
Party-based rogue-lite RPG set in Earthial, a fantasy world. Hire various races of mercenaries, equip them, create battle formations, and grab the loot! Kill tens of thousands of enemies using steel and spells!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Portuguese - Brazil, Portuguese - Portugal, Russian, Spanish - Latin America, Traditional Chinese +4 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
korean language sucks
ГОООООЛ
ゴチャキャラでのわちゃわちゃを楽しみに購入 種族等により得意な事が違う等、期待通りの点がある一方不満点が多いのがどうしようもない 1 基地内に訪問してくる商人の指定が出来ない為運が悪いと同じ商人ばかり来て詰む可能性 2 名声が100程度になるとミッションが発生するのだが、地形とミッションによっては序盤で攻略不能 3 脱出用ポータルを召喚する際に場所がランダムなため地形によっては詰む 4 日にちが経つとモンスターの攻撃力が増す仕様な為日数を増やしすぎると詰む かなり不便さをプレイヤーに押し付けてくるゲームで難易度最低でやってもイライラする可能性が多分にある。 後日アップデートにより名声が200スタートに変更された。 序盤の探検をこなせば短剣投擲武器にたどり着けるようになった、このお陰で傭兵団の拡張が出来ない事はなくなると思われる。
Very nice small game, made with much love! ;)
재밌다. 근데 편의사항을 개선해줬으면 좋겠음.
It's a local issue. There is a place on the ice map that is blocked for no reason. Why is this there?
好玩 简易版的骑砍 内容很丰富
Инфа для тех, кто захочет попробовать на стим деке. Казалось бы в игре текста толком не особо много, но даже так, имеющийся русский перевод такой, что местами не понять, что имелось в виду. Характеристики персонажа на русском в показателях умений расположены криво-косо через жопу. А между прочим указано, что у тебя в пати будет до 200 персонажей. В игре про микро менеджмент лута не можешь нормально этим менеджментом заняться, настроить не получилось, разрабы не захотели.
Can't recommend it. Sadly it is to late for me to refund it so probably will play some later to see if there is something worth changing review but after 3 hours I see there is too many things that annoy me. Few things that make me not happy: - Merchants selling/buying random things that I don't know what they can/can't take. - Many resource drops to block inventory to just cook something. - After dying game gave me multiple options to die or not to die but after dying there is no meta progress. - Blocking crafting behind fame. - First missions besides exploration crushed me when having 1 skull diff like others and sent me to stone age in terms of fame. - I know it's part of the game but having mercs locked to me in a formation instead of roaming and attacking enemies close to me feels bad, when they stay in place with their melee weapons and look as archers are mauled to death by some random monster. When buying game I look at price and hope that I will get 1 hour of game play per 1 pound spent and even on sale, it's still to far from that target when after 3 hours of not having fun I don't feel like playing anymore. I hope that this game will get better with time so I could change my review to positive.
Interesting Take on The Action Roguelike bullet storm genre, enjoyable and worth the low price. Looking forward to seeing more updates.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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