
Metal Gear Solid 3: Snake Eater is the origin story of Naked Snake and his mentor The Boss and the fifth title in the METAL GEAR series.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese**languages with full audio support
Engagement
Hours played at review time, across 79 reviews with recorded playtime.
Reviews
Themes across 79 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
a pretty solid game, my snake is happy whit it
PENIS
A groundbreaking experience that still holds up remarkably well after all these years. It oozes style and personality. It is so incredibly replayable in so many different ways that you have to wonder what kind of pact with evil entities the developers made. The game possesses a level of polish and sophistication unmatched by anything else from that era—one that still manages to surprise even the most seasoned veterans. The control scheme feels a bit stiff by modern standards, but it creates a truly unique experience. Unfortunately, I can no longer handle just how incredible—and simultaneously terrible—Kojima is at storytelling. It’s something you learn to tolerate—an acquired taste, if you will—but after years of playing games with good cinematic stories, going back to this "style" requires a level of patience I simply don't have anymore. The guy manages to open the game with the most thrilling skydive in gaming history—filling the player with anticipation for the masterpiece to come—only to dive headfirst into a PowerPoint presentation. So then, just when the excitement is dead and buried—when you imagine the game is finally about to start—you get bombarded with radio chatter. It’s a pacing disaster that eventually gives way to a campy charming story with some groove and filled with charismatic characters and a massive, overwhelming dose of exposition on absolutely everything. Metal Gear is a series where Kojima shamelessly dumps every reference he’s accumulated over the years, yet somehow manages to craft something cohesive and memorable out of that pile. He doesn't know what editing means. And unfortunately, there has never been anyone to rein him in. Somehow, it works. Somehow, that lack of constraints led Metal Gear to become, perhaps, the most auteur-driven franchise in the medium. But it feels like a fever dream. And you even get a fetish or two thrown in for good measure. Great story, though. Great game overall. It’s incredibly dumb and incredibly smart at the same time. It's a classic. I’ll come back to it later—once I can get it at a discount—but for now, it’s going to have to wait. I recommend it.
sum beautiful works
Snake meets agent 007 in the third instalment of Metal Gear Solid, where the James Bond influences reach a whole new level starting from the intro credits – and that isn't necessarily a bad thing. This influence is noticeable in the artistic direction of the cutscenes, the cast of characters, and the dialogue. Meanwhile, the plot remains arguably as convoluted as the previous entries in the series. MGS3 is at the time of writing still the first game in the Metal Gear chronology, so it – or perhaps more specifically it's Delta remaster – is a decent entry point into the series. Though there's plenty of things people who've played MGS1 and MGS2 will pick up on. Metal Gear Solid 3 introduces a whole host of new mechanics to the series: camouflaging, treating wounds and hunger/stamina. On one hand these mechanics give a nice flair of realism, but on the other hand they reduce the fluidity of the gameplay and occasionally force you to repeatedly hop in and out of menus in a disruptive manner. Personally, I felt pretty neutral about them in the end; it didn't add too much, but neither was it exceptionally disruptive. The mechanics of moving about, taking cover and aiming still feel almost as clunky as I've described in my previous reviews, and if you've played other games in the series you probably know what to expect at this point. On the whole, there weren't nearly as many frustrating parts as in MGS2, and the game was much more open-world. Spending less time in tight urban environments and more in open forests felt fresh. Again, there's also a whole host of cool secrets and hidden features for you to stumble upon, ranging from connections to real-world time and saving/loading in certain spots, to different ways to deal with bosses and obscure collectibles. The Master Book included in the Master Collection offers a fascinating look into all these mysteries and can also assist you in locating collectibles – after you've finished the game of course. I quite liked the return-to-the-roots style of the story with all it's references to future in-game and real life events. Starting from a clean slate made the twists and turns easy enough to follow, and the characters seemed to have more depth and the dialogue was as interesting as ever to listen to. The half-hourlong cutscenes were engaging, action-packed, and a very cinematic experience. There's some also some staple events and twists that you will not be surprised about after playing MGS1 and MGS2. And despite the realistic, science-heavy atmosphere you are once again left with plenty of questions to ponder upon after finishing the game: Photosynthesising?! What's with the bees?!?! What's the ghost doing?!?!?! All in all, Metal Gear Solid 3: Snake Eater is once again a solid addition to the series that improves upon its predecessors, brings forth new innovations, and provides obscure secrets that few games since can match. The story is epic and emotional, as long you don't mind watching thirty minutes of cutscenes at a time. [h1]8,5 / 10[/h1]
El JUEGO DE MI PUTA VIDA LITERAL, LO JUGUE CON 11 AÑITOS Y LO REJUEGO Y LO REJUEGO, TRUE GOAT.
Два слова: Shake Yaica
el juego mas gay de la saga, muy bueno
‘Let’s make this the greatest 10 minutes of our lives Jack’ A truly generational game. The fact that this game came out in the early 2000s and has the level of thought and detail that this game has is truly a marvel. If you enjoyed previous metal gear games this is a must play, the survival mechanics play super well, the story is satisfying and it was really fun to play on the steam deck!
Gracias Kojima
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Trends
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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