
MHRD is a hardware design game, in which you design various hardware circuits in a hardware description language. The hardware circuits you design get more complex as you go until you create a fully functional CPU design.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 11 → 0.17/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
it's a good game. I don't remember how much I paid for it, and it's been a while, but I only have good memories from it. Altho I have a few complaints: - I'd wish the text editor was a bit more advanced, multicursor, vi emulator; whatever that makes things a bit less tedious to write... Also tab for switching tab is terrible UX. - It only gives you the tool to do it one way, better exemplified by the RAM_4W, where since we don't have a 16B 4W DEMUX, then pretty much everyone will end up with the fairly similar DEMUX 4W to LOAD. Because we don't have every possible parts, we are pretty constrained in what to design and how; this closes the door to "making it work first, then optimize later"
Quite fun so far!, but it has some inexplicable lag spikes, this game isn't so demanding, so I don't get why
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is thoroughly enjoyable, however, I've been encountering issues with the game stuttering and crashing upon extended gameplay (typically around the 5-10 minute mark), regardless of whether I use the native linux compatibility layer or whether I use proton to run the game. I've tested multiple proton versions (experimental, GE-Proton, hotfix, versions ~7, ~9, and ~10), and yet all have this same fundamental issue. I hope there is some fix available that doesn't require a VM.
This is why nobody likes VHDL. This is another one of those logic games that have troubles emulating building a latch from scratch. I had the same problem in Shenzhen. You might as well just get into programming real VHDL instead of playing games. The game skips making a basic D Flip Flop and gives you a pre-made DFF circuit that doesn't have an enable pin, because the game engine doesn't support it. If you try, it'll give you an error about illegal cycles.
https://www.youtube.com/watch?v=vq_obb25CD8
Disappointingly bare experience in the "from NAND to CPU" genre. You do get to build a CPU, but you don't get the satisfaction of actually seeing it do anything, programming it in any way. The prize for tediously rewriting the connections written out for you in the problem description into the syntax of a hardware description language is only a popup window with undecipherable testcases.
Definitivamente recomendo se você já teve contato com conceitos de eletrônica digital, caso não tenha tido, você provavelmente vai aprender jogando, mas com certeza vai ser muito desafiador e até frustrante.
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CPU
For my steam profile
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $113.4K | 182 | 75% | $14.99 | |
| — | 0 | — | — | |
| $0 | 72 | 90% | Free | |
| $8.7M | 26.1K | 94% | $9.99 | |
| $3.2M | 5.7K | 96% | $19.99 | |
| $2.3M | 4.7K | 94% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $142.4K | 336 | 87% | $19.99 | |
| $142.4K | 363 | 97% | $14.99 | |
| $142.3K | 64 | 5% | $59.99 | |
| $142.3K | 324 | 72% | $12.99 | |
| $142.5K | 419 | 76% | $9.99 | |
| $142.3K | 485 | 89% | $12.99 |