
An attractive puzzle platformer where you use magnetism to escape a factory. Meet a cast of magnet characters and work together to solve logical conundrums.
Modeled estimate, not a reported figure. How we estimate →
About
Escape a dangerous factory using the power of magnetism. You must team up with three different magnet friends and use their unique abilities to solve more than 50 tricky single-screen puzzles.
This game comes from Mark Brown, the creator of the YouTube channel Game Maker’s Toolkit. You can follow his game making journey on YouTube... and now play the final result for yourself!
Solve more than 50 puzzles, in 5 different worlds as you work your way up the factory.
Use magnetism to move blocks, open doors, travel over gaps, and more.
Meet a cast of cute magnet friends and borrow their handy problem-solving abilities.
Play through the game with developer's commentary to learn how it was made.
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 1.4Kreviews | 89% | — | $281.7K |
| $12.49 | 27ratings | 92% | — | not modelled | |
Engagement
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good gmae
It's got a short runtime, but if you buy it at a price that feels good to you, that's not a problem. The story is cute and the mechanics are solid. Just enough puzzles to explore complexity without bogging them down with tons of steps. Polished off with a great soundtrack! I'll also note that the hint system is subtle in a good way and skip level is always an option. Perfect for anyone who wants to dip their toe into this sort of game.
This game was so fun! If you haven’t gone to watch Game Maker’s Toolkit on YouTube, go watch! If you are interested in game design, it’s a fascinating video channel. He designed this game, and it’s fun! It took me about 2 hours, but I had a great time! The puzzles ranged from very simple to some decent head scratchers. The hint system was well done, and the music, vibe and mechanical innovation were quite fun! I’d love to see this expanded to a bigger title in the future!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $12.49 |
| 12ratings |
| 96% |
| — |
| not modelled |
| $12.49 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
가장 좋았던 점은 1. 간단한 레벨 디자인, 하지만 찾기 힘든 해결책 = 이 게임에서 각 레벨마다 사용자가 조작해야 하는 스위치는 고작 2~3개 뿐이다. 많아봐야 4개를 넘지 않는다. 그러나 거기에 2개의 자석을 고려해야 하기 때문에 레벨에 따라서는 "고정관념을 뛰어넘어야 하는" 해결책도 일부 존재한다. 2. ㅈ같은 타이밍 기믹이 거의 등장하지 않는다 = "시간 제한 기믹"이 섞여있기는 한데, "억지로 타이밍을 맞춰야 한다"를 타겟팅하는게 아니라, "올바른 순서대로 행동을 해야 한다"를 유도하기 위해서 시간 제한이 섞여있다고 보면 된다. 플레이어가 퍼즐을 만들어놓은 의도대로 행동한다면, 시간 제한은 없는것과 같다. 3. 아이디어를 재사용하지 않는다 = 플레이어가 조작해야 할 스위치 또는 버튼을 하나 하나씩 따져보면 기능이 동일하다. 뭔가를 ON 시키거나, OFF시킬 뿐이다. 하지만 이 게임을 진행하면서 "어?? 이거 이전에 봤던거 같은데?" 라는 생각은 단 한번도 들지 않았다. 매 스테이지마다 다양한 변조를 통해 새로운 답안을 찾도록 유도하고 있다. 다만 아쉬운 점은 1. 게임 자체는 잘 만들어졌는데, 뭔가 "게임의 깊이" 그 자체는 얇은 느낌이다. 2. 뭔가 "입문 난이도"만 하다가 게임이 끝나는 느낌이다. 난이도가 낮다는게 아니라, 난이도 상승 곡선이 올라갈때 쯤에 게임이 끝나는 기분이 든다. 조금 더 어려운 "응용 레벨" 같은게 있었으면 좋겠는데, 아쉽게도 거기까지는 준비되지 않았다.
Short English-version below! Husk at følge SpilEntusiasten(DK)-Curator https://store.steampowered.com/curator/46233206-SpilEntusiasten%2528dk%2529/ TL;DR Mind over Magnet er et kort puzzle-spil med simple opgaver og en sød historie. Spillet kan nemt gennemføres af de fleste. Samlet vurdering: 0-9: Elendigt spil, nærmest ikke spilbart 10-19: Meget dårligt, men teknisk set spilbart 20-39: Dårligt 40-55: Meh (højeste grænse for thumbs down) 56-65: OK (Mindste grænse for thumbs up) ✅ 66-75: Godt spil 76-89: Rigtig godt spil 90-99: Et mesterværk 100: En ægte juvel Godt og Skidt (kort) Spillet er ikke specielt svært og kan derfor gennemføres at de fleste, inkl. børn. Der er et hint-system i spillet, som sikrer at du aldrig sidder helt fast i spillet. Banerne kan klares i eget tempo, så der er ikke meget stress. Historien er ikke noget særligt, men den er meget sød. Spiltid: Jeg gennemførte spillet på lige omkring 1½ time. Spiltid (100%): Jeg gennemførte spillet med 100% præstationer på omkring 1½ time. Ved gennemførsel af spillet, optjener man automatisk alle præstationer. Fungerer det til Steam Deck? Ja, spillet fungerer uden problemer til Steam Deck Personlig pris-estimering: Spillets pris ligger efter min mening for højt. En fair prissætning for spillet er ca. 4,99$. ------------------- This is a very simple puzzle game. The puzzles are not super hard, but still entertaining. The price is rather steep for what you get, but on discount it is a good game. Time to finish: Took me 1½ hour to finish (100% achievements)
A really enjoyable puzzle game, it feels polished and meticulously designed. The gameplay is simple and easy, making it perfect if you're looking for a puzzle game that isn’t overly complicated. The biggest downside is that it’s very short and lacks challenging levels. The strength of the game lies in its perfect pacing: nothing is confusing, the introductions to mechanics are smooth, and every level is fun. It would be great if they added a DLC with additional levels, as the game leaves you wanting more and feels like there’s untapped potential for more content.
Pretty solid puzzle platformer. It's short and never gets terribly challenging, but that can still be enjoyable if you're looking for a laid back title that you can marathon in one sitting. The vast majority of puzzles hit a sweet spot of being mildly challenging without ever getting you hard stuck like can happen in harder puzzle games like Baba and The Witness. Definitely not going to satisfy diehard fans of the genre, but that can be perfect for anyone wanting an experience that gives them dopamine injections. You hit small bumps in the road, but you're never far off from cracking the solution and moving on. While I do have pretty positive feelings on the game, it is still admittedly short at only 2-3 hours. There's some director's commentary to boost the playtime if you like Mark Brown's content and want to hear more from him, but most people are probably going to pass on that. I suppose if the value doesn't seem great, it's still worth grabbing on sale. Also, if you ask me, there's arguably an appeal in playing a game like this front to back; it makes it something you can actually play instead of leaving it to rot in your backlog.
A solid little puzzle game - about 2 1/2 hours worth of puzzling content to go through. Hint system is built in, so you never get stuck and get forced to go dig up a review to figure out what you're missing.
the puzzles are fun and aren't too hard. played this with my grandson and we enjoyed it.
Juego cortito de puzzles con mecanicas de imanes. Recomiendo comprarlo en rebajas. En alguna pantalla me he quedado encallado pero tiene un sistema de pistas, que va bien para ese tipo de casos, ya que no es que te diga directamente lo que tienes que hacer. Lo queria jugar porque vi los videos del creador del juego GMTK
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