
Explore the world with our largest fleet of aircraft and take simulation to new heights while pursuing your aviation career within Microsoft Flight Simulator 2024.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16.86/day in the week to Aug 19 → 25.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About










Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 21.6Kreviews | 60% | #82 | $67.3M |
| Free | 15.7Kratings | 44% | — | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1965 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
优化用肛门做的吗,我不知道究竟什么样的电脑才能流畅运行你们的游戏
MSFS2024 career mode is still an absolute disaster. You can spend three hours on a flight, land it clean, taxi all the way to your parking spot - and then have the whole thing thrown away because the HP on one tyre drops to 0% under normal braking. "You broke an essential part of the aircraft. Mission failed." Restart the mission or return to the menu. Nice. Three hours, gone. And that kind of thing has been happening since launch. We're now five sim updates deep — SU5.1 landed at the end of June, SU6 is already in beta - nearly two years after release. Career mode is still such a dumpster fire that calling it "unfinished" would be generous.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best FR #38, worst MX #93 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch*, Finnish*, Japanese*, Korean*, Norwegian*, Polish*, Portuguese - Brazil* +6 more
| $69.99 | 11Kratings | 71% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Online only is a huge setback, almost a complete dealbreaker. Menu system really is a giant drawback, anyone wanting to use this for instrument practise will find themselves having to find a workaround to setup flights and conduct approaches. If these guys didnt have the PMDG aircraft , this would be a cool game to waste a few hours on and then move on, Theyve really turned thier back on real world pilots and flight sim enthusiasts.
Started out with me buying a controller, which worked perfect, but when i had to load the game for the first time, it wouldnt let me login with a MS account. Got the: cant lookup your account. I went to several post, and youtube vids to fix it, which I did after about an hour. Primary interest for me was careermode, which was super buggy. After landing I got black screen, radiotower audio started looping, graphical glitches, polit sat on landinggear, or plane was sitting half inside a truck or a hangar. This game is not worth the €60
honestly just stick to x-plane 12. msfs2024 is way too much work. i didnt drop a good 100aud on flying, instead i dropped it on a grand tour of the settings page. I spent a good while just trying to set up the controls and fix the settings. tried dlss and instead of getting frame generation the peformance decided to go backwards??. although the graphics and scenery looks nice but controlling the plane is a sh!t show even the keybinding took a good chunk of my life away and the absolute worst part is the camera system moving your joystick hat switch literally throws you across the cockpit for no reason. x-plane's camera is so much easier doesnt take a newborn to click on a single button to move across unlike msfs. I only bought this to fly around and possibly doing actual flights and I can't even do that without struggling so supposedly msfs needs a massive rework. not worth the headache
Way too many glitches that have been around for years at this point but the devs refuse to fix, even with there being a million DLCs. This game only survives because there are no other worthwhile flight simulators.
As a simulation of flight, it's decent enough and mostly similar to MSFS 2020. Minor differences in handling, at least with the default aircraft. A bit better feeling on the ground. The main problem is that literally everything else surrounding the actual simulation is utterly ♥♥♥♥♥♥♥ broken. The UI and UX in particular is atrocious. It's stuttery, takes forever to transition between menus, sometimes menu functions and buttons just don't work or do something entirely different from what you were expecting. There are multiple dead ends in menu navigation where the game offers the ability to open a certain screen only to tell you that you actually can't access this from here and you have to go back to the main menu or something to open it. There are certain functions that you would expect to be standard that just aren't there, like for instance cancelling a download in progress. Bit of a problem when this vibe-coded pile of garbage started a 350+ GB download when you were just trying to download a single aircraft. Certain settings just refused to save no matter what I tried, requiring me to set them again every time I started the game. Maybe I'm just doing something wrong. That's fine, I'd be okay with that. If that is the case, ANY amount of feedback should be the bare minimum to let me know why my settings aren't saving, why my inputs are doing absolutely nothing or entirely the wrong thing. MSFS 2020 was already an absolute mess with this, I don't know how they could possibly have made it even worse. I only covered my frustrations with the UX but that's only the tip of the iceberg with how busted this thing is. Unless you're REALLY invested in walking around outside your aircraft or doing the career mode activities, you'd be better off with 2020.
it just crashes too much man
so many issues with either the planes or login in to Xbox. If i had the chance i would take my money back.
lots of bugs for how long the game has been out and is obvious they went out of their way to make a flight sim to be as woke as they could make it. if they spent that time fixing it and not jamming feminisim and BLM down our throats the game would be good. Wish i never brought it and will not be buying another one
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $146 | 1 | 0% | $3.95 | |
| $18.1M | 20.3K | 93% | $29.99 | |
| $4.9M | 8.3K | 89% | $19.99 | |
| $3.7M | 4.6K | 79% | $24.99 | |
| $153.5K | 132 | 61% | $29.99 | |
| $12.4K | 20 | 70% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $67.9M | 93.7K | 82% | $39.99 | |
| $68.1M | 172.1K | 98% | $19.99 | |
| $68.2M | 75.7K | 91% | $39.99 | |
| $68.6M | 173.2K | 96% | $19.99 | |
| $68.9M | 178.4K | 97% | $29.99 | |
| $69.1M | 72.2K | 86% | $39.99 |