
Take control of Mina, a renowned Hollower hurtled into a desperate mission to rescue a cursed island. Whip foes, burrow through the ground, and explore a pixel-perfect world in Mina the Hollower, a brand new game from the developers who brought you Shovel Knight!
Modeled estimate, not a reported figure. How we estimate →
About

Descend into a frightful world of action-adventure in Mina the Hollower. Take control of Mina, a renowned Hollower hurtled into a desperate mission to rescue a cursed island. Burrow beneath hazards and monsters, whip foes into oblivion, and gear up with an arsenal of sidearms and trinkets.
Explore a vast world filled with pixel-perfect graphics, masterful gameplay, beastly bosses, and infectious music. Encounter a cast of bizarre characters, search out secrets in an array of exotic locales, and illuminate the omnipresent darkness in Mina the Hollower, a brand new game from the developers who brought you Shovel Knight!
Hauntingly authentic 8-bit visuals in the style of Game Boy Color, refined for the modern era.
Modern touches abound: detailed animation, widescreen visuals, and rock-solid controls!
Leap, dodge, and burrow through the ground to battle monsters or navigate the world.
Lash at foes with your trusty whip, Nightstar- or choose from an arsenal of weapons, each with a totally different move set.
Discover and utilize a reliquary's worth of unusual Sidearms to gain the advantage in combat.
Collect and equip Trinkets to acquire a variety of exotic effects. Level Mina up to suit your unique playstyle.
Electrifying soundtrack by chiptune virtuoso, Jake Kaufman.
Descend into the depths of madness with a bone-chilling, yet heartwarming tale inspired by Victorian Gothic horror.
Explore a huge, dark world brimming with secrets, challenging battles, and interconnected level design.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Korean, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Spanish - Latin America +1 more
Engagement
Hours played at review time, across 230 reviews with recorded playtime.
Reviews
Themes across 230 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Genuine banger that I can't reccomend enough. A game with incredible depth that lets you choose how deep you want to go without punishing you for it.
Exploração que recompensa sua criatividade e observação. Grande variedade de equipamentos e técnicas para o combate.
Meh, pretty mid. I'm not masochistic enough to enjoy the gameplay, but everything else was nice. Edit: alright the ending was pretty cool if you think about it, definitely worth tne money.
A top down adventure game with plenty of bite and nifty secrets to find. Satisfying combat that can be modified with different weapons and trinkets. Mina the Hollower is not afraid to leave the player to their own devices while still giving enough cues to push them in the right direction. Funny and funky characters. Video games don't get much better than this.
A lot of fun! Great music, addictive gameplay and overall awesome :)
My favourite so far for this year. Really nails the retro aesthetic it's going for while still managing to be incredibly intelligently designed, slick as hell and just full of life, character and secrets everywhere. Definitely can be pretty challenging at times but it's non-linear enough with so many different loadout options that you can always try a different approach or just come back later. I also really liked how it's designed to be 100%ed without needing to rely on any external information, the tools within the game are completely sufficient and are made available at a sensible time in the playthrough.
I've finished the game moments ago and this was genuinely one of the most fun gaming experiences (and %100s) I've had in a while, definitely my GOTY 2026. Gameplay, level design, artstyle were superb. I also liked the characters and OST, though they were a bit weaker than Shovel Knight's (to be fair, SK has peak OST so being weaker than that is no crime). I've played SK back when it came out in 2014 and I've also did tons of runs in it, including no death run and speedrun achievements, I feel like Mina is a worthy successor and was well worth the wait. I actually want to replay SK after this, and will most likely return to Mina in the future for a NG+ with weird modifiers enabled. I hope it was succesful enough so we can see Yacht Club cook more masterpieces, they have galvanized the "my favorite indie studio" title with this game.
One of the best games I have ever played.
I've played it for hundreds of hours and will continue to play it. It found me during an extremely rough period of my life and was my light at the end of the tunnel. This game has all the things I'm a sucker for: I've played Link's Awakening a billion times, I instabuy games that look like Gameboy games, I love Castlevania/metroidvanias, I love the cute mouse........ grah. I did not care for Shovel Knight, was expecting to go into this and have it be very middling, but was so so pleasantly greeted with so much care put into every screen. Every screen transition is its own challenge, its own puzzle, or is implicitly teaching you something new. Every area has a banger track and cute NPCs and enemies. It's constantly subverting expectations and showing tiny details when you think you've learned everything there is to learn. It has an absurd amount of modifiers and a randomizer built into NG+. It's $20 !!!? It's been a long time since I've been this brainwormed by a video game. I can't sing its praises enough. If you read a negative review about this game, it was from someone that hates playing video games. I'm convinced. They want to watch a movie. They get upset if a scene lingers on for too long and they have to sit with an uncomfortable emotion, they're only here to log it for their letterboxd. /hj Please give Mina a try.
If you can get over the initial hump of figuring out the controls, this is a great game that will suck you in and leave you wondering how it got to be so late.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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