
Might & Magic® Heroes® VII makes a triumphant return bringing you the essence of turn based strategy gaming. Set in a fantasy universe with RPG progression with a strong story narrative, you will embark on a journey that you will never forget!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 818 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Honestly don't get the mixed reviews for this one, but then i've never met any of the bugs or problems others claim to have either. It's quite addictive, as with pretty much any heroes of might and magic game. Easily worth the money if you like the gameplay because these campaigns and content give you many hours of enjoyment. Played through two campaigns so far at the point of review, and I really have nothing bad to say about them; I had good fun.
Decent, Heroes 3 and 5 were better. The artwork is inconsistent, the AI is a bit stupid, overall the city designs and UI are pretty decent upgrades from older games but the story and gameplay are mid.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Czech, Hungarian, Korean, Polish*, Russian*, Portuguese - Brazil, Traditional Chinese +1 more
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've always loved the HOMM Franchise, however, they fell so short with this one by breaking the multiplayer. Obviously it defeats the purpose of most of us buying the game. So if you are buying this to play with someone, DON'T. It runs fine in single player.
что за бред где русская озвучка? в описании указана русская версия а в настройках только английский. что делать?
I have played HMM since I was a kid. HMM3 was my favorite.
6.5/10 (I only recommend this game if you don't care about multiplayer (which is broken) and only with HoMM 7.5 mod which is like a Unofficial Patch for this game. Without it, HoMM 7 is a fun, but buggy, unfinished mess stuck somewhere in beta stage). After controversial HoMM6, HoMM series returns to its roots with HoMM7. New devs (Limbic) tried to replicate HoMM3 and HoMM5 formula and mostly succeeded...but due to Ubisoft (publisher and IP owner) greed, they were not allowed to finish and polish their creation properly. Game was released too early and they never fully fixed it. Fortunately, modders from HoMM 7.5 team managed to improve this game significantly, but it still has some flaws. Additional info 1: this game was NOT made by HoMM 1-4 devs, but by Limbic Entertainment (under direction of HoMM IP owners Ubisoft). Additional info 2: besides fixing lot's of bugs and improving balance and AI a bit, HoMM 7.5 mod also adds optional (you may choose to not install them) brand new factions (like HoMM3 HoTA did). These are (as of 2024), Inferno, Tower, Sanctuary, Temple and Xel. Pros: + Return to HoMM3 and HoMM5 formula. + Good variety of factions and units. Factions: Haven, Stronghold, Academy, Necropolis, Sylvan, Dungeon, Fortress (DLC), Inferno (7.5 mod), Tower (7.5 mod), Sanctuary (7.5 mod), Temple (7.5 mod), Xel (7.5 mod), + Random map generator + 2 HoMM4 campaigns (Lost Tales of Axeoth) that we never got back in 2002 due to HoMM4 development issues. Basically, they were already written back then, but never implemented into the game. In my opinion, these are better than base game HoMM7 campaigns. + Skill wheel system. Nice idea and works well. Besides skills for all factions (like Exploration), each faction has unique faction skill (for example Stronghold/Barbarians have Bloodrage). + New flanking mechanic. It adds some tactical depth to combat. I would like to see this mechanic in future HoMM games. + Caravan system from older HoMMs comes back, works well and helps with micromanagement. + Decent equipment/artifact system. You always want to find/buy all set items which will give you some nice unique bonuses. Some items will persist for the entire campaign that you are currently playing. + Decent graphics and realistic art style. It doesn't look like a mobile game (looking at you HoMM Olden Era). + They fixed OP healing system from HoMM6. + Compared to HoMM6, they reduced amount of cheats that AI receives. AI cheats were crazy in HoMM6. Mixed: - Mediocre singleplayer main story campaigns. Writing and dialogue varies from mediocre to very poor. Map design is mostly OK, but there are also some frustrating and badly designed maps. But most are fine. - Mediocre soundtrack. Especially compared to HoMM 1-5. Few good Romero tracks, but lot's of filler ambience. Get's repetetive quite quickly. - Mediocre DLC. Faction itself (Dwarves/Fortress) is OK, but campaign is quite boring, cliche and...even more buggy than base game campaigns. Even with 7.5. Cons: - Bugs. Base game was so buggy, that even with HoMM 7.5 mod there are still some bugs left. - Broken multiplayer. Endless desync issues. Sadly, these issues seems to be unfixable by modding. And Ubisoft is too lazy to fix them. - Very poor optimization. Memory leaks. It seems that Limbic didn't know how to handle Unreal Engine 3. Sadly modders can't do anything about it. - Poor AI. It's slightly improved with 7.5 and better than HoMM6 AI, but it's still worse than HoMM 1-5 AI. However, it's stupidity is mostly tolerable in singleplayer campaigns thanks to the scripted nature of these campaigns. - Poor balance of the game (even with 7.5). Magic is a lot better than Might. There are some OP spells (Summon Elemental, Implosion, Tsunami, Wall of Flames). Warcries are completely useless. - Too many reused assets from HoMM 6 like textures, some unit models or even parts of soundtrack. Lazy. - Even on Steam, this game still requires Ubisoft Connect to launch and work in the background. So as I said, I recommend this game, but with 7.5 mod and only if you don't care about multiplayer. It will offer you a decent singleplayer HoMM experience, but most older HoMMs are just better. And if you want good multiplayer, try HoMM3 with HoTA mod. They have their own, fully working servers and active community. 12/2024
Wiele osób ją krytykuje ale ja stwierdziłem że dam jej szanse i pozytywnie się zaskoczyłem. Gra fakt na premierę miała sporo bugów i bolączek ale z biegiem lat została naprawiona i dzisiaj jest naprawdę dobrym tytułem, Uważam iż VII jest na równi z 5 oraz jest godnym następcą 3. To naprawdę dobra część jest połączeniem dobrych cech V oraz VI. Polecam !!!!!!!!
Worst Heroes ever made...
[h1]ПЯТЫЕ ГЕРОИ С АЛИ ЭКСПРЕССА[/h1] [hr][/hr] Пытался пройти кампанию, но миссий очень много, все они очень долгие (некоторые по 20 часов могут длится), сюжет и персонажи скучные и мерзкие, а сам геймплей очень непостоянен, где в кампании за рыцаря тебе дают одного персонажа на все 4 миссии, а в компании некромантов - пять миссий с четырьмя разными персонажами. Также игра обильно одарена багами, которые уже никто понятное дело исправлять не собирается, двумерными городами, средненькой графикой, и унылым саундтреком, который только усиливает чувство дешевизны продукта. Но тем не менее, это играбельный продукт, даже есть прикольные фишки типо колеса навыков, губернаторов, и системой заклинаний. [hr][/hr] Короче 5/10, играйте если вы чисто фан линейки героев, и хочете попробовать чето новое в этой вселенной кроме 3/5 частей. И да, берите комплит эдишн, вам бесплатно навесят тройку, и длс к седьмым).
нет руской озвучки нет русского указыно есть
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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