
Wander through dreamscapes woven from memories of the millennium. Use your camera to freeze tender fragments of days gone by, collecting lost shards of childhood. In an atmosphere where Chinese Dreamcore and Liminal Space intertwine, savor a warmth that feels both familiar and strange.
Modeled estimate, not a reported figure. How we estimate →
About

「Millennium Dream」 is a solo-developed walking and photography simulator built around the core aesthetic of "Chinese Dreamcore." You will submerge yourself in meticulously crafted dreams of days gone by...
Take a nap in your bed on a lazy, sun-drenched afternoon; wander through the pedestrian street with its faint, damp scent—the one you used to walk with your mother after school; or return to an empty campus, the place where you once "battled" day and night.
There are no clichéd jump scares or task lists here—only those fragments of old times that were once mundane but are now nowhere to be found.
Immerse yourself in scenes of "Chinese Dreamcore" aesthetics, wandering alone through places both familiar and alien. In these structures and spaces stripped of crowds, experience a unique sensation: quiet, nostalgic, yet slightly unsettling.
Everything here is incredibly familiar, like returning to your childhood home. Yet, at the same time, it feels so foreign...
An afternoon buzzing with cicadas is instantly blanketed by heavy snow; a twilight of pouring rain turns into a misty morning in the blink of an eye. Every scene has a thousand faces. You can freely control the cycles of rain, snow, dawn, and dusk to find the moment that best resonates with your current state of mind.
Will you use the grainy filter of an old mobile phone to recapture the unique, raw textures of the millennium? Or use high-contrast black-and-white film to capture the purest interplay of light and shadow? The camera in your hand is the perfect bridge to document your connection with this dream.
Set the alarm on the puppy clock once more, or wind up that tin frog with the loose spring. As you rotate and inspect these items, the traces of time etched upon them may just open a door to the past.
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Engagement
Reviews
Themes across 156 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
学校有能上天台看远景的话真是太好了
仅个人留念。 成就按照指南顺序一周目可以收集全(不要拿家里卫生间的20元钱,拿了的话奶奶院子水井会少一个时钟,只能重开二周目收集)⬅️二周目人在此…… bgm很好听,由于bgm很治愈玩的时候完全没觉得恐怖,夜晚抬头看星空很漂亮! 引导和交互有点差,我一周目是按照指南顺序走+收集的,二周目的时候发现有的地图可以跳但是回不去了(澡堂和奶奶的院子)体验下来感觉就是个大型散步场地,差强人意吧,能互动的物件很少,纯图个氛围+散步。里面的建筑场景物品比我想象中的还要旧一点,南北方元素杂糅在一起有点像拼好年……以及一些直接出现的ip元素这在版权上是可以的吗?地下商场里的迪士尼公主海报、天线宝宝里的Noo-Noo 点好评单纯是喜欢主题风格,事实上我认为它的游戏性真的很糟糕。给的相机胶片/天气也仅仅是作为成就系统的一个点来收集,在游戏里如果不拍照看风景的话是没什么体现的。如果游戏主线要我拿相机到处拍拍照做个相册集最后call back一下可能我会觉得有意思一点。
还行,后悔原价买了,没多好玩,就卖卖情怀
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Languages: Simplified Chinese*, English, Traditional Chinese*, Spanish - Spain, Russian, Portuguese - Brazil, Spanish - Latin America, Japanese*languages with full audio support
Hours played at review time, across 156 reviews with recorded playtime.
场景不太还原,有点90和00年混合的感觉,但物品(猪储蓄罐、衣柜、广东省凳、手电筒等)和一些细节(小区装修的声音、广告、幼儿园楼梯地砖、中学柱子上的蓝色瓷砖等)很还原,简直一模一样。现下的场景不够丰富,只有家、学校、地下步行街、澡堂、车站,如果可以,增加比如游乐场、公园、电影院、医院、菜市场、办公室之类的场景就好了,最好还要把它们综合放在一个地图里。 不过深夜玩后室还是有一点点恐怖,我个人的方法是后台播放一些80-00年的火爆大街的经典歌单,没想到更代入更沉浸了(T_T)
明明没活多少年,回想起来却已经像是上辈子的事情了
我想问一下 钱不够咋办啊?妈妈给的钱买了脑白金,小辉家的钱买了小卖铺的闹钟,步行街的胶片也要我20,但我已经没钱了 去看外公,外公说给我钱我没找到钱在哪啊 就差20块钱就全成就了 真愁啊
物是人非事事休,欲语泪先流
你可以回到过去,但哪里已经没有人了
作为94年生人,完美的复刻了以前的童年记忆,一瞬间感觉被拉回到了以前,真的很沉浸,那些画面让我久久难以释怀,这么美好纯真的童年时代一去不复返。
共同记忆,梦核,很能令人回味的游戏,我似乎真的回到了从前
Players by region
Where this game's players are, estimated from review languages.
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