
Ushering in a new era for the METAL GEAR franchise with cutting-edge technology powered by the Fox Engine, METAL GEAR SOLID V: The Phantom Pain, will provide players a first-rate gaming experience as they are offered tactical freedom to carry out open-world missions.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 108.3Kreviews | 92% | — | $38.6M |
| $19.99 | 94Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1826 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
amazing game and fun side missions with a intresting story with intresting characters worth buying and playing when bored .
good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best UK #80, worst BR #98 · 3 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese*, Portuguese - Brazil, Russian, Spanish - Latin America*languages with full audio support
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
You're face to face with the man who sold the world.
A big video boss
“Why are we still here? Just to suffer?”
One of the best stealth games ever made
Its a good game if you ignore 100% of the online parts. Online is trash. Its time gated in some attempt to get you to spend money. I bought the game. Ain't spending ♥♥♥♥ on these mobile-like microtransactions.
When it comes to Metal Gear gameplay, this is the peak of the series. still, to this day, some of the most intuitive and easy-to-figure out movement controls in gaming. not even in the gameplay aspects of movement and combat, but the Mother Base features and gameplay is phenomenal as well. being able to allocate mother base workers to whatever facility you see fit depending on your development goals is so freeing. story wise though, I really wish this game was finished. the ending is fine? it really left me wanting more. however, it fits very nicely as an early midpoint for the story, and I can't blame Kojima for not being able to finish this masterpiece (this is a re-playthrough. all of my hours are on my PS5). also, Venom/Punished Snake is one of the coldest characters in the series. all things considered, this is one of the greatest stealth action experiences of its time, and still, to this day, manages to hold its own against modern gaming experiences. Thank you, Kojima!
Gameplay is awesome, but the fact that the story wasn't finished shows. Not the worst MGS game, but not the best either.
Na jarenlang twijfelen heb ik Metal Gear Solid V eindelijk een kans gegeven. Ik had vroeger alleen Metal Gear Solid op de PlayStation gespeeld en wist niet goed of deze game iets voor mij zou zijn. In het begin vond ik de besturing best wennen en werd ik voortdurend ontdekt. Ik dacht zelfs meerdere keren: Is dit wel iets voor mij? Maar hoe langer je speelt, hoe beter het wordt. Wat ik geweldig vind: Een enorme vrijheid om missies op je eigen manier aan te pakken. Je Mother Base steeds verder uitbreiden. Nieuwe wapens, gadgets en uitrusting vrijspelen. Soldaten verzamelen met het Fulton-systeem. Elke missie voelt anders aan. De gameplay is, zelfs na meer dan 10 jaar, nog steeds fantastisch. een goed verhaal [lore] Wat mij echt verraste, is dat de vijanden zich aanpassen aan jouw speelstijl. Gebruik je veel headshots, dan dragen ze later helmen. Speel je vooral 's nachts, dan nemen ze nachtkijkers mee. Dat maakt de gameplay ontzettend slim. Ik dacht eerst dat het cover-systeem me zou tegenvallen omdat ik groot fan ben van The Division, maar uiteindelijk ontdekte ik dat de vrijheid van MGSV juist de kracht van het spel is. Als je houdt van stealth, tactiek, een goed verhaal en het langzaam opbouwen van je basis en uitrusting, dan is dit een absolute aanrader. Mijn cijfer: 9,5/10. "Kept you waiting, huh?" 🐍
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.1M | 18.3K | 85% | $19.99 | |
| $59.9M | 88.4K | 85% | $39.99 | |
| $27.6M | 31K | 86% | $39.99 | |
| $15M | 33.7K | 85% | $19.99 | |
| $10.7M | 68.5K | 92% | $9.99 | |
| $7.9M | 17.8K | 77% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.6M | 89.4K | 95% | $16.99 | |
| $38.7M | 301.9K | 95% | $4.95 | |
| $38.5M | 43.3K | 79% | $39.99 | |
| $38.5M | 24.8K | 92% | $39.99 | |
| $38.7M | 53.1K | 79% | $29.99 | |
| $38.4M | 25.3K | 79% | $49.99 |