
A small, cyberpunk diorama-building game where you create cozy rain-soaked backstreets, glowing apartment blocks, or quiet neighbourhood corners. Decorate your designs with props and place citizens, crafting stories that bring your city to life. At your own pace. No goals. Just vibes.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 13 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Midnight Moments is a small cyberpunk diorama-building game where you create cozy rain-soaked backstreets, a single building, or an entire neighborhood corner.
Stack buildings, thread alleyways between them, dress rooftops with antennae and garden plots, hang neon signs from facades still soaked from rain.
Zoom in and start filling the world. Arrange props and citizens until it looks exactly the way you imagined it. Watch rain streak down neon-lit facades as light pools beneath street lamps.
Create your world, step back, and just stare at it for a while, relaxing into the vibes of your district. No objectives, no timers, no pressure. The kind of game you come back to when you need to unwind.
Genres
Engagement
Reviews
Themes across 117 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
beautiful little street builder. not much to it in terms of the number of assets within the game but I've always felt more creative when there are more restrictions.
I love this game. I have had dreams about how to maximize the use of each object, mostly lighting, and I cannot wait to play again. If you enjoy cyberpunk anything, you will enjoy this game. If you want to relax and just create, you will enjoy this game. If you like taking the time to build anything, you will enjoy this game. I think everyone will enjoy this game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 117 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As for now game looks a little bareboned, but devs are active here or on discord and it looks like they will expand the project, worth buying, worth trying, worth observing.
16 hours in, and it's pretty fun for a chill builder game. I really like the cyberpunk aesthetic. Obviously, for costing only a few dollars, it doesn't have all of the features you'd probably want in a game like this; things like fading out foreground assests as you zoom in, or being able to disable placement snapping and placing assests anywhere. Speaking of assests, I hope more gets added over time. I think my only complaint is its poor optimization. I have some creative ideas, but it's being hindered by the horrendous framerate drop the more complex the build becomes. Sure, I know I can follow the suggestions of reducing the graphics settings, shadows, rain, etc. But on an RTX5090, I don't feel like I should have to. Anyway, I hope the dev continues to improve on this.
Very cute and well made, but trying to snap things into the position I want can be really really annoying and frustrating. A lot of the time when I want to place stairs at a specific edge of a cube, it won't let me.
this game is quite a bit of fun, once you get going and building its really intuitive. on that note, a couple of things could use some improvement. main gripe is that there is no "undo" button/ feature. so you have to delete individual things instead of just quickly hitting an undo button to get rid of them if you don't like how they look. another thing was the lighting, it looks really good, but i feel that there could be a couple more colors added to the list. also having the ability to dim lights on street lights and signs would be nice to have overall i enjoy this game a lot, and hope to see improvements from the dev in the future
me likey
the game is a nice cozy vibe but i really hope they update the game overtime
i actually got giddy seeing how good the lighting is. Played a solid 4 hours just after buying it, bang for your buck and i have faith this game is gonna grow alot more.
Really cute game with the cyberpunk aesthetic I always love. It could benefit from a starter tutorial though since I was struggling to find the Rotate button among other things, until I realized controls were just listed in the settings menu the whole time. Tooltips when hovering over the different build buttons, more item options and a slightly bigger map area would be helpful as well. Otherwise, pretty decent builder game to chill to.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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