
Inspired by RuneScape, Melvor Idle takes the core of what makes an adventure game so addictive and strips it down to its purest form! This is a feature-rich, idle/incremental game combining a distinctly familiar feel with a fresh gameplay experience. Maxing 20+ skills has never been more zen.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Aug 16 → 5.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 14.6Kreviews | 90% | — | $3.2M |
| $9.99 | — | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1003 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The ultimate "second monitor" game. It requires even less attention than OSRS, the game it is based on. While playing it actively gets boring fast, letting it run in the background hits the absolute sweet spot. Unlike OSRS, there is no running around or navigation. Everything you need is right there in front of you. Bottom line: numbers go up, brain gets dopamine. Highly recommended.
经典
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Scratches that part of my brain that wanted to play OSRS but no money to play it, very good.
.
The best idle game I played so far
Easily the deepest incremental game I've played. Loads of content, similar to OSRS. Can be played both actively and idle. The cloud save feature allows you to login on your phone or the web client and carry on. Also offline progression is great as it continues doing the action you left it to do even if you log out. Overall very solid with plenty of depth and content to sink your teeth into.
Bester Idler bei Steam (absolute Spitzenklasse)
pretty good
挂机元素很多,值得一试,上手可能会比较难,需要看看攻略
相当优秀的挂机游戏,除了需要SL的部分。。。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.6K | 112 | 66% | $3.99 | |
| $0 | 254 | 79% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | 89% | Free | |
| $35.5K | 273 | 78% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 1.8K | 72% | $39.99 | |
| $3.2M | 5.6K | 97% | $19.99 | |
| $3.2M | 29K | 95% | $4.99 | |
| $3.2M | 8.2K | 85% | $19.99 | |
| $3.2M | 6.2K | 82% | $14.99 | |
| $3.2M | 16.3K | 93% | $9.99 |