
Mind Over Magic is a colony sim set at the site of a cursed magic school. Build and optimize your own magical academy, train powerful Mages, and master mighty relics in order to battle through the Underschool, a mysterious underground dungeon that holds the key to liberation from a deadly curse.
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About
Mind Over Magic is a colony simulation game developed by Sparkypants and published by Klei Publishing.
Build and optimize a magic school while keeping powerful mages alive and inspired. Prepare them to explore the horrors of the Underschool, a deadly subterranean gauntlet. Study lost arcana, grow exotic plants, brew potions, and raise undead servants. But don’t forget to stop the deadly fog from consuming everything in its path.
Build the ultimate magic school, brick by brick. Design every room to fit your vision. Unlock new furniture, wallpaper, lighting, and decorations to personalize every detail. Experiment with layouts to discover hidden efficiency bonuses and create the perfect balance of design and function.
Beneath your school lies a mysterious labyrinth filled with dark secrets, deadly magic, and ghastly creatures. The deeper you explore, the greater the rewards—but danger doesn’t always stay underground.
Research and discover mystical beasts to serve your school and unlock powerful new resources. These creatures require food, affection, and magical care to grow into valuable allies, providing rare materials for crafting and construction.
If you're truly ambitious, tackle the challenge of raising a dragon to aid your school. Dragons demand specialized students to become caretakers, but in return, they grant your mages the ability to embark on daring quests beyond the school walls—uncovering secrets, gaining unique powers, and shaping the future of your academy.
Bend the arcane to your will. Practitioners of Dark magic animate undead helpers known as Quilted—specialized constructs that gather resources, tend to plants, repair damage to your school, and mine valuable materials.
Make the most of your day by reducing travel time in your ever-growing campus with the power of flight. Strategically place broom racks to make traversal a breeze.
Enhance your students abilities with powerful gear, such as potions, relics, and increasingly powerful wands, each granting distinct magical advantages. Customize their daily schedules and assign teachers to shape their magical growth.
Magic isn’t just for combat—what your students learn and the tools they wield also determine how effectively they contribute to your school’s daily operations. Build a curriculum that fosters the ability to both survive and thrive.
Shape the future of magic by customizing your students' education. Apprenticed students can multiclass to wield a diverse array of spells, or strive towards single discipline mastery to unlock devastating ultimate abilities, powerful enough to face the dangers of the Nexus.
Reality is tenuous in the Nexus, a fractured realm of pure magic deep beneath the school. Your mages will need every advantage to battle powerful enemies, reconstitute its crumbling fragments, and break the curse for good. Train wisely, for only the most skilled mages can withstand the challenges that await beyond the veil.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
單位的操作方式接近缺氧,就是標記優先權重 戰鬥為回合制 然後類似飢荒刷黑影怪一樣,會刷汙染怪/瘴氣怪 整體難度比飢荒&缺氧低, 主要是因為驅散瘴氣的儀式材料會隨剩餘天數變動,就算高階材料不夠,也能等到剩下1~3天時舉行儀式,這段材料只要木材&髒梅, 蓋好的建築就算被瘴氣覆蓋也不會壞掉, 等驅散後就能繼續使用
I'm a fan of smallish city builders and this is my first colony sim, I love it!
I pirated this game and felt compelled to buy it. That's kind of everything you need to know.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Hours played at review time, across 838 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
TL;DR: Oxygen not included, but you don't need a PhD in thermodynamics. Quite fun if you want a more casual colony sim with a nice vibe. Mind over Magic is simple in its premise: set up a magic school, train your students and combat the various evil forces. The colony sim aspect of it comes into play in how you lay out each room, how you manage the various economy aspects (food, rest, entertainment etc), and how you manage your students (make them full-fledged staff or graduate them to get resources). It has a cute artstyle which nicely complements its theme, and its core mechanic of room management keeps things interesting, like building a sudoku puzzle. It can be very forgiving depending on your settings, but it depends on how casual you want to keep things. Overall I would recommend it if you want a chill colony sim experience that doesn't quite have the depth of OnI or Rimworld, but that's ok.
还行,就是内容太少了
Просто супер!!!
Rimworld, but wizard school. I reckon I'll have a lot of fun with this one.
alles in allem ein sehr gutes Spiel, Achivements 100%. das einzige was mich gestört hat ist die Perspektive, so das manchmal Objekte nicht direkt erreichbar waren, trotz till "t"
One of my all time favorites I think. Building is interesting and satisfying. Leveling up mages is endless and satisfying because you need to make most of them graduate and start over to gain relics. Art style is outstanding. The priority system makes it a perfect balance of micro & watching everyone run around doing what they should be doing. It's definitely a colony sim only much much better.
比缺氧玩法多一些
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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