
Fight Today's War: Elite Special Forces in a gritty combat campaign using the surgical tactics of Tier 1 Operators combined with the sledgehammer force of Army Rangers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Operating directly under the National Command Authority, a relatively unknown entity of handpicked warriors are selected when it is crucial that a mission must not fail. They are the Tier 1 Operators. There are over 2 million active soldiers. Of those, approximately 50 thousand fall under the direct control of the Special Operations Command. The Tier 1 Operator functions on a level above and beyond even the most highly trained Special Operations Forces. Their exact numbers, while classified, hover in the low hundreds. They are living, breathing, precision instruments of war. They are experts in the application of violence. The new Medal of Honor™ is inspired by and developed with actual Tier 1 Operators from this elite community. Players step into the boots of these warriors and apply their unique skill sets to fight a new enemy in the most unforgiving and hostile conditions of present day Afghanistan.
This is a new war. There is a new warrior. He is Tier 1.
Fight Today's War: Elite Special Forces in a gritty combat campaign using the surgical tactics of Tier 1 Operators combined with the sledgehammer force of Army Rangers.
Unparalleled Authenticity: Intense story with incredible pacing and variety set in the rugged Afghanistan landscape, creating a shooter experience only available from the storied Medal of Honor franchise.
Note: Single-Player only
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 884 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Кролика жалко... А так, ничего боевичок, на один раз вполне неплохо.
10/10
Играть можно,впринципе кол-во времени 4 часа +- 30 минут ,это столько понадобится на высокой сложности пройти сюжетку. Для 2010 если честно весьма слабовато , удивительно что за разработкой сидели еще DICE , забавно что они позволили себе низкую планку,когда они выпустили Батлу плохую компанию в 2008 и она выглядит лучше чем Медаль за Отвагу 2010 года. Игра не прям говно,играть можно,но на 1 раз минимум. Вот что понравилось это уровень с вертолетом ,это буквально напомнило мне батлу 3 с самолетом . Игру брать чисто по скидке
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9M | 8.8K | 87% | $24.99 | |
| $5.9M | 8.3K | 73% | $39.99 | |
| $5.9M | 8.2K | 77% | $39.99 | |
| $5.9M | 8.1K | 68% | $24.99 | |
| $5.9M | 104.6K | 96% | $4.99 | |
| $5.9M | 16.6K | 80% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $71.8K | 136 | 70% | $19.99 | |
| $3.9M | 7.9K | 95% | $19.99 | |
| $34.2M | 23K | 47% | $69.99 | |
| $27.8M | 61.1K | 93% | $19.99 | |
| $1.1M | 19.4K | 72% | $3.99 | |
| $40.8M | 29.9K | 47% | $69.99 |
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Polish, Russian, Traditional Chinese*languages with full audio support
Hours played at review time, across 886 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Abi çakma call of duty diyip almayın yanından bile geçmiyor çok kötü bir hikaye(4 saat sadece), leş mekanikler, leş gibi grafikler eski codlar göze bu kadar batmıyor bu batıyor almayın aldırtmayın tamamen çocukken görüp oynamadım diye aldım pişmanım 4 saatimi geri verin
ถึงบัคมันจะเยอะแต่กด Last Checkpoint แปปเดียวไม่เสียเวลาก็หายแล้ว แนะนำเลย
nao gostei
I'm not entirely surprised that the Medal of Honor franchise has been on hiatus for many years at this point, if anything, this game is a good example as to why (as well as the rise of Call of Duty, which can't be ignored.) Having finally gotten around to completing this recently, I have to say that it's not "bad" but it's not "good" either. The story is short (which you may or may not be a fan of) and the actual series of events you play through are very linear in nature. There are also myriad bugs and issues with the game which, let's be honest, aren't getting fixed at this point. Enemies glitch around when you're in a firefight, their heads popping up and down randomly. The enemy will also pop in around you sometimes, especially if you run quite far forward and the scripted events haven't caught up; you can be completely alone and in a calm situation, only to find five guys have just spawned on your head (because you got ahead of the script.) Added to this is the fact your teammates AI is absolute trash; they will literally run past enemies while being shot at, ignoring them to get to the next scripted point, and leaving you to die. The absolute worst moment of the game was just after a scripted event, a while after the last checkpoint, when one of my "teammates" threw a grenade at my back, killing me while everyone else walked away from the explosion (because it was scripted.) It's not even a case of - old game bad - when you consider this was already a solved problem in 2010. But, all that said, I didn't *dislike* the time I spent playing it. It's an interesting take on modern warfare (not that one) and a good direction for the series to have taken, even if there was only one game after this and it's been effectively cold since. Play it for the small story, and to see what this generation of brown-splodge shooters was really like (it being firmly in the grey/brown generation of gaming.) Don't play it if you're expecting excellence. Plays very well on the Steam Deck... as it bloody should at this point.
Belo jogo.
Remains an authentic representation of Tier One Operators, warfighting in the middle eastern arena. Dialogue, voice acting, score and sound design are all exceptional.
Goated old game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.