
Hunt, survive, build and lead in the harsh Middle Ages: Create your own Medieval Dynasty and ensure its long-lasting prosperity or die trying! Play alone or team up with friends to enjoy the ultimate medieval experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.14/day in the week to Sep 1 → 11.71/day in the week after.
About
Find a piece of land where you could build your home. You start as a simple farmer or a hunter, but after you gain more experience, learn and hone your skills, you can become the head of a prospering town. Design, build and improve your house - from a simple hut to an extensive farm. Convince people to join your village. Find your true love and create a family, ensuring the continuity of your dynasty. Play solo or team up with friends and explore the beautiful but harsh medieval world in the Co-Op Mode together.


An expansive, open world awaits you. Face hot summer months and cold winters and make sure that neither you nor your people lack anything.
Medieval Dynasty will captivate you with its unique genre combination for the ultimate medieval experience!


Defy the seasons: Make sure that neither you nor your population starve or die of thirst. Hunt wild animals, plant crops or trade resources to be ready for anything.

It is in your hands: Without the right tools, you won't get far – whether you're hunting, chopping trees, harvesting or building. But watch out for wear and tear so that your pickaxe doesn't become unusable in the middle of nowhere.

Live and learn: Develop your character, specialize, or become a true jack-of-all-trades as you interact with NPCs, care for your family, explore the lush world, or complete tasks for others.

Start a village: You are a town planner, builder and warden all in one! Coordinate the layout, manage the residents, gather resources, produce goods and trade to help the community grow and prosper.

The medieval world, with its dangers and gorgeous surroundings is in your reach!

