
The year is 3015. The battlefields are dominated by war machines known as BattleMechs. Level entire cities and decimate the enemy in your BattleMech. Follow a quest for glory and revenge. Manage an expanding mercenary company. Fight alongside your friends with a four-player PvE co-op.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Japanese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 98 reviews with recorded playtime.
Reviews
Themes across 98 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Mir macht das Spiel auch nach 600 Stunden Spielzeit immer noch Spass: Neuer Content und immer wieder neue Ideen die Mechs auszurüsten motivieren langfristig.
honestly it feels more like a game demo than an actual game. compared to mechassault 2 from 22 years ago: the campaign, animations, lighting, voice acting, character design, storyline, music, sound design, special fx, cutscenes, and map design are somehow much better in mechassault. id argue even that the graphics are better in every metric but vertice count, raytracing, and resolution that said, its still fun to stomp around and shoot lasers, and some of the game mechanics are interesting. plus having DLCs and mod support is based. hope the next game is better, though
fun
If you like Battle tech, you will like this game. Build mechs, fight mechs and hopefully win a few of the fights.
Лучший MechWarrior, затянул на неделю с головой!
Futurystyka
big. stompy. robots.
big robot shoot other big robot
Big stompy robots go brrrt
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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