
Descend into the dangerous depths of PAIMO in this co-op sci-fi roguelite bullet-hell focused on resource gathering. Play solo or with friends as you fight, gather resources, and upgrade together. The deeper you go, the greater the risks, rewards, and secrets waiting beneath the surface.
Modeled estimate, not a reported figure. How we estimate →
About

After a failed heist, a group known as the Renegades is forced to flee, crash landing near the mysterious planet Paimo. With no other choice, they descend into its depths in search of help and uncover secrets that should have remained buried.
Descend solo or with up to two friends into the dangerous depths of PAIMO. Coordinate your abilities, share gadgets, and work together to survive. But watch your back... sometimes you’ll need to unleash your inner Renegade and break away from the group to maximize your rewards.
Inside the MineGeon, every run is a chance to grow stronger. Level up to unlock powerful Gadgets that grant a wide variety of upgrades to aid you in battle, equip a variety of weapons to match your playstyle, and choose Ultimates that can completely change how you approach combat. Combining Gadgets, Weapons, and Ultimates creates unique synergies that will shape your descent into PAIMO.
PAIMO is filled with minerals that bring out your inner greed. The deeper you descend, the greater the rewards and the risks. Collect valuable minerals and trade them for permanent upgrades, but choose wisely when to send them back to your ship.
The biomes of PAIMO are home to a vast array of enemies. Throughout your journey, you’ll encounter the Scavengers, who will do anything to stop your descent. Why are they so determined to keep you from going deeper? Each biome culminates in a boss battle that will push your skills and strategies to the limit.
Progression is key to your survival and success. As you explore and gather resources, you can upgrade your skills and equipment to grow stronger with every run. Invest in permanent upgrades for your spaceship and enhance each Renegade’s attributes to prepare for the challenges ahead.
Access the Galactic Express PC to buy over 200 items, decorations, and themed objects from the biomes you explore, and customize the interior of your ship to your liking. Organize your base, visit other Renegades' ships online, and show off your setup to the community.
Choose from three classes, each with their own ultimate ability and unique stats. From Marshall, the resilient Tank, to Trevor, the deadly DPS Gunslinger, and Ari, the balanced Engineer. Find your role within the team and combine your strengths with other Renegades to maximize your chances of surviving the descent into PAIMO.
Deep within PAIMO lie mysterious monoliths pulsing with ancient technology. These relics let the Renegades decide how to continue their descent, vote as a team to choose the path that benefits everyone, or follow your own ambition.
Add MineGeon: Renegades to your wishlist and join the adventure!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 114 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun so far especially co op
Muy entretenido, la progresión del juego es enganchante y adictivo. Es bien desafiante. El arte y la animación son preciosos. Vale la pena darle una oportunidad
Этакий аналог Enter the Gungeon, но с рудой. 5 разных биомов со своими мобами и приколами. Пушек две разновидности — базовые и дополнительные. На деле никакими, кроме базовых, пользоваться не будете, так как баланс пока кривоват. Метапрогрессия есть, но душноватая из-за гринда руды. Баги есть, в основном мелкие и малозначительные — разрабы их фиксят довольно быстро, к коммьюнити открыты, ведут диалог и прислушиваются. Некоторые механики тоже спорные или поломанные, но, опять же, разрабы прислушиваются. Поиграть можно, удовольствие получить — тоже. Меня затянуло :)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Simplified Chinese, Korean, Japanese, Spanish - Latin America, Portuguese - Brazil, Russian, Vietnamese
Hours played at review time, across 114 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Si.
