
Mega Man Legacy Collection is a celebration of the 8-bit history of Capcom’s iconic Blue Bomber featuring faithful reproductions of the series’ origins with the original six Mega Man games.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 24 → 1.71/day in the week after.
About
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 5.4Kreviews | 86% | — | $1.8M |
| $14.99 | 8.2Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 149 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm on Mega Man 3 as we speak so I'll update when that time comes, but so far I'd say totally recommend it if you're craving specifically that and a side of some nostalgia. The story doesn't really exist in the first one and the story in Mega Man 2 is just that you're made to stop Dr Wily and thats okay too. I haven't played these in atleast a decade and a half, if not longer, so I completely forgot how there's no explanation to really anything. This isn't absolutely awful, but I had forgotten that they introduced sliding in later games (absolutely vital to know if you intend on being able to actually play later games like Mega Man 3) and the game just doesn't let you know that at all. It hits me as I'm having to look it up that "Oh yeah, games used to come with manuals that would give you some story tidbits and information on how to play it." and that really drove in how far things have come in the history of gaming. Mega Man is fine, it's the prototype that would really be the foundation of the series. Possible to soft lock yourself on the final mission if you don't get the magnet beam and you have to go back and do the whole thing over as there isn't really a password system like later games have and your ability to save boils down to one save slot. Mega Man 2 is better than Mega Man with it's flow and is a more realized game. You have the shred of story and thats fine, you're not here in Mega Man 2 for the story. Boss is fine but annoying, also crazy that it requires a specific ammo (literally all other types of ammo heal him) and theres no energy charges around so again, possibility to make it an awful experience if youre not prepared. Mega Man 3 is fine enough, it doesn't really let you know about some mechanics that it explicitly needs you to understand and use to actually beat the game. This is probably an issue with it being a digital copy of the game and no booklet inside of the box letting you know that down and jump is how you slide. It also can get kind of sluggish in performance when a lot of things are happening on the screen (projectiles and enemies) which feels kind of crazy that its +30 years old and can hiccup (playing it on my OLED steam deck). I only hope the later ones fix that because it is a great way to replay them so far with QOL additions.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian
| $14.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 149 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Yeah. It's Mega Man. I fell in love with the franchise about 7 years ago and this collection only reminded me of what makes Mega Man special. The platforming, boss encounters, weapons, and even the reoccuring Wily castles all just work for me. This is certainly my more beloved half of the classic franchise but it doesn't change the fact that the inclusion of other stuff like the artwork, music selection, challenge modes, and more aren't a compelling add-on to an already enticing package.
Essa é a minha franquia de jogos favorita de todos os tempos, essa coletânea é simples mas cumpre seu propósito. Agora sobre os jogos, só mega man 1 e 2 que são medíocres mesmo (sim, mega man 2 é medíocre), mega man 3 é legalzinho até mas desgastante, já o restante são realmente top
클래식 록맨 시리즈 1편부터 6편까지 있는 게임 모음집 게임입니다. 일단 고전게임들이라서 하나같이 다 너무 너무 어렵습니다. 그치만 적들마다 대처법을 알아가고 보스들한테 맞는 약점 무기들도 잘 사용하고 그리고 시간을 다시 되돌리는 기능을 적재적소로 잘 쓰면 충분히 깰 수 있습니다. 하는내내 혈압이 올라가지만 배경음악도 좋고 게임성도 좋아서 괜찮습니다.
Hawk Tuah and Mega Man on dat thang
Not the best way to play these games but its fun regardless.
[b]Mega[/b] Clássico! 🍋
A great collection of the first six classic Mega Man games!
A very fun set of games that don't take much time and brain power to complete. Very relaxing to play 🙂
エアーマンは倒せてもこの現実社会には勝てない、おっくせんまん、おっくせんまん、
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $652.6K | 1.5K | 86% | $19.99 | |
| $2M | 5K | 79% | $19.99 | |
| — | 0 | — | — | |
| $3.2M | 5.5K | 89% | $29.99 | |
| $1.5M | 2.8K | 76% | $29.99 | |
| $1M | 2.5K | 77% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 2.9K | 84% | $24.99 | |
| $1.8M | 7.3K | 54% | $9.99 | |
| $1.8M | 3K | 96% | $14.99 | |
| $1.8M | 2.2K | 80% | $29.99 | |
| $1.8M | 3.4K | 87% | $19.99 | |
| $1.8M | 1.3K | 94% | $59.99 |