
A small, cyberpunk diorama-building game where you create cozy rain-soaked backstreets, glowing apartment blocks, or quiet neighbourhood corners. Decorate your designs with props and place citizens, crafting stories that bring your city to life. At your own pace. No goals. Just vibes.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 13 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Midnight Moments is a small cyberpunk diorama-building game where you create cozy rain-soaked backstreets, a single building, or an entire neighborhood corner.
Stack buildings, thread alleyways between them, dress rooftops with antennae and garden plots, hang neon signs from facades still soaked from rain.
Zoom in and start filling the world. Arrange props and citizens until it looks exactly the way you imagined it. Watch rain streak down neon-lit facades as light pools beneath street lamps.
Create your world, step back, and just stare at it for a while, relaxing into the vibes of your district. No objectives, no timers, no pressure. The kind of game you come back to when you need to unwind.
Genres
Engagement
Reviews
Themes across 117 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazing. Well worth the two bucks i payed for it since it was on discount. so far i love it. but i do have some personal gripes. 1. Not enough objects. 2. People don't walk around and have lives. 3. It says that you can build a cyberpunk city but you are limited to a small space. 4. More color options for lights and the sun. 5. Even when i turn off rain walls and such still have that wet effect. other than that this game is amazing and worth the money even off discount.
it is now my go to cozy game please play this its peak (can i have a button to shift entire buildings due to misplacement so i dont have to rebuild my buildings please :3 )
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 117 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
放松的搭建小游戏,不需要很规整的策划胡乱放置也能有不错的视觉效果。没有中文不影响游玩,简单的英文能看动就行。 部件还是少了些,赛博朋克怎么能只有三四行会发光的组件! 希望后续能更新更多的组件,更多的人物造型,更多的喷绘
what i liked: - very atmospheric - the sound effects are crisp - the visuals as well are very true to cyberpunk - can run the game well even on a bad pc what i'd recommend: - some descriptions for the controls; exploring what everything does without prior knowledge might be a bit of a hassle - a clearer, more organized ui overall: - a game well worth its price! - u want cyberpunk, u get cyberpunk, no questions asked - navigation might need some getting used to, but not a big problem - u play exactly what u see on the store page
довольно ламповая и спокойная игра, но контента слегка недостаточно, надеюсь в обновлениях добавят больше обьектов, но игра соответствует своей цене. 8/10
[h1][b]成为赛博朋克《雨夜微观》造景师,暴雨坠落时,创造瞬息全宇宙[/b][/h1] [hr][/hr] 无需追求通关目标或者成长循环的多巴胺游戏,[b]《雨夜微观》[/b]中玩家只需在[b]绵密或稀疏不一的雨丝ASMR[/b]中完成自己所想的微观赛博城市之景,从浇筑凝实的地基幕墙,到放置惬然的摆件居民,玩家只需调适动态的雨天光影与微缩质感,造出小红车里那般精美的[b]艺术壁纸[/b]。 艺术灵感来自于1950年代的[b]代谢运动[/b],其理念是建筑物由一些可拆换的模块组成,透过逐渐拆换模块在多年后也许整栋建筑都由新模块组成,而达成一种动态更新。[b]赛博朋克的建筑艺术[/b]在不同模组的排列组合间得以实现,无数科幻小说中的坚城的秩序,或者银翼杀手中暗藏的那种霓虹混沌感,都可以在玩家一砖一瓦的垒砌中造就——[b]一种平行宇宙对未来的无限畅想[/b]。 游戏从基本模组构筑起,就没有打算让玩家严丝合缝地像传统沙盒那样讲究物理[b]碰撞体积[/b],而是允许玩家通过[b]叠合、部分重合[/b]完成自己的模块组合,然后将之通过[b]复制[/b]模块进行批量构筑。 比如说,路砖配上玻璃,会有镜面反射的[b]崭新感[/b]。 又比如说,将规则的矩形不规则地摆放,形成一种[b]不规则的秩序感[/b],基于基础的模块,玩家可以自组出无限的自定义模块组。 将简单的块垒贴放,加入暖色的灯光,以及人烟车流,原本风光阗咽的后现代废土顿生生活气息,而这种气息,在玩家手中并不是“有或者无”的非此即彼,而是通过对于[b]公寓窗户里透出的暖黄光晕与窗外冷蓝霓虹的对撞[/b]中可以调适其程度,换言之,微景中的一切氛围,都在玩家的布置中自然而然的和谐起来。 在Lofi感的夜雨缱绻中,本作完全是一部反游戏的艺术作品,在基本完工一个片区的时候,玩家便可以下一步[b]深化设计[/b]。即光影灯饰,[b]软质的雨滴与硬质的箱庭在不同灯带的围绕下变得如幻[/b],玩家或许无法获得多巴胺激发后的成就感,但时刻在光线调校间感受到一种存在感,即心安。 当属于人文的建筑部分建成后,这爿沙盒只差最后一步:对自然条件的改变,[b]雨势的调减、光影的轮转[/b],在永不天明的雨中,我想起了朋友对我说的一种理想生活:夏天傍晚的雨来的很急,因此天幕一下完全暗沉,而[b]瀑雨落下,我们可以在落地窗的里侧[/b],在可乐西瓜相伴中,对着电脑屏幕享受惬意的游戏时光。 现在多数的娱乐讲究精准投放和快速、碎片化,常常被异化为某种待完成的绩效,我们追求一个个即时的反馈,而即时的目标永无止境,玩家希望比快还快,比即时还要即时。本作则相反,接纳你的倦怠,并将你的每一处努力,即便杂乱摆放,都会在这片雨夜中[b]自适应为和谐的一份子[/b]。摆放多为直接相接,期待加入拖放以及更多角度的变移,游戏的掌控感会更加自如。 作为一款鼓励创造的游戏,通常持续游玩的新内容,也就是所谓的能[b]多玩五毛钱[/b]的部分,来自于玩家的共创,若未来开放创意工坊,或许会有更多无边的创想,一同新设“目标与意义之外的美本身”的建筑模块们。 [quote]欢迎关注 [url=https://store.steampowered.com/curator/45531068/]黑白测评[/url] [hr]黑夜显真 白昼辨伪
Cute lil' builder with some really adorable audio design. Pop on an audio book and zone out for a little while. Took me a while to find the controls (they're hidden in the pause menu) but all up I really enjoyed me time with this little toy box!
I love this game. I have had dreams about how to maximize the use of each object, mostly lighting, and I cannot wait to play again. If you enjoy cyberpunk anything, you will enjoy this game. If you want to relax and just create, you will enjoy this game. If you like taking the time to build anything, you will enjoy this game. I think everyone will enjoy this game.
i am the leading developer for this game and 3 years ago before we started this project I was visited by an angel at night who told me to create a game called "midnight moments" of course i oibliged as it was a stroke of genius. additionally the angel also told me to murder my family but we aren't going to get into that.
Overall a fun and intuitive creative experience but really wish there were more props and variety of building blocks. There's only a handful of things to build with. If this game is on a steep sale, its worth it.
Selling now
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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