
A relaxing strategy game featuring unconventional gameplay. Your objectives include development, evolution, border expansion and protection of your hive.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 9 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game idea is pretty great but the way it actually works is absolutely ridiculous. If if was just released id be more forgiving but to see the last update was 8 damn months ago and this is the state they left it in is shameful.. There are a dozen places (well over half of all interactions) where clicking a button simply does not do what its meant to do and you have to click and reclick many times for things to do what they are supposed to, so much that I am often frustrated multiple times a minutes for every session. The game would be so good but i can only do it in intervals of a few minutes at a time so i dont get so pissed that i just uninstall it, its a real kick in the ♥♥♥♥ that this is how they seem to be leaving it. Absolutely unacceptable. Most of my time on the game is with it paused in the back ground, wanting to play it but upset with how ♥♥♥♥♥ it actually plays..
If this game would have just done what the first game did and added some stuff it would have been fine. It's a bum rush of do this and do that, don't move places use the map to move places, here are some of your guys even though you didn't build them these are yours now. There's a dumb story attached to everything you do but no feeling of ownership, if a player could just explore and learn like the last game it would have been so much better. I get the feeling like I've continued someone else's save game. I don't know what's going on but I'm trapped by a bunch of little side quests, I don't know what I'm supposed to be doing to make the main game happen. I've tried it twice and I'm stuck both times, clicking stuff, trying to figure out how it works.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Danish, Spanish - Latin America, Korean, Dutch, Polish +5 more
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
55点くらいのギリギリオススメに入るゲーム。 前作がシンプルRTSで陣取りや細胞強化が楽しくてついつい気づいたら遊んでしまい時間がたっていたが、今作は時間の引き延ばしが露骨かつ、ギミックもあまり楽しめるものではない。 温度や放射能という概念がステージ後半で出てくるが、細胞を環境に適応させるために巣に入り戻し、餌をあげて環境に適応させて出撃しなおしが必要になるのだが、ユニットを一体ずつ出さないといけないのが非常に手間かつ時間がかかる。 攻撃するユニットは一括で選択できるのに労働者ユニットはいちいち選択しないといけない。 労働者を選択して倒れた細胞を回収したり、爆弾を持ち運ぶ際の取得とドロップの操作性が非常にやりにくい。 ユニットを組み立てるときにテンプレート機能がない。またパーツのソートも大まかな分類でしかできずその種類内でソートが不可能。 後半は温度や放射能の影響の強い環境に特化した敵の対応で細胞の適応を頻繁にするのが面倒になる。 相手のテラフォーマーをスカウトで鹵獲して環境を相手にとって大幅に不利な状態にして労働者でテラフォーマを直すだけで巣を攻略できてしまう。非常に大味なバランス。 唯一楽しめたのは5種類のボスがいてそれぞれ特徴があるので軍団で特徴のある敵を倒すというのは楽しかった。
任务七的外壳原型出bug?找不到了?难不成要我重打??? 还是希望优化一下吧
垃圾
各种卡BUG,操作繁琐,一次只能用五个后期冷热交替加辐射真的是很新颖,但是也很垃圾,真的不如第一不好玩,建议大家现阶段不要入,看看后期会不会优化吧
作为一代和二代都有的老玩家,真心感受到作者的用心,画面传承一代静谧的优美并且增添了很多有意思的机制,但是还是感觉关卡和内容有点重复,比较适合打发时间
Allora, il gioco di per sè e fantastico, più evoluto del primo e pure più difficile. Purtroppo è ROTTO! Salvataggi mal funzionanti, continui crash, e bug a non finire. Se volete provarlo vi do solo due dritte su come risolvere in parte il problema. Giocatelo in finestra: se le cose non funzionano dovete chiudere il gioco, con la finestra, sennò vi salva e dovete ricominciare la missione da capo. fatevi un file di salvataggio esterno: ogni tot salvate manualmente copiando i file di salvataggio su di una cartella esterna. metto un voto positivo solo perchè lo trovo estremamente divertente. Ma fate attenzione!
В этой игре можно стать военным преступником и заспамить всю карту ядерными бомбами, и что самое весёлое эта тактика является самой имбовой))) Разве что рыжие организмы вместо радиации травить нужно температурой ибо радиация это их стихия Кто то ещё писал что турели и много отрядов это бесполезные механики, на деле нет, надо создавать отряд под каждую стихию, мне например пришлось отдельно создавать отряд чернобыльских ликвидаторов из за того что 100 радиации на уровне делают организмы даже с 80 защитой от нее беспомощными А турели стоят недорого, в 2 раза быстрее стреляют чем организмы и рабочие, видят стелсовых братков и имеют автопилот. Вообще тут с материей уже с середины любой миссии нету никакой проблемы Кстати было бы весело разведчиком захватывать гнёзда, но при условии что вы зачистили зону и кроме гнезда у врага вообще ничего не осталось Я понимаю что это очень запарно но возможность в теории интересная Короче игра имба, обожаю залипать в таком и выдумывать что то новое каждую битву)
Fun little game (like the first stage of Spore) and great on steamdeck. Will update if any issues in the future.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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