Realistic Open World: Explore two expansive maps, the Valley (Solo) and The Oxbow (Solo and Co-Op) in a beautiful open world.
Cooperative Multiplayer: Team up with up to 4 friends for a cooperative gaming experience.
Character Customization: Personalize your avatar with a detailed character creator.
Dynamic Environmental Realism: Immerse yourself in a complete 4-season cycle with dynamic day/night transitions and realistic weather, all while actively engaging with the environment, from felling trees to exploring caves.
Structural and Interior Diversity: Create a diverse range of over 25 buildings, from humble shacks to sturdy stone houses, and personalize them with a selection of over 120 furniture and decoration pieces.
Extensive Crafting: Craft 300+ pieces, including weapons, tools, furniture, and clothing.
Wildlife Interaction: Encounter wolves, boars, deer, wisent and more wild animals populating the forests.
Survival Mechanics: Monitor your food, water, health, and stamina levels.
Skill Tree: Develop your character by buying new skills.
Unique Events: Experience dynamic events and decisions with direct gameplay impact.
Quests and Economy: Engage in quests, trade, and economic activities.
Social Dynamics and Family Building: Create connections with NPCs, establish your own family, and develop relationships that may lead to the joy of parenthood in the game and provide you the opportunity to pass your legacy on to the next generation.
Interactive environment: You'll be captivated by the expansive landscape that dynamically changes with your actions. Cut down trees, collect resources or explore mysterious caves: Everywhere you’ll find something new to discover.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 43.1Kreviews | 90% | — | $52.1M |
| $34.99 | 9.8Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1368 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
+
relaxing cozy game hehe
GET UP SER DUNCAAAAAAN !!!!!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Latest in each market: best DE #72, worst RU #95 · 5 markets collected
Reviews, worldwide (the counter carries no country): 10.29/day in the week to Jul 25 → 16.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Polish, French, Portuguese - Brazil, Japanese, Portuguese - Portugal, Russian, Czech, Turkish, Ukrainian +6 more
| $29.99 |
| 7.8Kratings |
| 89% |
| — |
| not modelled |
| $17.49−50% | 261ratings | 80% | #98 | not modelled |
| $34.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I want to like it... I enjoy the base building and RPG aspect. I just think the pacing is a little odd, there are seasons that are are funneled into no matter what you do. I had 2 quests in the beginning, "Kill 3 wolves" and "fix a hole in a guys roof". Looked around, couldn't find any holes in any roofs, 0 guidance, decided to come back later. Did eventually find a wolf den after having to YT how to find wild animals on the map because it was not intuitive to me, problem was wolf den only had 2 wolves, I needed 3. Spent 2 hours just trying to find another wolf den, game eventually forced me to fail because it was a season change. Seasons are just way too fast, feels super jarring to the suspension of disbelief. I actually don't mind the grind part at all, I see people complaining about that. It's not that bad imo, some of those reviews are a little dramatic. Idk, meh. I'd give it a neutral but not sure I recommend. Just feels like it's missing some more guidance or polish in regards to quests. There's this one NPC that just stands there in the road, never leaves, tells you to go to a new town... meanwhile all the other NPCs have sleep/work cycles. Just.. jarring and lack of polish. If you're gonna make a realistic medival sim then why not go all the way. Kingdom Deliver II does a way better job at NPC life cycles.
Einfach ein geniales Spiel
Итак, 15 часов я провел в этой игре не потому что она прям очень запала в душу, а потому что каких-то новых подходящих проектов для себя я пока на нашел, а коротать вечера надо было. 1) Гринд и его количество - 0\10. Да, это игра про симулятор строительства поселения, для этого нужно добавить ресурсы - ОК, НО НЕ СТОЛЬКО ЖЕ!!!11 Чтобы построить ****й маленький домик, нужно срубить 100500 деревьев. Ну мы же в игре камон, зачем ТАК МНОГО делать. Я открыл медные и бронзовые топоры, только на 12 часу игры, так как тупо даже не знал где взять руду, пещеры не отмечены на карте, а квест про постройку шахты у меня появился где-то через год геймпеля в игре. Поэтому бесчисленное количество деревьев рубилось именно каменным топором, которые ломались каждые 4 дерева, даже с прокаченным скилом дровосека. 2) Экономика 3\10. После того как ты открываешь шахту и начинаешь добывать лён + кожу, у меня интерес к экономике пропал сразу, а это к концу первого года в игре. Начинаешь шить одежду + делать бронзовые инструменты - продаешь 3 платья + 3 бронзовые кирки, и у тебя уже денег так много, что интерес пропадает сразу. 3) Аграрный промысел и автоматизация производства 10\10. Да тут действительно сделано классно. Когда выстраиваешь цепочку добычи ресурсов и производства предметов - появляется великолепное чувство, что ты не зря рубил 100500 деревьев, собирал ***е камни и ветки. 4) Квесты - 3\10. Да, разработчки попытались их сделать, прописали ЛОР, но мир вокруг очень скучный, я не проникся ни одним квестом, сделаны для галочки. Добудь это, принеси то, поговори с тем. 5) Графен 10\10. Для такой игры графон действительно хороший и красивый. Да анимации слабые, но это и не ААА проект. Моя общая оценка 5\10. Для тех кто готов как приворожённый рубить лес и собирать камни. В игре нет читов, поэтому на 7 часу игры я психанул и включил послабления: - Бесконечная выносливость - рубить 100500 деревьев и еще ждать когда выносливость восстановится я не готов. - Бесконечное ХП, если c кабаном я понял как драться, просто мансуешь около дерева, когда он разгоняется. То против волка без мечей и щитов я не понял как драться, тебя выносят как курицу. - Быстрый крафт - после того как вы нарубили 100500 деревьев, вам нужно сделать 999 досок, каждая делается по секунд 7. Или жди пока за тебя их сделает чувак из лесопилки, но таких огромных объёмов он не вывезет, особенно в начале игры.
Wonderful game, makes small things fun again
)
Dies ist ein sehr gut gemachtes Spiel.
güzel detayli bir oyun tavsiye ederim
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $52M | 322.2K | 89% | $13.99 | |
| $51.6M | 50.3K | 89% | $59.99 | |
| $52.6M | 30.8K | 67% | $59.99 | |
| $52.6M | 82.1K | 79% | $39.99 | |
| $51.4M | 54.2K | 90% | $29.99 | |
| $52.9M | 113.3K | 80% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $236M | 320.7K | 88% | $29.99 |