful pixel art world.
You’ll meet a lot of talkative animals—some friendly, some... less so.
They have stories to tell, or complaints to file. Either way, you'll hear about it.
Look closely, and there’s more going on than just deliveries.
A few odd conversations, a few strange planets—maybe there’s a bigger picture underneath it all.
You enjoy math-y, brain-y puzzles
You like chatting with random animals
You like a bit of hidden lore in your games
You hate rabbits. You monster.
That’s it, no other reason
If that sounds like your kind of thing, buy it or add it to your wishlist.
Minuto’s got work to do.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, Spanish - Spain, Portuguese - Brazil, Croatian
Reviews
I went in thinking this was just a cute puzzle game, and then I noticed some dialogue hinting at a bigger story, and it surprised me. The puzzles are fun to pick up and get very tricky very soon, the art is cozy, the puns are silly and is very satisfying to complete a level with all the carrots
Great path-drawing puzzler! Original, challenging and fun. There's a good amount of content and the main mechanic is thoroughly explored. Style and story are silly and enjoyable, they balance well the rigorous math of the gameplay. Seriously recommended for puzzle fans.
I'd say it's alright! The goal of each puzzle is to route deliveries to one or more planets. Generally, planets will need multiple ships to arrive at once, along paths with the same total distance. The puzzles mostly boiled down to the same two basic techniques, so most of the game went quickly besides a difficulty spike at the very end. I think the level progression could feel more intentional, a lot of the item-based unlocks feel arbitrary because you don't know what item you'll get / path you'll unlock until you've completed a puzzle. But the character dialogue is generally pretty cute, and I like the clean pixel graphics and variety of themes. As a cozy puzzler I'd say it's worth picking up!
Real men (aka me) finished without using the hint button
Very enjoyable puzzles, even some have stumped me so I very much appreciate the Hint button. No issues have arose.
I played the mobile version before it was shut down, but this one is probably the best version, it's normally a cozy game but well, not for me, some levels are just puzzle hell. But anyway it's pretty nice, so it's recommended for those who like this kind of puzzle games, this one has a funny lore and crazy characters as well, so it has something more for me.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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