
A small, cyberpunk diorama-building game where you create cozy rain-soaked backstreets, glowing apartment blocks, or quiet neighbourhood corners. Decorate your designs with props and place citizens, crafting stories that bring your city to life. At your own pace. No goals. Just vibes.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 13 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Midnight Moments is a small cyberpunk diorama-building game where you create cozy rain-soaked backstreets, a single building, or an entire neighborhood corner.
Stack buildings, thread alleyways between them, dress rooftops with antennae and garden plots, hang neon signs from facades still soaked from rain.
Zoom in and start filling the world. Arrange props and citizens until it looks exactly the way you imagined it. Watch rain streak down neon-lit facades as light pools beneath street lamps.
Create your world, step back, and just stare at it for a while, relaxing into the vibes of your district. No objectives, no timers, no pressure. The kind of game you come back to when you need to unwind.
Genres
Engagement
Reviews
Themes across 117 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
About 3 years ago my beloved husband claimed that he was visited by an angel of divination during the night at 12am that commanded him to create this game, as the moment occured at midnight. However, this visitation seemed to have extreme adverse effects on his psychological state as he started claiming that he must also kill me and my two children. I live in fear of waking up to him standing over me with a knife in the night as it has happened many times before, however he has not yet taken action against me. 10/10 would recommend.
Very cute and well made, but trying to snap things into the position I want can be really really annoying and frustrating. A lot of the time when I want to place stairs at a specific edge of a cube, it won't let me.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 117 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is great, all I really want is more ♥♥♥♥ to build with and more lighting colors.
The game really captivated me and I hope it keeps growing. I imagine the devs have plenty of ideas about adding new objects and creation modes, but my review is just to flag a few points of attention: • The lighting buttons on the right side aren't working properly • Walls and objects always appear wet even when it's not raining • It's not possible to chose objects like walls or floors and drag them to create an area — everything is placed block by block • Doors are always aligned with the game's invisible floor (grid) — if you build a sidewalk for example, the door ends up sunken into the ground, losing some of the object's features • The game's UI needs improvement — the replace button on the save screen is unnecessary; it would be more intuitive to simply click on the card to overwrite the save My biggest fear is that the game receives few updates and gets forgotten quickly because of its low price point. I would feel really sad about that, as I'm a Tiny Glade player and I absolutely fell in love with the concept. Congratulations on the project — it's looking beautiful.
i am the leading developer for this game and 3 years ago before we started this project I was visited by an angel at night who told me to create a game called "midnight moments" of course i oibliged as it was a stroke of genius. additionally the angel also told me to murder my family but we aren't going to get into that.
As for now game looks a little bareboned, but devs are active here or on discord and it looks like they will expand the project, worth buying, worth trying, worth observing.
Wonderful game full of blade runner and cyberpunk vibes. Not seen a sandbox city builder, where you can add in NPC like this one. Its a great idea, and breaths some life into your creations. The experience is very cozy thanks to the rain and dark atmosphere. Lighting have a cool reflection effect which really spices up photos. The map size is a bit small, but this encourages building more vertically which fits well with the future look. Camera controls are a bit stiff, and some items like doors don't snap onto things where you think they should. though, for such a low price, I really can't complain much. Over all very solid game with lots of opportunity to grow; which I really hope it does! Hoping we get robot NPCs and more cars.
beautiful little street builder. not much to it in terms of the number of assets within the game but I've always felt more creative when there are more restrictions.
Just right off the bat you can tell this game needs some love, but it is fun to sit down with..I would recommend maybe enabling the workshop for the community..atleast..especially if the devs wont update or add anything to spruce up the game itself..but other than that it is cozy
Overall a fun and intuitive creative experience but really wish there were more props and variety of building blocks. There's only a handful of things to build with. If this game is on a steep sale, its worth it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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