
The world doesn't generate itself - you do it, shape the world as you wish! Start with nothing, and build dream houses for goblins and yourself while exploring, collecting resources, crafting, building, fighting, farming... and more!
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Italian, Korean +1 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Me recordo un poco a Forager y a Necesse. Mi review: https://youtu.be/EcTUr7JGVag
sss
f
Простая хорошая игра. Ждем развития, есть потенциал!
Buen juego y mecánicas, le faltan más objetivos, como derrotar más jefes, más mesas de trabajo, armaduras, las armas de obsidiana tienen menos durabilidad, esta bugeda la regadera para las plantas, se vuelve un poco molesto que aunque no estés cerca de los animales se escuchen, lo demás esta bien, pero siento que le falta contenido, conseguí las herramientas de obsidiana y ya después no supe que hacer, mate una especie de boss que estaba en el portal y ya no le vi sentido seguir jugando, se podría decir que le falta más aventura, o más supervivencia
имба
재밋는데좀어려워여
[i] mini positive review [/i]
:D
I think I kept coming back to this game because I expected to get excited about something to do. I really liked the concept, but it's just a mindless, grindy game. Plus, some of the resources are so hard to get that it's hard to enjoy doing anything or start a fun project because I can't get freaking tin or vegetables unless I place down a bunch of tiles (that I would rather save up), and hope for the best. Also the farming is way too slow, and the hunger goes down way too fast. Anyway, I'm done giving this game chances.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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