
Build automated chip factories in a post-collapse 2047. Process silicon wafers, research advanced tech, and scale from basic processors to legendary quantum chips. Optimize your production lines, outmaneuver mega-corps, and dominate the semiconductor market.
Modeled estimate, not a reported figure. How we estimate →
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About
Build. Automate. Dominate the Chip Market.
The year is 2047. A decade after the Great Chip Drought collapsed the semiconductor industry, mega-corporations lie in ruins. From the ashes, a new breed of manufacturer has emerged:
the μFabbers — small, agile micro-fabricatorswielding cutting-edge nano-manufacturing technology.
You are one of them.
Build your chip fabrication empire from the ground up. Design intricate production lines, unlock advanced technologies, and scale from simple processors to legendary quantum chips worth fortunes. But beware — Helena Voss and her Voss Dynamics mega-corp are watching, waiting to crush any μFab that threatens their monopoly.

Features
Deep Factory Automation
Design sprawling production lines across 3 factory floors — plus secret dimensions
Route materials with conveyor belts, splitters, sorters, lifts, and throwing belts
Manage defect rates, optimize throughput, and exploit the black market
Watch your factory come alive with satisfying visual feedback

Complex Chip Manufacturing
Process silicon wafers through multiple stages: etching, chemical treatment, ion implantation, and EUV lithography
Create 13 chip tiers — from basic X1000 processors to legendary DC4000 Dual Cores.
Master L4 production paths: dice wafers into mini chips for quantity, or fuse cores for maximum value
Manage the delicate balance between speed and quality — too many defects and your wafers shatter
Alternate Dimensions
Unlock the Pocket Dimension: 50% faster processing at double the power cost — but beware the void decay
Discover the Temporal Rift: slower time means fewer defects, with rotating platforms offering 95% defect reduction
Route items through dimensional portals for advanced production strategies
Strategic Progression
Research 50+ technologies across 7 branches: Logistics, Automation, Control, Manufacturing, Power, Quality, and Black markets
Unlock powerful machines like the floor-spanning Lithography Machine, Laser Reflector arrays, and the Dual Core Combiner
Navigate dynamic market prices with saturation mechanics — flood the market and watch prices crash
Choose exclusive research paths: Wafer Dicing OR Dual Core Combining — specialize your factor

Prestige System
Reset your factory to unlock permanent upgrades that persist forever
Earn prestige points based on your lifetime chip sales
Unlock dimension access, bulk discounts, defect reduction, and factory blueprints
Each run gets stronger — how far can you push your empire?
Automation Mastery
Deploy Controllers, Counters, and Terminals to create smart factory logic
Write custom automation scripts with the Terminal machine's built-in programming language
Set up threshold triggers, logic gates, and event-driven automation
Build self-sustaining production lines that run while you plan your next expansion

NAND Challenges & Mini-Games
Machines jam! Pay a hefty fee or solve logic puzzles to get back online
Master NAND gate challenges that scale in difficulty
Push your luck with overclocking — faster machines that risk more jams
Discover secret codes for bonus rewards and easter eggs
Play Snake on Dr. Chen's virtual PC when you need a break

Polished Presentation
Watch items transform visually as they're processed — more layers mean more intricate patterns
High-tier chips shimmer with holographic effects and rainbow sparkles
Customize your factory with unlockable machine skins
Three graphics quality settings with advanced fluid dynamics on high
Atmospheric factory ambiance with dust motes and machine sparks

Characters & Story
Meet Dr. Maya Chen, your brilliant (and coffee-fueled) research scientist
Trade with Rico "Junkyard" Martinez for bulk material discounts
Face off against Helena Voss, the ruthless CEO determined to rebuild her monopoly
Uncover the story through milestone events and rival confrontations
Three Difficulty Modes
Easy: Learn the ropes with reduced defects and cheaper rent
Medium: The intended challenge
Hard: Punishing margins for factory optimization veterans

The Factory Awaits — Again and Again and Again
Start with a single etcher and a dream. End with a multi-dimensional automated megafactory churning out dual-core
quantum processors. Every belt placed, every research unlocked, every chip sold brings you one step closer to
dominance.
Prestige your factory. Unlock new dimensions. Master the market.
The semiconductor revolution won't wait. Will you rise to meet it?

