
Inspired by RuneScape, Melvor Idle takes the core of what makes an adventure game so addictive and strips it down to its purest form! This is a feature-rich, idle/incremental game combining a distinctly familiar feel with a fresh gameplay experience. Maxing 20+ skills has never been more zen.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Aug 16 → 5.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 16.2Kreviews | 90% | — | $3.2M |
| $9.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 995 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Kind of a strange one, because for the base game in itself, i wouldn't recommend at it. Just like the trailer say, it's runescape, but remove everything that make runescape good and you have this game. It's just the skills, you press a skill button aaaaand do nothing, except wait, yep that's it it's the whole game, and you can only do 1 thing at a time...yeah no it's really bad. HOWEVER Mods. I checked the mods for the game, my first thought when playing this game is why the hell can we only do 1 skill at a time it's so stupid please for the love of god let me multitask, and...there is a mod for that, you can train all the skills at once and battle too, and this made the game infinitely better, seriously. Then after that, of course, also added a mod that speedup the game, i've played the game constantly on 60x speed, and playing this game with multitasking + 60x speed on was honestly so fun, you have a lot of stuff to manage and thing to do at once and have actual progress until, no joke, the end of the game. I ACTUALLY played the game the whole time, very ironic considering this is a idle, but to me it is what made the game good, having to multitask everything constantly at all time and pay attention at what I need to change to progress. On top of that, i also added some other QOL mod, like a mod to set some items to auto-sell so they don't spam your bank, honestly that should be in the base game because getting spammed with all the equipment constantly was a chore, i also used auto-farm so i didn't have to manually check the farm and it worked like any other skill and did it's own stuff on the background and all i have to do was check-in whenever i needed to change the crops, good stuff. So yeah, with such mods, i highly recommend this game, you can finish it in like 5 days, pretty fun experience.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Muito bom
cool
Suchtgefahr
Melvor Idle bricht das klassische MMORPG-Gefühl (stark inspiriert von RuneScape) auf das Wesentliche herunter: Fortschritt, Optimierung und Zahlen, die nach oben gehen. Es ist das perfekte Spiel für nebenbei. Was mir besonders gefällt (Die Stärken): - Enorme Tiefe: Hinter der minimalistischen Menü-Oberfläche steckt ein komplexes RPG. Ob Kampffertigkeiten, Alchemie, Schmieden oder Kochen – alle über 20 Talente greifen perfekt ineinander. - Keine Pay-to-Win-Abzocke: Im Gegensatz zu vielen Mobile-Idle-Games gibt es hier keine Mikrotransaktionen oder künstliche Wartezeiten, die man mit Echtgeld überspringen muss. Einmal kaufen, alles genießen. - Perfekt für Berufstätige: Das Spiel läuft im Hintergrund oder offline weiter. Man plant seine Produktionsketten, geht zur Arbeit oder schläft, und freut sich danach über den fetten Loot. Konstruktive Kritik (Was man wissen sollte): - Keine Grafik: Wer epische 3D-Kämpfe sucht, ist hier falsch. Das Spiel besteht rein aus Texten, Symbolen und Balken. Das Auge spielt hier nicht mit, sondern das Gehirn. - Einstiegshürde: Zu Beginn wird man von den vielen Menüs und Möglichkeiten erschlagen. Ein bisschen mehr Führung oder ein interaktiveres Tutorial für Neulinge im Idle-Genre wäre wünschenswert. Fazit: Ein absoluter Traum für Statistik-Liebhaber und Optimierer. Wer ein tiefgründiges RPG sucht, das man ohne Stress und Zeitdruck nebenbei spielen kann, macht hier absolut nichts falsch!
Great addition to RuneScape games, especially when u do skill such as Woodcutting, Mining. I can't wait for Melvor Idle 2!
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I bought this game in order to have a little fun activity going in the background while I work. It's a well made game with a lot of stats to work on and things to accomplish. My only and most major complaint - I wish there was a story or quests behind all this levelling we're doing. It's all very purposeless unfortunately.
hella grindy, but fun aswell. rlly sugest getting it
It's basically the cliche idle simulator with different things, Personally worth the £4.31
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $3.2M | 29K | 95% | $4.99 | |
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| $3.2M | 16.3K | 93% | $9.99 | |
| $3.2M | 11K | 89% | $29.99 | |
| $3.2M | 32.2K | 78% | $4.99 |