
Fight Today's War: Elite Special Forces in a gritty combat campaign using the surgical tactics of Tier 1 Operators combined with the sledgehammer force of Army Rangers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Operating directly under the National Command Authority, a relatively unknown entity of handpicked warriors are selected when it is crucial that a mission must not fail. They are the Tier 1 Operators. There are over 2 million active soldiers. Of those, approximately 50 thousand fall under the direct control of the Special Operations Command. The Tier 1 Operator functions on a level above and beyond even the most highly trained Special Operations Forces. Their exact numbers, while classified, hover in the low hundreds. They are living, breathing, precision instruments of war. They are experts in the application of violence. The new Medal of Honor™ is inspired by and developed with actual Tier 1 Operators from this elite community. Players step into the boots of these warriors and apply their unique skill sets to fight a new enemy in the most unforgiving and hostile conditions of present day Afghanistan.
This is a new war. There is a new warrior. He is Tier 1.
Fight Today's War: Elite Special Forces in a gritty combat campaign using the surgical tactics of Tier 1 Operators combined with the sledgehammer force of Army Rangers.
Unparalleled Authenticity: Intense story with incredible pacing and variety set in the rugged Afghanistan landscape, creating a shooter experience only available from the storied Medal of Honor franchise.
Note: Single-Player only
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 879 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Je suis super content de mon achat j'ai presque terminer la campagne elle ne dure pas longtemps ce qui et vraiment dommage et les serveur en ligne ne fonctionne plus ce qui et dommage j' y et déjà jouer au par avant sur les version console plus précisément xbox 360 et ps3 je vous recommande d 'y jouer
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Polish, Russian, Traditional Chinese*languages with full audio support
Hours played at review time, across 881 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
من افضل الالعاب
Sehr gutes Spiel. Eine Hommage an alle Soldaten,
Za małolata jakoś dłuższa się wydawała :D W niektórych sekwencjach zalatuje CoD'em 4 i legendarną misją w Prypeci. Mega oskryptowana i mega KLIMACIK ! Fabuła max na 5 godz.
Очень короткий но ♥♥♥♥♥♥♥♥ боевик
A game that lacks in gameplay aspects but it's completely carried by its direction, plot and especially sound design. Before Dice lost much of its talent - now most of them at Embark Studios - this game is an example of the things they were able to make: - Mediocre shooting and bullet-hitting-the-target feeling. - Disappointing animations. - Graphical definition of generic middle-eastern enemy design. HOWEVER: - One of the best sound designs gunplay wise. There's a clear difference between having a gunfight indoors than outdoors. - The plot doesn't try to be reinvent the wheel, rather do the standar GWOT FPS campaign plot but executes it GOOD. Not amazing - not SpecOps The Line - but good enough to remember. - Surprisingly original mission design in a few cases; with my personal favorite being an attack helicopter mission in which you play as the gunner. - Good voice lines delivery from almost every single VA and great direction overall. You can really tell during gunfights, the ambience saturates with contact callouts but doesn't feel overwhelming. It is the right amout of chaos. Definitely worth picking up during a sale. Another great example that the difference between a good game and a mediocre one is not graphics, budget or cutting edge technology. Direction. A clear vision of the game you want to create and the will, the knowledge of how to make it, despite its lacking aspects. I enjoyed it, I recommend it.
Pues me robaron mi cuenta de EA y ya jamás lo pude volver a jugar, en Electrónica Arts jámas me ayudaron a recuperar mi cuenta, por lo que prometí jamás comprar nada de dicha compañia
剧情很紧凑,回忆加分
I like to discover older FPS games. MOD is team-based single-player game (my favorite). Story, music and game play are good. Weapons are fine. Don't just run around and shoot, listen to the realistic radio talk in the background and act accordingly. Compared to COD, MOD is just a tad more realistic but not much, and less of a run-around-shooting game, so I suspect that's why it wasn't as famous. Devs did a good job. I enjoyed playing it and I wish I could find sequels in this series. Recommended if you like FPS.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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