The game feels half-baked at best. At worst... I can't find a polite way to describe how I feel about it. It's clear that the devs haven't playtested their own game or, if they did, they did very little of it. They mentioned in their failed launch that this was their first game, but I don't think that excuses anything. Some things just make sense when you take the time to think and work things through. I was just in the middle of a run, I've been playing for 30+ minutes, making good progress, game crashes. Crashes happen, especially early after a game comes out. I don't mind that. Worst case, my run ends early, right? I relaunch the game; all of my progress is lost. I can't resume the run. I don't get any of the resources that I spent the last 30+ minutes working on. I get NOTHING. It seems like such an obvious thing to implement that I cannot make sense of why the devs didn't implement something, ANYTHING, so that if a run doesn't end normally, you don't just lose everything. I've unlocked 2 out of 3 characters so far. Their ultimates are TERRIBLE. Shark guy? When you launch his ultimate, he freezes for a few seconds while his ultimate activates. During that time, he's vulnerable to enemy attacks. You could try activating it away from monsters, but the ultimate only lasts for a few seconds, so if you do so, you may not be able to use it by the time you get close to them. On top of that, though the attack you get is strong, it's extremely short ranged attack. So short that you're likely to take more damage than you dish out using the ultimate! Might as well stick to using the guns. Seriously, did anyone playtest this? I tried some of the special weapons. The homing missiles? They shoot in all directions and tend to hit walls before they can start honing towards enemies. Even when they do hit enemies, they do mild damage and then it takes forever to charge it again. I have to ask again: did anyone playtest this? I had really enjoyed the demo and I was really looking forward to playing this. Right now, I regret my purchase. I played for too long to get reimbursed, so I'll just cross my fingers that the devs will get their stuff together and fix their game. If the game improves, I'll be happy to remove this rant and replace it with a more favorable review, but, right now, my recommendation: DO NOT BUY,
Coop is very one-sided. I will update this review if it ever gets fixed but I would not recommend anyone buy this guy if they intend to play it with someone else, especially at the price point.
타격감 : 답없음 업그레이드 : 기능 체감안됨 파밍 : 파밍이 피곤하다 느껴짐 답없음 그냥
[h2]⛏️ Review de MineGeon: Renegades[/h2] Um roguelite bullet hell cooperativo de ficção científica onde até três jogadores descem às profundezas do planeta Paimo em busca de recursos, equipamentos e respostas. Cada incursão mistura combate, exploração e gerenciamento de builds. [h3]✨ O que mais gostei[/h3] O foco em cooperação funciona muito bem. Dividir funções, compartilhar gadgets e decidir quando permanecer junto ou se afastar para buscar recompensas melhores cria decisões interessantes durante as runs. A variedade de armas, gadgets e ultimates também ajuda bastante na construção das builds. [h3]⚙️ Pontos de atenção[/h3] O tutorial pode interromper demais o ritmo, com pausas frequentes para explicar ações básicas. É um detalhe pequeno, mas quebra bastante a fluidez de quem já está familiarizado com o gênero. [h3]💭 Conclusão[/h3] MineGeon: Renegades é uma opção divertida para quem gosta de bullet hells e roguelites cooperativos. A possibilidade de jogar com mais dois amigos e a variedade de builds dão uma boa base para várias incursões. ⭐ Minha nota pessoal: 8 / 10
excelente juego para compartir con dos amigos mas
This game is not completed. I choose a starter gun but most of them feel really underwhelming to use, even with a handful of gadget upgrades. There lacks any survivability other than base starting health. The health drops in the runs are abysmal at best, and they are extremely rare. I can't bring a medpack into the run for a heal? There is no regen? What's the deal?:missing: I can't find a gadget shop on the ship, nor can I unlock starter gadgets for my runs. The pickaxe upgrade terminal shows attributes for each pickaxe, but the attributes are Speed, Speed (its something different?) and Efficiency. What do these mean? There are not enough resources to craft meals. I can decorate the ship, I guess, but I need to collect a ton of materials through repeated runs to do that, and each run I am starting without incremental upgrades from the last runs aside from +2% crit chance on this run, and it feels really underwhelming. Ari makes every enemy feel like a bullet sponge. I can't even play the tank character without a new save, because the runs are stupid hard without regen. I turned on crosshair and set it to green, but there is no crosshair on the screen, even at 300% scale. The slime boss is confusing, especially when he uses the ability to turn the map green. What does the green mean? The rushing suicide slimes are impossible to avoid unless I'm running in tight circles, and they don't stop chasing, so you can't even get a chance to shoot at them without taking damage from the rest of the enemies that are tirelessly chasing you and creating environmental hazards. This can't be the final product. This game isn't fun, it's a chore.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.7M | 89.9K | 95% | $14.99 | |
| $2.8M | 9.5K | 87% | $14.99 | |
| $105.4K | 412 | 77% | $14.99 | |
| $875.6K | 2.3K | 70% | $19.99 | |
| $686.9K | 2.2K | 74% | $12.99 | |
| $9.3K | 29 | 93% | $12.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $52.9K | 257 | 94% | $12.99 | |
| $52.9K | 71 | 52% | $29.99 | |
| $52.9K | 191 | 88% | $9.89 | |
| $52.9K | 191 | 53% | $9.99 | |
| $52.8K | 796 | 86% | $4.99 | |
| $52.8K | 143 | 80% | $14.99 |