
This game of being kidnapped against your will, with fishing
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ля Даня вот сам играй в этой я не могу честно.После кайфовой голды в это невозможно играть.С помощью нейронки запиленные арты какие то невнятные неадекватные локации.Сорян но игра не для меня.Я бы лучше от тебя бы приквел голды бы скушал с причмоками и да лучше сконцентрируйся на одном тайтле а не создавай 20 евангелионов(евангелион гoвнo кстати)
I really REALLY like this game. But I really don't like the use of AI images. Also I'm kinda stuck on the prison planet, I can't find the president and I cant find enough ♥♥♥♥ to rebuild the gas station, So I'm stuck, also never mind I can't find the President anyway. Really Really like this game but I'm having a few difficulties.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Russian, Japanese
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's made by the golden light dev and I can see the creative vision coming through. I like it a lot but can't recommend it. Take out the ai slop in the intro. It's unnecessary and takes away from the visual appeal of the game. I love your aesthetic choices, Mr. Pink, but cannot condone the use of AI. The controls are a little weird but coming from chambers and golden light (and as a fan of games with weird controls) I really don't mind.
I'd be willing to give this game more of a shot if it didn't front-load your experience with terrible AI images (not disclosed through Steam's disclosure section). Beyond that, the achievement images are Generative AI and I suspect that many of the textures you see in the game are Generative AI as well. Seeing them constantly while learning to play pissed me off enough to uninstall. I'll be learning to play Golden Light but will never return to this one.
This game's just kinda ugly to the point of being completely impenetrable. I'm not opposed to art that isn't aesthetically pleasing, but at every turn it feels like MECH_PUNK is... just ugly for the sake of it. Maybe there's something interesting there, but it's not the sort of game I'd ever recommend to anyone. Some of the first things the game shows are atrociously bad-looking AI-generated images, and nothing gets any more comprehensible from there. I'd have played longer to try to get a grasp on what the game is going for, but every second is an eyesore and I can't play a game that isn't willing to kinda meet me halfway, I guess.
As much as I like Mr. Pink as a game dev, this is just not it. I’m not really one to argue about how a game controls, but this game’s controls are just annoying. The 3D models of the game are alright, however I down right hate the use of Generative A.I. for the art work.
game trying to use the goodwill cruelty squad made in the "weird indie" game space to make something so boring with complexity that adds nothing
Перебор с необычностью, голова болит от такого визуала.
its a cool piece of art, but utterly incomprehensible to play. the instructions are to go to a place to buy guns, you go to the only nav point on the screen and a huge monster you can't kill hurt kills you, then you're somewhere else, and repeat this process and give up.
It is *not* cruelty squad fyi. It is, however, beautiful, to me. The frantic combat is fun and you can always take a break and just chill in your cockpit. I don't know if this developer is emotionally disturbed or what, but he has made a unique game, and I love it for what it is. I hope the dev continues making stuff <3
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $795 | 14 | 86% | $2.99 | |
| $0 | 17 | 76% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $6M | 12.2K | 85% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.5K | 57 | 100% | $9.99 | |
| $13.5K | 75 | 100% | $5.99 | |
| $13.5K | 50 | 90% | $6.99 | |
| $13.5K | 112 | 77% | $7.99 | |
| $13.5K | 237 | 54% | $3.99 | |
| $13.5K | 78 | 96% | $6.99 |