
Take control of Mina, a renowned Hollower hurtled into a desperate mission to rescue a cursed island. Whip foes, burrow through the ground, and explore a pixel-perfect world in Mina the Hollower, a brand new game from the developers who brought you Shovel Knight!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About

Descend into a frightful world of action-adventure in Mina the Hollower. Take control of Mina, a renowned Hollower hurtled into a desperate mission to rescue a cursed island. Burrow beneath hazards and monsters, whip foes into oblivion, and gear up with an arsenal of sidearms and trinkets.
Explore a vast world filled with pixel-perfect graphics, masterful gameplay, beastly bosses, and infectious music. Encounter a cast of bizarre characters, search out secrets in an array of exotic locales, and illuminate the omnipresent darkness in Mina the Hollower, a brand new game from the developers who brought you Shovel Knight!
Hauntingly authentic 8-bit visuals in the style of Game Boy Color, refined for the modern era.
Modern touches abound: detailed animation, widescreen visuals, and rock-solid controls!
Leap, dodge, and burrow through the ground to battle monsters or navigate the world.
Lash at foes with your trusty whip, Nightstar- or choose from an arsenal of weapons, each with a totally different move set.
Discover and utilize a reliquary's worth of unusual Sidearms to gain the advantage in combat.
Collect and equip Trinkets to acquire a variety of exotic effects. Level Mina up to suit your unique playstyle.
Electrifying soundtrack by chiptune virtuoso, Jake Kaufman.
Descend into the depths of madness with a bone-chilling, yet heartwarming tale inspired by Victorian Gothic horror.
Explore a huge, dark world brimming with secrets, challenging battles, and interconnected level design.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.6Kreviews | 88% | — | $4.1M |
| $19.99 | 1.7Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1205 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good game
It's truly a masterpiece. But certain elements really bugged me: 1) Having to view the map/area completion from the underlab (bonfire) is tedious, especially when you only get an overworld map. 2) While the game offers multiple modes of fast travel, in context they don't seem that useful when you're backtracking for collectibles/quests given their infrequency and also the obscurity of certain hidden items. 3) Both the combat and platforming feel fantastic until they don't (usually when bosses/enemies can quickly close distance or when the game dabbles in precision platforming). 4) Speaking of platforming, respawning at the beginning of a platforming section when you've reached a safe platform halfway through it feels [i]terrible[/i]. 5) I mostly found the standard difficulty appropriate and generally expect games like this to have a late-game spike. However, the auto-scrolling section kind of sucked. Sure, I swapped my trinkets; I get it. But it still kind of sucked, as did having to fight the same elite enemies beforehand each attempt. Apart from all that and some other nitpicks, it's great and I recommend it, particularly if you're into challenging retro games.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Korean, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Spanish - Latin America +1 more
| $19.99 |
| 221ratings |
| 92% |
| — |
| not modelled |
| $19.99 | 119ratings | 88% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sem duvida, um dos melhores jogos que joguei este ano. Ele consegue misturar perfeitamente a sensação de jogar os Zeldas clássicos com o combate desafiador dos souls. Além disso, ele oferece uma grande quantidade de conteúdo, uma trilha sonora excelente e lutas marcantes que exigem demais. Me diverti muito explorando cada canto do jogo e seus segredos, recomendo demais a gameplay
Mina is so cool! I wish mice were real.
Es muy bueno, comprenlo.
Fantastic modern take on the Gameboy Zeldas with a bit of soulslike + Metroidvania + Shovel Knight elements thrown into the mix. Easy slam dunk for fans of any of these
really pure fun and great game. it has a distinct retro feel but with the modern mechanic twist that you just didnt see in similar games in the past. the closest thing I can compare this to is zelda links awakening but with a faster paced and more satisfying movement and combat system. lots of great things to like here
GGs
2026 Mina. The cover? Strong. Fierce. Strikes her foes fast as lightning. The actual game? 8-Bit GLORY. 🙌 In all seriousness damn what a great game! Yacht Club hit a homerun with this one as usual. Great music, characters, levels... you name it! My only real complaint is Mina felt a little lacking in terms of dialogue. I wanted to hear what this goober of a mouse had to say. That being said I'll absolutely be picking this up physically on Switch 2 when that comes out for future portable playthroughs cuz DANG what an amazing game. Okay short queen. 👏
I don't think I can write a review that will do this game justice, but I really enjoyed it Governments of the world: please send yacht club games 300 billion dollars to make a sequel RIGHT NOWWWW
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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