
MESMALIE is an occult visual novel with point and click mechanics. A magickal incident in your personal life brings you to a small witches' coven in the middle of nowhere. Here, you'll learn to tame your ability... though, not without some bumps along the way.
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About
An occult visual novel with point and click mechanics.
You wake up to a fire in the middle of the night. This was probably caused by your Magick, which you have very little control over...
To tame this ability, you decide to take matters into your own hand, and end up at a small witches' coven- a decrepit house in the middle of nowhere. Mesmer, one of these witches, greets you at the door, and thus your Magickal training commences,,,

,,, though, not without a few bumps along the road.
A handcrafted point & click narrative with branching dialogue and impactful choices
Three "sessions" with distinct gameplay styles to train your magickal ability
Many interactable objects to practice your Magick on
A convenient chapter select system, allowing you to hop into any desired story beat
Ending variations for abandoning the story in the middle
An enchanting original soundtrack
Secrets! Lots of them...



mesma,,,
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 248 reviews with recorded playtime.
Reviews
Themes across 248 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Mesmalie is a fun and charming game that gets really serious after a while, I definitely recommend it for the price
I really loved this. Like many I was immediately drawn in by the visuals-- which remain stunning all throughout (I lost count of how many cute sprites I felt compelled to screenshot). But ultimately it was the writing with which the game kept its hold on me. Mesmer is such a well realized character, I don't think I'll stop thinking about her for a while and just the couple hours needed for a first "first ending" playthrough was enough to get me really invested and encourage me to see the story to its proper conclusion. I'm impressed by how affected I was by that final act, the final bit of "gameplay" achieves an impressive sense of ludonarrative cohesion, and the conclusion got me way more emotional than I expected. Overall this is a fantastic experience that I can't recommend highly enough.
I don't know if I was supposed to develop a crush on Mesmer but I did. Awesome game!
This game was a very delightful and cute experience...- I really loved the artstyle, and the music as well! The game has really inspired me! Totally gonna be drawing lots of stuff from it... I really liked it- and I think it is worth your time!
Short 'n' sweet lil visual novel, pretty good gameplay segments as well.
gah.. i want to see more of these characters... its such a lovely story and i had such a fun time... thank you!!
I'm fascinated by the enchanting character writing (mesmer is so mesmerizing, ha ha), love the story and the minigames were fun. Decent amount of replayability through secrets and the ever ubiquitous "Get Out" button which creates alot of unique variations to discover. The length of the main story is quite short, whether you see that as a pro or con. Overall really liked what the game had to offer, easily becoming another one of my favorite games.
Muy, muy buen juego. Una narrativa simple, pero lo suficientemente atrapante para que me entrañe con los pocos personajes que la historia presenta, y si bien los minijuegos no son la parte que más esperaba antes de probar el juego, la verdad es que me terminaron gustando más de lo que esperaba. No pude besar a la bruja, así que igual y este juego es malísimo, pero eso se puede parchear así que ahí lo dejo >:D
So good. Cute art. Mesmer sweeeppppp I love herrrrrrrr
Fui esperando um jogo engraçadinho sobre bruxas, recebi um jogo engraçadinho sobre bruxas com um final melancólico, 10/10
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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