
"Mini Ghost" is a mini metroidvania in the 80's MSX art style and gameplay. It's the mini prequel of Ghost 1.0.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99 | 421reviews | 95% | — | $15.9K |
| $2.99 | 14ratings | 73% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fran puts out some great games. Mini Ghost is no exception to this. If you want a simple MSX style metriodvania...here you go. But there is something that needs to be mentioned: the game seems to be buggy. XP does nothing at the start. I read that it either gives or heals 1 HP. It did neither for me, until I got the leaf. Thankfully the leaf shows up before things start to ramp up...but that is still an issue that should be addressed. Usually bugs like this cause me to thumbs down, but there is still good enough in this one to get around it. Oh and it is $2.
¡Uala, el final mola cacho!
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Languages: English, Spanish - Spain, French, Italian, Russian
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun MSX tribute, think a straightforward La-Mulana with a very simplified lite Metroidvania progression. I'm hoping the dev's later Maze of Galious tribute (Pampas & Selene: The Maze of Demons) incorporates puzzles, more secrets, a larger and more complex map, and more of a sense of progression as you go. For $2, this mini-sized MSX game is pretty fun though!
ok
jueguito
В целом игра зашла, если бы не четвертый сектор. Надо же так ненавидеть игроков.
si algo puede mejorar un juego es el pixelart.. bueno, para ciertas generaciones..
very cute <3
I remember when this was released for the MSX computer. I do own a working MSX computer, but 25 euros + shipping was too expensive for me. So now I finally bought the Steam version. And after I first booted it, I didn't stop playing it up until I got all items and finished the game. I don't know if this made first for the MSX, or both versions were made at the same time, nor how much they are close to each other (I'd willing to bet the MSX version doesn't have the saving/load from this version, being able only to save at the first screen or something like that), but it's obvious the game was designed to work around the MSX limitations. As an MSX game, this is *insanely* good (Even on this Steam version I can see how the 4 sprites per scanline limitation was so well avoided here). It does have the feeling of an MSX game and it draws inspiration from some of its classics (mostly obvious "The Maze of Galious" and "The Goonies") It's a Metroidvania with flip screen instead of scrolling, which allows for some really interesting room designs. Controls are tight, level and enemy design is brilliant (No, for real, it's brilliant), the way the map is designed is great. Also not having so many conventions of this type of game (Ya know... double jumps, wall jumps), but instead having simple but tight controls made it feel..... fresh. And it's a lot fun to play. The game is insanely polished (even more considering the price range), menus, presentation, options.... the author really knew what he was doing here, there's zero janky here which I found really, REALLY amazing. If I had something to complain about the game.... At some points you need to keep moving to "respawn" enemies so you can get enough cubes to buy items, which is kinda annoying and boring, but it's something expected from this type of game (Remember doing this a lot in the Metroid games to recover items). Using a controller with Turbo will break the game, making it even easier... but you can just not use it :D The bosses are really easy if you get to them with all possible items (Again, something not that uncommon on this type of game) - about that, I saw some people complaining about the third boss and, honestly, git gud. It needs skills to get the no hit achievement on it (I didn't), but it's the easiest boss in the game. Alas, except by the last one (Which, again, will be *really* easy if you use a controller with turbo), they are all pretty easy to kill. The Load/Save option make the game *really* easy (of course, you can refrain to use it, and there are achievements for it). Since very early you'll get the item to get back to first room which is very close to a room where you can recover all your health, if you have the patience you will never die. But overall, this is an awesome game. And you can even download new maps or create your own, which gives you a lot of content..... for, damn it, such a LOW PRICE. Just the main game is worth it. It's a very short game, but it's a great one, and now I want to play all the other games from the same dev. (Shame he never made another MSX game AFAIK, but it's understandable :D)
Nice!
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Related
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| $0 | 13 | 85% | Free | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $15.9K | 57 | 96% | $9.99 | |
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