MicroFab is fully playable in English, Spanish (Español), Portuguese (Português), French (Français), German (Deutsch), and Hindi (हिन्दी) — including complete UI, tutorials, and all in-game text. I want every player to experience the game in their language. I will add more translations on request!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Spanish - Latin America, Traditional Chinese, Hindi, Portuguese - Portugal, Japanese, Simplified Chinese
Reviews
I really wanted to enjoy this game, but you can quite clearly tell that its just AI coded. The gameplay could be fun, except for the baffling UI choices. There's a scaling option that mostly works, except for changing scaling makes minigames unplayable, text gets cut off, highlighted boxes don't match up, and more. And if you have a 1440p monitor like me, you are going to need scaling because the UI is incredibly small on default scaling. Speaking of minigames, most of them just seem to be straight up broken for me. Either the controls don't work, or the power gen puzzle especially will give me puzzles that have literally no possible solution so you are forced to pay the crazy expensive "fix immediately" price. The controls are also... interesting to say the least. For example, F1 is a help menu, logical. F2 is the settings menu, and F3 is the "main menu" which is just "cancel" "save and exit" and "exit". Every time I try to quit the game, I would have to go into the settings and look at the controls menu to see how since alt+f4 does not work. While I appreciate disclosing that claude was used to code the game, its pretty obvious regardless since the game is just built on electron which I assume gives these kinds of issues. Its a game I wish that I could like, because the core concept does seem really fun and I did enjoy parts of my time. I just spent more time frustrated at the weird controls, bad UI, and random glitches that made it a not recommended for me. Maybe with a little more time in the oven it would be better.
It's really a puzzle game, how to make these machines work together to make raw product into a finished product. I am not done with the game but it sucks you in and is a great little game especially for the price. I did have a few issues with not being able to remove and move stuff but I found if you move the item then you can usually remove it later if not right away. Also I reloaded once when it would not let me place something where I removed something else, like it thought it was still there. But once I got past those two minor issues it was pretty much flawless. I hope they keep updating it.
オプション設定が細やかで特にストレスを感じる部分はなく非常に良くできている 家賃もモード選択で無しにできるので、資金繰りに追われたくない層にもおすすめできる 日本語対応もされている
まだプレイ時間は50時間ほどで、転生10週目くらい、ウェハは30層か40層くらいまでのプレイです。 間違いなく[h2][b][u]ガチ系工場自動化[/u][/b][/h2]の非常に面白いゲームです。 本当の序盤程度までですが、とにかく凄い自由度の高さだと感じています。 最初はとにかく分からない事だらけ。 解説もチュートリアルもほとんど無し、どこを選択すれば良いかもわからない。 これって新しいプログラム言語を手探りで色々試す時と似ています。 [b][h2]<分かりにくいところ>[/h2][/b] ・エッチャーの直列よりもループ型を求められるゲーム性。 →ループって何よ?って話ですが、もちろん一切の説明は無し。 ・自動購入って何だろうかね。 →マーケットボタンが超小さいし、設定も一切の説明は無し。 ・[u]時間巻き戻し(転生)[/u]ってなんぞ? →オフィスの中の超小さいヒトをクリック・・・分からないってば。 [b][h2]<バグ?仕様?>[/h2][/b] ・コントローラーの設定が工場設計図(ブループリント)で記憶されない。 →毎回設定し直しが面倒くさい。 ・コントローラーの挙動が謎。 →コントローラー1つでのtoggleは出来ない物が多数。 →コントローラー2つで1台のマシン監査は出来るマシンと出来ないマシンあり。 [b][h2]<ヒント(ネタバレ注意)>[/h2][/b] [spoiler]・ループラインを走らせる方法や、スパイン(背骨)型のループなど、色々なループを状況に応じて使い分けましょう! ・エッチャーの出力口にスプリッターを置いて、出力された物の状態を確認してすぐ戻す事でもループ可能です。 →例)スプリッター+リサイクラーをOUTPUT口に置いて、スプリッターの方向を<戻す><リサイクル><出荷>の3方向。 25層で2エラーの設定をして方向を合わせておけば、25層になるまでそのエッチャーで回し続けます。途中で破損(エラー)が2個になったら回収。 ・フルイドパイプやリフトなど階数を飛ばす物は、移動先にそのままマシンを置いて食わせる事が可能。 →例)1階の壁沿いに排水処理を並べておいて、2階の壁沿いから1階のマシンにそのまま排水を流す・・・など。 ・エッチャー直列型はなるべく早い序盤で諦めた方が良いかも。 →エッチャー1台で2層エッチングのチャンスなどが出て来ると、直列が非常に厳しくなります。[/spoiler] ぶっちゃけた話、工場系や自動系のゲームとしては[h3][b]過去最高難易度[/b][/h3]に近いほどの面白さ。 狭いマップでの配置、自分なりのループ、コントローラー制御・・・これでもか!ってほどの論理的思考を求められるゲームです。 正直な話をすると、あまりにガチ系の自動化・工場系のゲームなので人を選ぶかもしれません。 それでもこの価格であれば間違いなく買って損はないでしょう。 試行錯誤が好きな人なら時間が溶ける事間違いなし!! [u]AND/OR/NOT/XOR[/u]といった王道の回路構築もあれば、[u]NAND[/u]のみで組む回路構築もパズル感覚で遊べます。 まだまだ序盤ですが、コードを直接記載しての制御もあるとの事で楽しみです。 これからにも期待ですね。
Fantastic little automation puzzle game with more depth than I expected, highly responsive developer, and priced far lower than it should be.
Really fun game! Only scratched the surface so far but can't wait to discover more :)
Fair to say I'm thoroughly hooked on this one. It's got all the goods - plenty to research, prestige into, and above all - spending hours upon hours just optimizing your factory. That has been one of the most satisfying parts of this game. I'm roughly halfway through the current available progression, and have only scratched the surface at some of the later features like the chip designer. For anyone who has a love of gate logic, this section in particular will scratch quite an itch - the designs get quite complicated, including half adders and full adders, ALUs, multiplexers, and more. The developer is quite receptive to feedback, and very active on their discord, which I feel is important for any early access game. I'm really looking forward to where this game is going, but enjoying it so much right now.
Did one prestige and am liking what is here so far. But will wait for full release before playing more.
バグがあり進行不可能になる パッケージャーの移動、または、削除を行うとパッケージャーが配置されていた場所(8マス分が使用不可)への装置配置が不可能になる。 ゲーム自体は面白いが、バグで進行不可能になるため、修正されない限りはおすすめはできない
This game has been pretty enjoyable. I don't often play factory sims but this one caught my eye and I'm glad it did.
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