
Hunt, survive, build and lead in the harsh Middle Ages: Create your own Medieval Dynasty and ensure its long-lasting prosperity or die trying! Play alone or team up with friends to enjoy the ultimate medieval experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.14/day in the week to Sep 1 → 11.71/day in the week after.
About
Find a piece of land where you could build your home. You start as a simple farmer or a hunter, but after you gain more experience, learn and hone your skills, you can become the head of a prospering town. Design, build and improve your house - from a simple hut to an extensive farm. Convince people to join your village. Find your true love and create a family, ensuring the continuity of your dynasty. Play solo or team up with friends and explore the beautiful but harsh medieval world in the Co-Op Mode together.


An expansive, open world awaits you. Face hot summer months and cold winters and make sure that neither you nor your people lack anything.
Medieval Dynasty will captivate you with its unique genre combination for the ultimate medieval experience!


Defy the seasons: Make sure that neither you nor your population starve or die of thirst. Hunt wild animals, plant crops or trade resources to be ready for anything.

It is in your hands: Without the right tools, you won't get far – whether you're hunting, chopping trees, harvesting or building. But watch out for wear and tear so that your pickaxe doesn't become unusable in the middle of nowhere.

Live and learn: Develop your character, specialize, or become a true jack-of-all-trades as you interact with NPCs, care for your family, explore the lush world, or complete tasks for others.

Start a village: You are a town planner, builder and warden all in one! Coordinate the layout, manage the residents, gather resources, produce goods and trade to help the community grow and prosper.

The medieval world, with its dangers and gorgeous surroundings is in your reach!

Realistic Open World: Explore two expansive maps, the Valley (Solo) and The Oxbow (Solo and Co-Op) in a beautiful open world.
Cooperative Multiplayer: Team up with up to 4 friends for a cooperative gaming experience.
Character Customization: Personalize your avatar with a detailed character creator.
Dynamic Environmental Realism: Immerse yourself in a complete 4-season cycle with dynamic day/night transitions and realistic weather, all while actively engaging with the environment, from felling trees to exploring caves.
Structural and Interior Diversity: Create a diverse range of over 25 buildings, from humble shacks to sturdy stone houses, and personalize them with a selection of over 120 furniture and decoration pieces.
Extensive Crafting: Craft 300+ pieces, including weapons, tools, furniture, and clothing.
Wildlife Interaction: Encounter wolves, boars, deer, wisent and more wild animals populating the forests.
Survival Mechanics: Monitor your food, water, health, and stamina levels.
Skill Tree: Develop your character by buying new skills.
Unique Events: Experience dynamic events and decisions with direct gameplay impact.
Quests and Economy: Engage in quests, trade, and economic activities.
Social Dynamics and Family Building: Create connections with NPCs, establish your own family, and develop relationships that may lead to the joy of parenthood in the game and provide you the opportunity to pass your legacy on to the next generation.
Interactive environment: You'll be captivated by the expansive landscape that dynamically changes with your actions. Cut down trees, collect resources or explore mysterious caves: Everywhere you’ll find something new to discover.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 52.4Kreviews | 90% | — | $52.3M |
| $34.99 | 9.8Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1374 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Runs worse than it looks. The writing is reddit coded self-conversating nonsense. It took 2 hours to read that your magic eyed uncle is an idiot and his followers aren't worth looking in the eye. *But you're supposed to like them enough to build a town by hand.* I'm good, dude.
Medevial survive village building
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best DE #72, worst RU #95 · 5 markets collected
Reviews, worldwide (the counter carries no country): 10.29/day in the week to Jul 25 → 16.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Polish, French, Portuguese - Brazil, Japanese, Portuguese - Portugal, Russian, Czech, Turkish, Ukrainian +6 more
| $29.99 |
| 7.8Kratings |
| 89% |
| — |
| not modelled |
| $17.49−50% | 261ratings | 80% | #98 | not modelled |
| $17.49−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nice. Cannot stop playing the game.
Sehr gutes Survival Spiel in First Person Perspektive. Es fehlt mit persönlich etwas der Kampfesaspekt des Spiels, wie Überfälle auf das eigene Dorf, aber rundherum ein sehr stabiles Spiel. Empfehlung.
这个游戏的游玩节奏很奇怪,既快又慢,有一种左右互博的美感。说它慢吧,默认一季才三天,前期忙的飞起时间根本不够用,说它快吧,各种以年计的事件又急不得,我从开局就种下的苹果树直到封档才吃上第一个果子,生个儿子连学走路的阶段都没到,可游戏却已经没有新内容了。 前期开荒阶段的代入感和目标感真的很强,可惜经济系统着实难绷,在淬毒青铜箭量产之前根本就是数着硬币过日子,量产之后钱又直接变成了数字,现在再回过头来看看感觉前期千方百计卖饭卖药卖粮食赚钱的阶段也挺有意思的,后期关于摊贩的设定不吐不快,还以为能做个市场吸引各路商人,没想到是个全自动售货机,甚至还是半价卖,数值对抗可见一斑。 总的来说还是值得推荐的,至少可以饱满的玩上四十多个小时,如果是造景领域大神称一声上不封顶也是不为过的。
Tohle je legendární hra od malého studia, sice by to chtělo stále přidat spoustu věcí, kamenné hradby, kamenný hrad, více friendly stavění do terénu i překrývání dvou staveb přes sebe, kostel atd. ale i tak oproti jiným menším studiím v tomto žánru je Medieval n.1 jak graficky i s tím co nabízí. Doufám, že se dočkáme nějaké razantní změny k lepšímu klidně i rozšíření mapy bych se nebál když se dá jezdit oslem/koněm nebo použít vozka u vesnic za poplatek.
Its not a bad game, but I miss the lack of castle building(yes I get its prior to STONE castles, but the lack of Mote and bailley construction types or ringforts) or bandit attacks or stuff like that.
sauf probleme, je n'arrive plus a le lancer sans avoir un message d'erreur fatal si je peux avoir des renseignements par rapport a ca. j'ai bien rallumé mon ordi mais rien n'y fait
jest git jest, dobrze mozna zbierac kamyki, patyki i wyrywac wiejskie dziunie
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $236M | 320.7K | 88% | $29.99 |