
Take control of Mina, a renowned Hollower hurtled into a desperate mission to rescue a cursed island. Whip foes, burrow through the ground, and explore a pixel-perfect world in Mina the Hollower, a brand new game from the developers who brought you Shovel Knight!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About

Descend into a frightful world of action-adventure in Mina the Hollower. Take control of Mina, a renowned Hollower hurtled into a desperate mission to rescue a cursed island. Burrow beneath hazards and monsters, whip foes into oblivion, and gear up with an arsenal of sidearms and trinkets.
Explore a vast world filled with pixel-perfect graphics, masterful gameplay, beastly bosses, and infectious music. Encounter a cast of bizarre characters, search out secrets in an array of exotic locales, and illuminate the omnipresent darkness in Mina the Hollower, a brand new game from the developers who brought you Shovel Knight!
Hauntingly authentic 8-bit visuals in the style of Game Boy Color, refined for the modern era.
Modern touches abound: detailed animation, widescreen visuals, and rock-solid controls!
Leap, dodge, and burrow through the ground to battle monsters or navigate the world.
Lash at foes with your trusty whip, Nightstar- or choose from an arsenal of weapons, each with a totally different move set.
Discover and utilize a reliquary's worth of unusual Sidearms to gain the advantage in combat.
Collect and equip Trinkets to acquire a variety of exotic effects. Level Mina up to suit your unique playstyle.
Electrifying soundtrack by chiptune virtuoso, Jake Kaufman.
Descend into the depths of madness with a bone-chilling, yet heartwarming tale inspired by Victorian Gothic horror.
Explore a huge, dark world brimming with secrets, challenging battles, and interconnected level design.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.6Kreviews | 88% | — | $4.1M |
| $19.99 | 1.7Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1205 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
33小时 88%完成度通关一周目,思来想去最终还是给了好评。被像素动作以及ign满分两项因素吸引购入,在游戏初期就被恶心一大口,没有小地图、血瓶非常规回复、主角不钻地宛若残疾的跳跃距离、死亡掉落主武器以及大概多数动作苦手会交第一次骨头的索恩boss,前两三个小时实在太劝退,没有明确指引,各个区域自由探索但各区域难度差别很大 幸运的是,作为一个爱舔图的人,出完主城就拿到了血瓶饰品,简单粗暴的多两个血瓶加能空回一小口,体验感直接拉满,探图也是十分顺畅,[spoiler] 东部荒野走到地窖,有了鞋子饰品又去了沼泽[/spoiler]可以说是最完美的开局了,直到打通第二张图找对三张图的时候,先去到了熔岩钢厂,[spoiler] TMD在黑暗处呆久了会有鬼脸跳脸!半夜玩魂都给我吓飞了 [/spoiler],我说不行,这是什么纱布游戏,我必须狠狠给差评,就算你做的再好我也不能接受这种恶趣味呀 怀着这种心情,我在前期就[spoiler] 交钱上了雪山 [/spoiler],一条回不了头的路,怪和boss数值都高得离谱,最终boss前还有超长跳跳乐,[spoiler] 虽然跳了几次发现附近是有隐藏存档点,[/spoiler]玩的实在是红温,主角常态残疾跳跃在这张图凸显的淋漓尽致,钻地飞镖鼠大狗嚼嚼嚼冲拳老幽灵,我说你们组在一块多来几个当boss得了 后面便是一帆风顺,超强的饰品加上不断完善的功能,整体的大地图 副武器存储等等,每次探图都是新体验,一条路走到头开捷径或者走水管的时候,总能让我感叹“哦,原来这地方是干这个的”,除了每次爬都要骂两句的爬火花塔,这个游戏就这么通关了 意犹未尽,这就是我通关后最深的感受,不完美,这就是我对这游戏的第二深的感受 。在进最后的boss房前,我探遍了我记录下的地方,宝箱、武器、[spoiler] 还有钢厂的黑暗 ,[/spoiler] 差4个没找到的饰品,差3个没找到的幽灵npc,差几千骨头升最后一级副武器,差3条没钓到的鱼,还有差好多好多的成就。但又有什么是完美的呢,就像我打出的结局同样不完美,[spoiler] 被世人唾弃的救世主,还有可怜的船长 。。。[/spoiler]但我最终还是选择好评,因为游戏虽然不完美,但这段游戏的体验非常完整,太多的小巧思是光看测评感受不到的,让人恍然大悟的解密,猜不到结局的支线任务,[spoiler] 慈善晚会上的“恶行”盘点[/spoiler][spoiler] 通关镜子地图从最开始就能看到的小女孩家里的镜子里出来,隔着镜子就是走失的小女孩,终于懂了前面小女孩说的话。[/spoiler]这应该就是游戏最大的魅力了
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Korean, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Spanish - Latin America +1 more
| $19.99 |
| 221ratings |
| 92% |
| — |
| not modelled |
| $19.99 | 119ratings | 88% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Excellent Zelda-like orienté action en mode retro, pas évident à maîtriser ni à cartographier, c'est un peu hardcore mais vraiment inventif et plaisant. Point positif, j'aime bcp la musique 2 bits et l'ambiance enfantine et décontractée malgré le gameplay sérieux et difficile.
Tremendo juegardo si buscas un reto. Las vibras retro están on point. El mapa está super bien diseñado cada atajo que descubres es un trago de agua fresca La música es un poco molesta al principio, luego mejora.
AMAZING GAME AND AMAZING SOUNDTRACK, THANK YOU COMPOSER JAKE KAUFMAN!! The spritework and art in general is also really good, but I don't know any specific artists, sorry.
The soundtrack alone is worth the price of entry. Other than that this game is amazing, despite its flaws. It's just the right amount of challenging without overwhelming the player, and the game rewards exploration heavily.
Mantequilla Pura.
Mina is very cute and I want to buy a plush of her
Great game! Not the most difficult of it's time, but one of the most innovative for sure!
恶魔城:塞尔达之魂。三厨狂喜
This is my GOTY 2026. If you like 2D Zelda and/or Souls games, you'll like this fantastic combination of the two's gameplay. The art direction is 10/10, The level of detail is 10/10, The music is 100/10... I could glaze this game all day, but I'll end by saying: Yacht Club Games cooked a 5-star game, once again. Oh, and did I mention that it's only $20? If I had a nickel for every super fun and cool indie game that featured a red-clad maiden fighting through a dangerous land, I'd now have 2 nickels, which isn't a lot, and I'm so happy that it happened twice.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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