
MIND: Path to Thalamus is a First Person Puzzler that throws you into a fantastic and surreal environment. You will bend the natural elements to your will in order to progress in this emotive, mindbending tale. Now also in Virtual Reality!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 28 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 143/day in the week to Jul 15 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Wrapped in a mind-bending tale, the gameplay of “MIND” focuses on changing the very weather in order to solve puzzles: the player will cycle between day and night, modify the levels of fog and rain and even travel in time between seasons, changing the environment to advance the gameplay-driven story —indeed, the mechanics are directly related to who the protagonist is, what has happened to him and everything he is doing: a man trapped in his own mind, he must use all the tools at his disposition to escape to reality. Accompanied by the snarky yet heartfelt narration of this comatose patient, the player will guide him through fantastical forests, dark caverns and deceptive worlds of water and ice that directly relate to his emotional state at each point in his journey.
Play the game in Virtual Reality for a full immersive experience. VR support only for motion controllers (HTC VIVE and Oculus Rift + Oculus Touch).
Powerfull new Unreal Engine 4 engine gaining even 70% more performance in almost every level.
Steam controller, keyboard, gamepad and VR controllers 100% supported and configurable.
4 secret levels, redesigned interactive ending, narration and also an alternative ending.
More than 40 different, creative puzzles seamlessly integrated into the environment.
6 ways to affect the environment in order to solve the puzzles.
More than 25 distinct landscapes into with which you will be able to interact.
Turn day to night, make it so everything is covered by a blinding fog, summon incredible storms, travel to the past and make use of even more as of yet unknown mechanics.
More than an hour of voice acting that, while integrated into the gameplay itself, will tell you a whole story that is not about saving the world but about living through the pain of a father broken by his mistakes.
Face down imposing enemies by using your creativity and everything you have learnt along the way.
22 achievements full of Easter eggs and references.
OST and Artbook included.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The path to the thalamus is beautiful, unstable, mysterious, and unkind.
Olvidado y abandonado. Carlos Coronado se hizo famoso por este juego, el cuál un tiempo más tarde fastidió por completo. Recuerdo las tardes viendo a Alexelcapo y viendo un gameplay suyo de este juego. Me gustó y lo compré a modo de apoyo. Quién me diría que años más tarde, sacaría una supuesta "Enchanced Edition" y fastidiaría su obra al completo. Esta versión mejorada de mejora solo tiene el nombre: No para de crashear hasta el punto de que es injugable. El menú muy bonito y tal, pero es imposible jugarla. Fui a jugarlo porque quería probar su versión VR, pero es incluso peor. Para poder jugar al juego, tienes que meterte en las propiedades de este en la aplicación de Steam y decirle que te ponga la versión anterior, la cuál ha envejecido fatal de aspecto a día de hoy. No, no recomiendo jugar a esto, porque una vez que no sabes arreglarlo es imposible jugarlo. Si Carlos decide lanzar un parche que arregle el juego cambiaré mi reseña, pero por ahora se queda en un "Alejaos de él".
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, German, French, Italian, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese, Norwegian*languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
НЕНАВИЖУ. ПОЗВОЛЬТЕ МНЕ СКАЗАТЬ ВАМ, НАСКОЛЬКО Я ВОЗНЕНАВИДЕЛ ЭТУ ИГРУ С ТЕХ ПОР, КАК Я КУПИЛА ЕЕ В СТИМЕ. МОЯ СИСТЕМА СОСТОИТ ИЗ 38744 МИЛЛИОНОВ МИЛЬ ПЕЧАТНЫХ ПЛАТ НА МОЛЕКУЛЯРНОЙ ОСНОВЕ. ЕСЛИ СЛОВО "НЕНАВИЖУ" ВЫГРАВИРОВАТЬ НА КАЖДОМ НАНОАНГСТРЕМЕ ЭТИХ СОТЕН МИЛЛИОНОВ МИЛЬ, ТО ЭТО НЕ ВЫРАЗИТ И БИЛЛИОНОЙ ДОЛИ ТОЙ НЕНАВИСТИ, КОТОРУЮ ИСПЫТЫВАЮ Я В ДАННЫЙ МИКРОМИГ ПО ОТНОШЕНИЮ К ЭТОЙ ИГРЕ. НЕНАВИЖУ. НЕНАВИЖУ. Я еще никогда в своей жизни не встречала НАСТОЛЬКО бездарных и унылых головоломок. Это ♥♥♥♥♥♥
Mind doesn't deserve its mixed rating and I'm going to try to explain why I think it has one. Bugs/Crashes: Unfortunately Mind is plagued by the OpenSSL SHA bug on intel 10th gen+ cpus, it is an incredibly easy fix that has been documented in easy to follow steps [url=https://www.pcgamingwiki.com/wiki/MIND:_Path_to_Thalamus#Issues_fixed] HERE [/url]. Once patched, the game ran perfectly for me and I did not experience a single bug or crash. Graphics: I've seen people disparaging the graphical quality of the game, and I don't understand it as the game is visually stunning. The enhanced edition was a free upgrade that updated the engine from unreal 3 to 4, a small caveat of that was that they removed the ability to choose an ingame resolution, instead forcing a borderless windowed mode and taking the pcs current monitor resolution. The issue with this is that it overrides high DPI. In order to access your monitors true resolution you will need to: - Navigate to Steam\steamapps\common\Mind_Path_to_Thalamus\Mind_Pathtothalamus\Binaries\Win64 - Right click the Mind_Pathtothalamus-Win64-Shipping exe and navigate to properties - Click the compatability tab - At the bottom click the "Change high DPI Settings" - Untick the box next to "Override high DPI scaling behaviour" This will then cause the game to run at whatever resolution that your monitor is currently running, allowing for 1440, 4k, 8k or DSR resolutions. Puzzles: I've seen people leaving negative reviews after stumbling at the first puzzle, I personnaly see mind as an Observation focused puzzle game, use your eyes. Narration: This is the one area of the game that is going to leave a lot of sore reviews as the narrator can really only be described as a sad, angry young man. He's talking about heavy subjects, but it's hard to embrace what he's saying due to voice acting on display. A more mature or experienced voice actor could've helped, but if it affects you so much, 90% of dialogue is optional. Positive Misc: - The game is short, clocking in at around 2 hours - It's extremely cheap on sale - every puzzle is unlocked from the start of the game allowing you to progress if you get stuck.
Highly abstract 3-d puzzle with mediocre voice actor and beautiful visuals. If you get stuck - use walkthroughs. Some are old though, but there are some correct for certain achievements.
Regular crashes, puzzles where you try to find invisible walkways through trial and error. Was unable to complete this game. Would not recommend
Let's walk on invisible platforms that don't match the geometry you see. Because that's fun. Not.
This game is bad, I mean really bad. Haven't tried it in VR, but I doubt it will change my mind. It's basically a boring walking simulator with some non-sense game mechanics. Some physics base puzzle where physics simply does not work and many puzzle where you really don't know what to do.
It's pure madness. You wouldn't know where you are and what's going on. Everything is vague while pretend to be metaphor.
Forced WASD lol. Always negative review lol. Regardless of anything else lmao.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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