Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Paint your own body! Blend in like a chameleon in this hide-and-seek game! yeah! Mechcha "Hide and Seek" The rules are simple. Split into the Seeker team and the Hider team to play hide-and-seek. The Seekers win if they find everyone within the time limit. yeah! Mechcha "Paint" The way you hide is a bit special. Paint your pure white body to blend into the stage. Just like a chameleon. The hiding spot, the pose, and above all, your artistic skills are the key! Deceive the Seekers' eyes with a mimicry that would even surprise a chameleon. yeah! Mechcha "Matching" Of course you can play with friends, but you can also play with people you don't know. (If you create a server that is not set to private, anyone can join freely.) Game streamers can easily host viewer participation games. The maximum number of players depends on the host's network environment. (2–10 players recommended. This may increase or decrease based on future playtests.
MECCHA CHAMELEON has grossed an estimated approximately $133.2K on Google Play.
About approximately $133.2K gross, estimated range approximately $33.3K to approximately $532.9K — roughly approximately $97.9K net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $33.3K – $532.9K. Not checked against reported figures. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $133.4K | 1.1K | 93% | Free | |
| approximately $132.8K | 2.1K | 100% | Free | |
| approximately $133.8K | 3.9K | 96% | Free | |
| approximately $133.9K | 298 | 86% | Free | |
| approximately $132.4K | 1.2K | 94% | $3.99 | |
| approximately $134.1K | 1.5K | 93% | Free |
Related
Not enough data to name similar games: no other game shares enough of this one's tags.