
Menace from the Deep is an enthralling Roguelike Deckbuilding card game that unfolds in a dark world, drawing inspiration from Howard Lovecraft and the Cthulhu Mythos.Set against the backdrop of 1920s USA, the narrative revolves around a clandestine occult society.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 17 → 7.71/day in the week after.
About
Three unique playable heroes, each with their own deck of battle cards and fighting style
3 types of inventory items: Relics, Equipment, Consumables. Most relics can be assembled into powerful collections
Collect and upgrade numerous unique cards
Unique travel system based on travel cards
Participate in various events of the grim world and visit different locations
Gather building materials and construct upgrades to make subsequent journeys significantly easier
Grim and tragic story of a secret society and the mystery of the strange monolith called the Heart of the Sea
Find allies for battles or summon help through magical rituals, items, or cards
Each member of the secret society hides their own secret. Discover them by collecting memory fragments together
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 185 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
克苏鲁卡牌肉鸽,氛围惊艳但难度略高,美术满分,卡组硬核爱好者可冲
刚开始很坐牢,但是后期升建筑之后很好打。全成就的自定义困难模式推荐邪教徒,邪教徒yyds!
此作卡牌的绘图、插画给人带来出色的心灵体验,譬如在游玩教授职业时,召唤各种宠物再打一把雨伞,给所有动物朋友加防,你仿佛真的在诡异小镇中扮演一个宠物团伙,这要归功于卡牌和美术,卡牌的形式给人更多的自主幻想从而获得比第一人称游戏更加难得和独特的身临其境的体验,因为所有的一切都取决于你的想象。尽管如此,在游戏战斗机制上与市面的很多游戏有了重叠,譬如<杀戮尖塔>和<航海奇闻>,这可能会让熟悉这类卡牌游戏的玩家显得重复,但此作的艺术性绝对弥补了这一点。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Ukrainian*, French, German, Spanish - Spain, Polish, Simplified Chinese, Traditional Chinese, Japanese, Korean, Portuguese - Brazil, Turkish +1 more
Hours played at review time, across 185 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]ビジュアルは最高、プレイ感は地味[/h1] クトゥルフ神話のガワを被せているが、ゲームシステム自体は地味めのデッキ構築ローグライク。 カード同士の組み合わせによるコンボ・シナジーで爆発させるというより、カードを繰り返し使用することによって経験値を溜めて成長させることによって強くなるというシステム。 なので、「戦闘は長引かせた方が後々有利」という構造であることを意識するといいかも。カードを何回も使って成長させたいので。 基本的にはカードの効果は地味で爆発力はあまりなく、レリックなんかも単品で雑に強い感じで組み合わせの妙みたいなのはあまりない。 ストーリーモードはちゃんとラブクラフトっぽい雰囲気が出ていてよい。余談ですがラブクラフト作の登場人物って怪異をぶん殴って解決しようとするタイプも多いんですよね(おもむろに持ち出される火炎放射器)。実質的な爆発オチも結構ある。なのでパンチで解決しようとするのもわりと原作の雰囲気踏襲してるというか、クトゥルフ神話は静かで陰惨な雰囲気で~みたいな人って案外原作エアプ……? 拠点のレベルを上げて強化要素を解放しないとクリアはまず無理なので、繰り返しプレイ前提。そもそもラスボスがレイドっぽいというか、何人もで繰り返し挑戦してダメージを累積させて倒す形式なので。 それはさておきビジュアルがとても良い。 お気に入りは黒い子山羊!プレイヤーキャラの倍どころでないサイズ感、樹木ではあるし四足でもあるが他のあらゆる獣に似ていない造形はいかにもクトゥルフ神話っぽい。他の雑魚モンスターもおどろおどろしいし、キャラデザに不満はない。 音楽も良い。長時間繰り返しプレイしていても煩くないし、ゲームの雰囲気にも合っている。 日本語訳はプレイには支障がないですが、ストーリー部分の翻訳はちょっと甘いかも……くらいのクオリティ。 ゲーム性はもちろん大事だけどビジュアルやガワもある程度洗練されててほしい派の人におすすめ。 ガワは多少ショボくてもいいのでゲームとしての面白さがとにかく大事、デッキ構築はカードの組み合わせでコンボが爆発するのが楽しい、って人は物足りないかも。 とはいえゲーム性が低いというわけではなく、繰り返しプレイに十分耐える良作です。
Great game, I wish there was about 2 more classes for me to play it with but no complaints here. Well worth the money.
Is good
good
Uwielbiam Lovecrafta więc wszystko co związane z Cthulu staram się ogrywać, tutaj w dodatku roguelike więc w teorii połączenie dla mnie perfekcyjne. W praktyce jednak syf i 5 metrów mułu, burdel na ekranie, mechanika z roguelike ( każdy przebyty metr, każda wygrana walka przyczynia się do zwiększenia naszych możliwości ) tu nie ma zastosowania, naprawdę jestem niesamowicie zawiedziony tą produkcją i nie wdając się w szczegóły odradzam zarówno fanom Cthulu jak i roguelików, czy też karcianek.
Jogo brabo! Se você curte jogo de turno, cartas e um pequeno farelo de horror cósmico, recomendo essa gema brilhante. O jogo tem mecânicas um pouco complexas, mas até mesmo você, energúmeno com QI menor do que o ♥♥♥♥ erectus, consegue aprender a jogar.
как для карточной игры - вполне норм зачилиться)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $217.3K | 414 | 77% | $11.99 | |
| $143K | 244 | 62% | $19.99 | |
| $112.3K | 244 | 84% | $13.99 | |
| $78.5K | 248 | 81% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 870 | 82% | $23.44 | |
| $1.3M | 1.8K | 94% | $19.99 | |
| $1.3M | 30K | 92% | $1.99 | |
| $1.3M | 4.5K | 91% | $14.99 | |
| $1.3M | 2.9K | 91% | $19.99 | |
| $1.3M | 1.1K | 92% | $29.99 |