
This is the latest addition to the series of 2D fighting games based on TYPE-MOON's visual novel, Tsukihime. The curtain rises once more on dramatic battles played out with familiar characters from Tsukihime: A Piece of Blue Glass Moon.
Modeled estimate, not a reported figure. How we estimate →
About
6th October 2025
MELTY BLOOD ARCHIVES has been updated to address the recently identified Unity vulnerability. Please note that MELTY BLOOD: TYPE LUMINA was not developed using Unity. Therefore, it is not affected by this vulnerability and does not require an update.
Based on Tsukihime: A Piece of Blue Glass Moon, this is new 2D fighting game, featuring new scenarios and characters.
In addition to the systems inherited from the MELTY BLOOD series, it has new systems such as Moon Skill, that unleashes powerful techniques with simple inputs. We have pursued a battle system that allows you to enjoy intense battles with simple controls, that can be enjoyed not only by experienced players, but also by beginners who will touch MELTY BLOOD for the first time.
MELTY BLOOD: TYPE LUMINA utilizes Rollback Netcode for stable online battles against other players.
Explore an all-new MELTY BLOOD world from scenario writer Kinoko Nasu.
Unique story events for each character give each playthrough its own feel, adding to the overall experience. The dialogue is fully voiced and changes depending on the combination of characters during battle, giving more insight into their relationship.
In addition, the visuals have been renewed for the HD environment. And each character's special move has beautiful animation produced by A-1 Pictures.
Customize your title, profile icon, and character outfits for battle. They can even be used in online matches!
Collect visuals, opening cinematics, music tracks, voices, pixel art, and more in the gallery. You’ll even be able to look at guest illustrations created by artists connected to TYPE-MOON titles.
In addition to tutorials where you can learn the basics of the game, we also have missions for each character for those who want to further master the game!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Korean, French, Spanish - Latin America, Portuguese - Brazil*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 58 reviews with recorded playtime.
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
スワイプ スワイプ
precioso juego y la arcueid está bien chida
It good.
One of my favorite fighting games: great characters, amazing soundtrack, plenty of single-player content, no microtransactions, and even all the DLC characters are free. I only wish it had Remote Play Together.
Aozaki Aoko.
hisui
Простой, но хороший и красивый 2D-файтинг в аниме стиле. Лично мне, как фанату произведения «tsukihime» и в целом всех творений компании «Type-Moon» игра очень понравилась, но если вы не фанат и не знакомы с произведением, указанным выше, думаю игра вам будет неинтересна, но если вы наоборот знакомы или являетесь фанатом, как и я, уверен данная игрушка вам очень даже зайдёт. Игра не без минусов, но мне хотелось бы выделить один конкретный: на мой взгляд слишком мало игровых персонажей, их всего 22 если быть точным, (и то как оказалось на выходе у игры их было всего 14, и через некоторое время в качестве бесплатного DLC добавили ещё 8) мне, наигравшему 15 часов во время написания данного обзора, данного количества было катастрофически мало. Но несмотря на это и прочие недостатки играть в неё мне было прикольно и приятно, и я с нетерпением жду продолжение, которое было анонсировано. В итоге я бы оценил её на 8.5 из 10 и я уверен, что в будущем зашёл бы в неё ещё пару раз поиграть за любимых персонажей любимого произведения.
YOHOHOHOHOHOHOHOHOHOHO
我是第一次见有格斗游戏可以只丢远程道具还可以打连段伤害还相当爆炸的,甚至第一段没有丢中可以立刻再丢一次,而且还要蹲着才能防住,空中防御还不准防地面攻击,想要左上或右上跳必须先放开方向键才行的,总之就是玩起来各种不舒服
この令和の時代にクロスプレイないのはきついっす... フランスパンゲーはクロスプレイ実装があまり期待できないので新作もクロスはないと予想している
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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